Help me make a high-tech alchemist.


Advice


So, after flipping through Orcs of Golarion and Ultimate Combat, a character concept came to me.

Basically, it's a half-orc alchemist of the Steel Eaters tribe. As his tribe owns and runs ancient dwarven forges, he specializes in the production and development of new weaponry.

From a mechanical standpoint, I'm thinking of ranged alchemist, focusing on his bombs. It will really start to come together at level 4 when I can pick up the Explosive Rocket discovery and fire the bombs with a crossbow or firearm.

The general mental image that's inspiring this build is a somewhat modern-looking half-orc, decked out with bandoliers of grenades, multiple guns/rocket launchers, possible usage of chemical warfare, a fondness for high explosives, things along those lines.

Think a bit along the lines of a Warhammer 40k Ork, or the orcs from the book Grunts for any of you who may have read it.

To keep things simple, assume standard 20 point buy, open to all official Pathfinder material. 2 traits, max hp, max money at 1st level. I don't necessarily need a full 20 level build, but at least 5-6 levels and some guidelines for progression would be excellent.

Thanks for any ideas you may come up with :)

Community / Forums / Pathfinder / Pathfinder First Edition / Advice / Help me make a high-tech alchemist. All Messageboards

Want to post a reply? Sign in.
Recent threads in Advice