I am confused about energy reisistance


Rules Questions


OK, at first I always thought that energy resistance only ignored the value it is listed at, so that if a target who has energy resist (lets say acid) of 5 would just ignore the first 5 points of damage.

However, at my table it seemed that the consensus that it is different when the character makes a saving throw. Is this correct or was there some misunderstanding at my group's table.

This was in regard to the resistances of the Aasimar race.

Shadow Lodge Contributor, RPG Superstar 2010 Top 8

Different in what way?


PRD wrote:

Energy Resistance

A creature with resistance to energy has the ability (usually extraordinary) to ignore some damage of a certain type per attack, but it does not have total immunity.

Each resistance ability is defined by what energy type it resists and how many points of damage are resisted. It doesn't matter whether the damage has a mundane or magical source.

When resistance completely negates the damage from an energy attack, the attack does not disrupt a spell. This resistance does not stack with the resistance that a spell might provide.

it ignores a certain amount of damage similar to Damage Resistance.


ItoSaithWebb wrote:

OK, at first I always thought that energy resistance only ignored the value it is listed at, so that if a target who has energy resist (lets say acid) of 5 would just ignore the first 5 points of damage.

However, at my table it seemed that the consensus that it is different when the character makes a saving throw. Is this correct or was there some misunderstanding at my group's table.

This was in regard to the resistances of the Aasimar race.

Only difference would be that the saving throw is rolled before the damage is applied. So if an acid spell does 20 damage and the target saves for half, it is 10 damage before applied to resistances.

Grand Lodge

edit: Rathendar's description fits better. If the target you describe made a saving throw for half against an acid attack, he could first halve the damage, then apply his energy resistance.


Benchak the Nightstalker wrote:
Different in what way?

Well, for example our group was being attacked by forest drakes who were using their acid breath weapons. My character was an Aasimar who was often making his saving throws. When ever I took something like 13 damage I was informed that I would only take 3 points of damage.

I always thought though that energy resistance just worked like damage reduction but with energy instead. An Aasimar's energy resistance to Acid, Cold, and Electricity is 5 for all three. So I always thought, that first I make my saving throw, which reduces the damage by half and then apply the energy resistance type by 5. So in the case I mentioned before, I thought I should have been taking 8 points of acid damage. I am incorrect or does something else happens when you make your saving throw?


ItoSaithWebb wrote:


However, at my table it seemed that the consensus that it is different when the character makes a saving throw. Is this correct or was there some misunderstanding at my group's table.

Yeah - different in what way?

EDIT:

Maybe it wasn't "like 13 damage;" maybe it was 16, save for half, so you'd take 8, but then your energy resistance kicks in, which reduces that to 3?

Grand Lodge

ItoSaithWebb wrote:
Benchak the Nightstalker wrote:
Different in what way?

Well, for example our group was being attacked by forest drakes who were using their acid breath weapons. My character was an Aasimar who was often making his saving throws. When ever I took something like 13 damage I was informed that I would only take 3 points of damage.

I always thought though that energy resistance just worked like damage reduction but with energy instead. An Aasimar's energy resistance to Acid, Cold, and Electricity is 5 for all three. So I always thought, that first I make my saving throw, which reduces the damage by half and then apply the energy resistance type by 5. So in the case I mentioned before, I thought I should have been taking 8 points of acid damage. I am incorrect or does something else happens when you make your saving throw?

13 damage, halved to 6, acid resistance 5 = 1 point of damage gets through.

It might run more smoothly if your GM didn't try to work all this out, but just gave you the damage that his monster did on a successful or failed save and let you keep track of your character abilities, but that's more a question of style.


Patryn of Elvenshae wrote:
ItoSaithWebb wrote:


However, at my table it seemed that the consensus that it is different when the character makes a saving throw. Is this correct or was there some misunderstanding at my group's table.

Yeah - different in what way?

EDIT:

Maybe it wasn't "like 13 damage;" maybe it was 16, save for half, so you'd take 8, but then your energy resistance kicks in, which reduces that to 3?

No, one of the attacks was 13 damage after my saving throw and I was told I took only 3 damage.


with 13 damage in no way of the applicable abilities can I manage 3... 13-5(ER)/2 would be 4 13/2-5(ER) would be 1 those are the only 2 combinations I can think of to apply save for half & Energy Resistance...unless someone had used a spell to grant an additional 1 energy resistance during the fight.

edit: is it plausible that someone cast the Resist Energy spell & the GM did not take into account your innate spell resistance? You mention the 13 being AFTER your Saving throw & the spell Resist Energy negates 10 points of an energy type.


OK, there was no spell on my character. My GM asked who made their saving throws and those who did save only took 13 points of damage so the damage was already halved. I announced that my Aasimar had the acid energy resistance when I was working out the reduction Aasimar energy resistances are only have values of 5 so I thought I should have taken 8 points of acid damage. One of the other players butted in and said I would only take 3 points of damage and had made it sound like something changed because I made my saving throw. My GM didn't seem to protest and the player who said that has always been pretty good at math so I said OK and moved on.

When I checked up on the rules I couldn't find anything about energy resistance changing when a character makes a saving throw.


No...or all intents & purposes you should have taken the 8 damage, it is plausible the player who caused you to take less damage may have assumed you had a 10 Energy Resistance for some reason (I think there may be a feat to increase base resistances) but there is no rule that increases your resistance based on a saving throw.


Dolanar wrote:
No...or all intents & purposes you should have taken the 8 damage, it is plausible the player who caused you to take less damage may have assumed you had a 10 Energy Resistance for some reason (I think there may be a feat to increase base resistances) but there is no rule that increases your resistance based on a saving throw.

OK, I thought I had suddenly dropped several points of intelligence or something. It is conceivable that player thought I had a 10 resist to acid and that makes sense.


This could very well be the case & he was simply trying to point that out to you mistakenly, but if you have a ER5 Acid, then it is always only 5 (barring spells or feats to increase base resistances)


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path Subscriber

From your description of the situation, you were correct.

Acid breath - 26 damage, 13 on a save
Aasimar would take 21 or 8 on a save.

(Unless your DM gave you a free upgrade to Energy Resistance 10)


I wasn't there, but my suspicion is that your friend heard that you had "Acid Resistance" and assumed you meant you had the SPELL "Resist Energy" cast on you at the time. Resist Energy would give you Resist Acid 10 (depending on caster level). That or he just assumed that the Aasimar's inherent acid resistance was the same as the spell, which it is not. That's just my feeble attempt to interpret second hand accounts of events which I was not witness to though.

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