CrackedOzy
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Simple enough question here, when scoring a critical hit with a Pool Strike attack, does that energy damage crit?
What if being used with a Spellstrike attack?
If using the Gamemastery Critical Hits cards, would you use the B/P/S entry based on the weapon or the Magic entry? Or both*?
*IE. the B/P/S entry for the weapon crit and the Magic entry for the energy damage.
| Grick |
when scoring a critical hit with a Pool Strike attack, does that energy damage crit?
I don't see why not. It's not precision damage, or bonus dice, it's just elemental damage from a supernatural ability.
If using the Gamemastery Critical Hits cards, would you use the B/P/S entry based on the weapon or the Magic entry? Or both*?
*IE. the B/P/S entry for the weapon crit and the Magic entry for the energy damage.
I would split them. Magic for the magic, melee for the melee. (Or just magic if he's not using Spellstrike)
| Reecy |
Pool Strike is merely Spell Energy in what ever form you choose, Grick is right, the only time something wont Multiple on a critical is when it is specifically mentioned....
Technically you could take it a step further...
You take a Standard action for Pool Strike.
Then next round you Hit with your weapon and then do a touch attack spell, they take Pool strike damage and the spell damage...
It also states you can do it with spell strike because the Touch attack is a free action...
ool Strike (Su): The magus can expend 1 point from his arcane pool as a standard action to charge his free hand with energy. He can make a melee touch attack with that hand as a free action as part of activating this ability. If the touch attack hits, it releases the charge and deals 2d6 points of energy damage (acid, cold, electricity, or fire, chosen when he spends the arcane pool point to activate this ability). He can use this ability with the spellstrike class feature. If he misses with this attack, he can hold the charge for up to 1 minute before it dissipates. At 6th level, and every three levels thereafter, the amount of damage dealt by this attack increases by 1d6.