Lesser Jabberwock vs. Starspawn of Cthulhu - who wins?


Off-Topic Discussions


My players just drew Cthulhu into Wonderland. Settle this argument. Majority of responses wins. Go.


How many Starspawn? The general of the star spawn?


Black_Lantern wrote:
How many Starspawn? The general of the star spawn?

One of each. Assume forested terrain mixed with open plains and plenty of sky to fly around in.

Silver Crusade

4 people marked this as a favorite.

Looks like calimari's back on the menu.

OR

Looks like the stars were wrong.

OR

YOU JUST GOT JABBERCLOCKED!


Power Word Unzip wrote:
Black_Lantern wrote:
How many Starspawn? The general of the star spawn?
One of each. Assume forested terrain mixed with open plains and plenty of sky to fly around in.

Jabberwock will win. There is no water in the general vicinity.


Mikaze wrote:

Looks like calimari's back on the menu.

OR

Looks like the stars were wrong.

OR

YOU JUST GOT JABBERCLOCKED!

This!

Lesser Jabberwock for the WIN!


Power Word Unzip wrote:
My players just drew Cthulhu into Wonderland. Settle this argument. Majority of responses wins. Go.

Lesser Jabberwock


1 person marked this as a favorite.

No vorpal sword.

No jabberwock eye staff.

No Alice.

No victory for starspawn.

Scarab Sages

Mikaze wrote:
YOU JUST GOT JABBERCLOCKED!

+1

Awesome!
(Should be a tshirt.)


I'd have to say my cousins, the Starspawn.


This was a pointless thread... Star spawn every time...


Problem is, IHN, that we have stats for these creatures and can compare them.

Both are CR 20 threats.

The Jabberwock has fire-damage eye rays, which negate the Starspawn's regeneration.

The Starspawn does NOT have a Vorpal weapon to get through the Jabberwock's DR.

The Jabberwock will win through attrition alone. The Starspawn's damage will be significantly reduced (DR 15/vorpal AND Fast Healing 15 vs. 2d6+16 on Starspawn's best attack), so it'll be doing quite a lot less harm. And the Starspawn has nothing to prevent the dragon from hitting back with the full force of its attacks. Heck, the Starspawn isn't even immune to mind-affecting affects! The Jabberwock can still Burble at it and possibly confuse it! (With Mind Blank a constant, the chance is really, really low, but it's there. I'm really very surprised to see the Spawn not have that immunity outright.)

Its only hope is that it can get lucky with some of its spell-likes and incapacitate the Jabberwock early on. (A difficult task, given the Jabberwock's saves - Will +22 versus DCs 24, 22, and 25 on the Starspawn's SLAs. It *could* get lucky, the Jab *could* roll a 1, but it's unlikely.) If it can't manage that, it's done for.


TarkXT wrote:

No vorpal sword.

No jabberwock eye staff.

No Alice.

No victory for starspawn.

It's not alice who slew the Jabberwock though, but a nondescript boy.

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