| Kierato |
I would say you only auto fail reflex, Your mind is better at dealing with things while asleep (i.e. Dream), not to mention Nightmare (spell) which only targets sleeping people allows a will save. Fort would definitely not be auto fail while asleep, you would actually have a better chance of surviving poisons because your heart beat would remain slow.
| BigNorseWolf |
Will and Reflex I'm assuming to do, but what about Fortitude? Say if you're poisoned and dying?
The only thing being asleep changes, per raw, is that you're considered a willing target for purposes of spells that only allow willing targets, such as heal or teleport.
Some spells restrict you to willing targets only. Declaring yourself as a willing target is something that can be done at any time (even if you're flat-footed or it isn't your turn). Unconscious creatures are automatically considered willing, but a character who is conscious but immobile or helpless (such as one who is bound, cowering, grappling, paralyzed, pinned, or stunned) is not automatically willing.
So technically, if you fireball a rogue in his sleep, he can dodge the fireball, roll over and go back to bed with no damage.
| FarmerBob |
Will and Reflex I'm assuming to do, but what about Fortitude? Say if you're poisoned and dying?
I'll add my support for the prior replies as well. There's no auto-fail for saving throws based on condition. A player may choose to fail a save intentionally, and you always fail on a 1. But being helpless/asleep/unconscious/paralyzed, etc doesn't mean you fail a save, Reflex or otherwise.
Don't forget that saving throws are an abstraction of a lot of different aspects. A reflex save reflects a character's ability to actively avoid damage. It also reflects dumb luck, where the spell might have been weaker in one place, or something else in the environment interacted with the spell to lessen the effect, etc.
Stereofm
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I would say you only auto fail reflex, Your mind is better at dealing with things while asleep (i.e. Dream), not to mention Nightmare (spell) which only targets sleeping people allows a will save. Fort would definitely not be auto fail while asleep, you would actually have a better chance of surviving poisons because your heart beat would remain slow.
I would agree with this one.
You can't dodge anything. Otherwise, you would have your normal chances.
Diego Rossi
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Helpless: A helpless character is paralyzed, held, bound, sleeping, unconscious, or otherwise completely at an opponent's mercy. A helpless target is treated as having a Dexterity of 0 (–5 modifier). Melee attacks against a helpless target get a +4 bonus (equivalent to attacking a prone target). Ranged attacks get no special bonus against helpless targets. Rogues can sneak attack helpless targets.
Being unconscious reduce your Reflex save as you are treated as having dexterity 0. but has no other effects on saves (beside you becoming a "willing target" for spells requiring one, as already explained).
| Drejk |
harmor wrote:Will and Reflex I'm assuming to do, but what about Fortitude? Say if you're poisoned and dying?No because if you did you'd never be able to make the Fort save to stabilise.
Stabilization is Constitution check, not Fortitude save.
But I agree that is no reason why being unconsciouss would make you auto fail a Fortitude save.