Starting SCAP


Shackled City Adventure Path


Hello, this is my 1st post here so I hope I'm doing this right.

It's my turn to DM for our group and I am going to run them thru SCAP. We get started Tuesday with a character creation session and maybe a small encounter if time permits. The issue I have come to you all with is this. From what I can gather from talking with the group members so far, it looks like they are all going to be dwarves. Will this be a problem at all? Should I discourage it? Also, I have been going thru the boards here for good tie in/character quests to get them invested in the city, and I was wondering what kind of these things I could do with an all dwarven party?(it just seem like there are fewer of these for dwarves & with an all dwarf party, it may be more difficult) Any help/advice I could get would be great! Thanks!


Shouldn't be too much of a problem the whole SCAP is quite adaptable ... just make sure they can all swim :)


I would give a good think to the background on the Malachite Fortress (in Life's Bazaar) and Zenith the dwarf (in the Zenith Trajectory).

Your dwarf PC's might have a mission from the beginning to find out what happen to Zenith and his troops, or to recover the Malachite Fortress for dwarfkind.


OK, thanks for the advice. I have read through the 1st three chapters but had only skimmed the rest so I thought I had better check and make sure it wouldn't be a problem/pain later on.

Yes, Zenith and the Malachite Fortress would be good tie ins. I also thought of changing Phalian Gurnezarn of Gurnezarn's Smithy into a dwarf from one of the characters clans. That might give them a vested interest in the town and extra motivation to save it. It might also add to the tension between the Stormblades as it is the only non-Lathenmire smith in town.

Any other advice out there for a DM on his 1st time through SCAP?


There are other important or notable dwarves in the area you might build up a bit. Orak is the owner of the bathhouse in Ch. 2. And there's a bad guy dwarf, Adrick Garthun, who doesn't make an appearance in the official text until late in the game, in Ch.8 if I remember right. I'm working him more thoroughly into my campaign as an important member of the Last Laugh. You could also give the Town Guard a sizeable dwarf contingent, and it wouldn't be too big a stretch to make Redgorge a largely dwarven community and the Chisel a dwarf-oriented secret society.

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