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So i thought of a character that uses a scythe..simple huh? Well the Scythe has a Spiked chain attached to it, Here is where the question arises, If I wanted to swing with the chain and have the Scythe at the end would I need just proficiency in both, would I need proficiency in the unique weapon or would I simple just need catch-off guard... Assuming this weapon could even be made.
I needed to ask becuase my smart fighter ( who will also make STR fighters cry) would very much use a weapon in a way such as this.
Just some food for thought The Character is for PFS and is a Weapon Master5/Guide2/Student of War 5

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I guess in a since, yes, But I want it...bigger .... I dunno, maybe the ability to switch between which one Im using like a meteor hammer would be nice. So I can be using the scythe at one point, then switch over to the spiked chain, then do a combo that extends the range of the Scythe or whip but maybe gives minuses to hit or something...Im just not sure how the rules handle, combined weapons effectively
On another Note I hope the Kusarigama is a fix for the nerfing of spiked chain