| hippononymous |
I started playing a Wizard a couple weeks ago and have fallen in love with such spells as Ray of Enfeeblement, Enervation, Bestow Curse, and Slow.
Thus, for my next character I'd like debuffing to be the focal point of my build. I was wondering, however, which class is best at debuffing (such as ability damage/penalties and/or attack roll, AC, and save penalties). Any pointers? I'm working with PF Core and the APG.
Thank you in advance!
| Irulesmost |
I started playing a Wizard a couple weeks ago and have fallen in love with such spells as Ray of Enfeeblement, Enervation, Bestow Curse, and Slow.
Thus, for my next character I'd like debuffing to be the focal point of my build. I was wondering, however, which class is best at debuffing (such as ability damage/penalties and/or attack roll, AC, and save penalties). Any pointers? I'm working with PF Core and the APG.
Thank you in advance!
Probably the Witch. Keeps most of the nasty wizard debuffs, adds some of her own, and then gets hexes like Evil Eye and Misfortune (both coupled with cackling, preferably) to make it incredibly hard for enemies to save against them. Not to mention the hexes can be used all day.
| Drekar |
Witch is probably the best because of the hexes. Evil eye gives the target a -2 to AC, attack rolls, saving throws or checks, plus it can be used multiple times for different things. Even if the target makes a successful saving throw, it still last one round. Add Cackle, which is a move action, and it will increase the duration for another round.
Skerek
|
Witch is probably the best because of the hexes. Evil eye gives the target a -2 to AC, attack rolls, saving throws or checks, plus it can be used multiple times for different things. Even if the target makes a successful saving throw, it still last one round. Add Cackle, which is a move action, and it will increase the duration for another round.
wait, you can have multiple evil eyes on one person doing different things?
but yes, the witch is great for debuffing, evil eye, misfortune and cackle can all be acquired at 1st level by a human witch, misfortune is just nasty if your target fails the save, just keep cackling until they're dead really, playing my witch i generally, evil eye(saves) misfortune, evil eye(AC or attack bonus)
LeadPal
|
The witch also has the spell ill omen, which forces rerolls with no save. Again, available at first level. At higher levels, quickened ill omen plus save or lose is incredibly powerful. Especially you warm up with evil eye, giving them a -2 to saving throws. And especially if the save or lose is a Persistent Spell...
Mergy
|
The witch also has the spell ill omen, which forces rerolls with no save. Again, available at first level. At higher levels, quickened ill omen plus save or lose is incredibly powerful. Especially if you warm up with evil eye, giving them a -2 to saving throws...
Step 1: Spell Perfection (Flesh to Stone)
Step 2: Evil EyeStep 3: Persistent Flesh to Stone
| Irulesmost |
For party buffing, the Bard can be super-great, having both spells and performance to buff with, and clerics, while lacking class features to assist, are full-progression prepare-casters, and as such have good spells and excellent versatility to buff, as well as access to a number of uncommon bonus types, like "competence" "sacred" and "insight". For self-buffing, the Inquisitor and Magus are good, versatile, and tend to "warm up" really quickly.