Trip Attempt and a Roll of 1 on the Dice


Rules Questions


What is the effect of rolling a 1 on the dice when attempting a trip attack? Does it automatically count as failing the roll by 10 or more?

(Last Nights) Fighter CMB +9, Guisarme (reach & trip)
(Last Nights) Target CMD 15

So Dice + CMB (1+9) is less than the targets CMD, but not less by 10 or more. So the attempt failed, but does the fighter have to drop the weapn to avoid being triped themself?

Or another way to ask the question is "What are the effects of rolling a 1 or 20 when attempting Combat Maneuvers"


David Thomassen wrote:

What is the effect of rolling a 1 on the dice when attempting a trip attack? Does it automatically count as failing the roll by 10 or more?

(Last Nights) Fighter CMB +9, Guisarme (reach & trip)
(Last Nights) Target CMD 15

So Dice + CMB (1+9) is less than the targets CMD, but not less by 10 or more. So the attempt failed, but does the fighter have to drop the weapn to avoid being triped themself?

Or another way to ask the question is "What are the effects of rolling a 1 or 20 when attempting Combat Maneuvers"

A roll of 1 is just failure, you still do the math to avoid being tripped as usual.


David Thomassen wrote:
Or another way to ask the question is "What are the effects of rolling a 1 or 20 when attempting Combat Maneuvers"

As Robert said above, rolling a 1 during a Combat Manuever is an automatic failure, regardless of modifiers. (Same rules as an Attack Roll).

Rolling a 20 is an automatic success, regardless of modifiers. (Same rules as an Attack Roll).

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