| Lobolusk |
can a vampire dominate more than one opponent during a encounter
I have been running expedition castle ravenloft. and my party is of course fighting vampires! they ran into a few werewolves and 2 vampire spawn the vampire spawn I had dominate the wizard and the thief.
one per vampire after the vamps give commands can they then dominate another party member?
they can use like just casing the spell
and if i was a wizard and had 2 dominate persons stored up cant I dominate more than one person?
| Lobolusk |
Lobolusk wrote:C'mon, vampire spawn are CR 4. :-PSome call me Tim wrote:The only restriction I see is the you need to spend at least 1 round concentrating on the spell per day. So you can't dominate more than 14400 creatures (number of rounds in a day).that seems mighty powerful,
yeah but once i dominate the 7th level fighter it all turns to hell
seems pretty powerful that the spawn can dominate the whole partyis what i am saying
BYC
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Some call me Tim wrote:Lobolusk wrote:C'mon, vampire spawn are CR 4. :-PSome call me Tim wrote:The only restriction I see is the you need to spend at least 1 round concentrating on the spell per day. So you can't dominate more than 14400 creatures (number of rounds in a day).that seems mighty powerful,yeah but once i dominate the 7th level fighter it all turns to hell
seems pretty powerful that the spawn can dominate the whole party
is what i am saying
So what? That's how the game works. Low Will classes' weaknesses are...WILL saves! What a concept. The game has been like this for over 10 years, ever since 3.0 D&D weakened the saves of the fighter.
Just a wizard's weakness is melee combat. Higher level ones can do it, but it's just not their forte for the most part.
| Some call me Tim |
Some call me Tim wrote:C'mon, vampire spawn are CR 4. :-Pyeah but once i dominate the 7th level fighter it all turns to hell
seems pretty powerful that the spawn can dominate the whole party
is what i am saying
I agree, hence the smiley.
Personally, I don't think spawn should get the dominate ability.
| Lobolusk |
Lobolusk wrote:Some call me Tim wrote:Lobolusk wrote:C'mon, vampire spawn are CR 4. :-PSome call me Tim wrote:The only restriction I see is the you need to spend at least 1 round concentrating on the spell per day. So you can't dominate more than 14400 creatures (number of rounds in a day).that seems mighty powerful,yeah but once i dominate the 7th level fighter it all turns to hell
seems pretty powerful that the spawn can dominate the whole party
is what i am saying
So what? That's how the game works. Low Will classes' weaknesses are...WILL saves! What a concept. The game has been like this for over 10 years, ever since 3.0 D&D weakened the saves of the fighter.
Just a wizard's weakness is melee combat. Higher level ones can do it, but it's just not their forte for the most part.
whoa there turbo! just making a observation not trying to insult you.
| Lobolusk |
Hence the reason the 1st level spell protection from evil makes the dominate problem a lot less problematic. And sure, dominate the fighter. Order him to kill his friends? New save, unless he's been meaning to do that anyway.
it says any action that is against his nature i see fighting to be the exact nature of the fighter. thus he doesn't get another save.
| Some call me Tim |
it says any action that is against his nature i see fighting to be the exact nature of the fighter. thus he doesn't get another save.
Although it may seem like it at some times, friends typically don't fight friends. I read "forced to take actions against its nature" to be anything the player would not have his PC do.
When you say "I dominate your character and make him attack Bob." Most likely he will say, "Damn it. Sorry, Bob." Because it's not in his nature to attack his friends. Unless the player says, "Good. I've been wanting to get rid him anyway." He would get a new save.
| Lobolusk |
Lobolusk wrote:it says any action that is against his nature i see fighting to be the exact nature of the fighter. thus he doesn't get another save.
Although it may seem like it at some times, friends typically don't fight friends. I read "forced to take actions against its nature" to be anything the player would not have his PC do.
When you say "I dominate your character and make him attack Bob." Most likely he will say, "Damn it. Sorry, Bob." Because it's not in his nature to attack his friends. Unless the player says, "Good. I've been wanting to get rid him anyway." He would get a new save.
i look at it like, that is the whole point of dominate. so unless i tell the fighter to take a swan dive off a cliff he doesn't get a save. yes i know this is not raw, but because i am the dm it is ho wi run it much more fulfilling having the halfling wizard throwing fireballs at his own party.
| Some call me Tim |
i look at it like, that is the whole point of dominate. so unless i tell the fighter to take a swan dive off a cliff he doesn't get a save. yes i know this is not raw, but because i am the dm it is ho wi run it much more fulfilling having the halfling wizard throwing fireballs at his own party.
That's fine, but it will make an already powerful ability that much more powerful.
| Lobolusk |
Lobolusk wrote:i look at it like, that is the whole point of dominate. so unless i tell the fighter to take a swan dive off a cliff he doesn't get a save. yes i know this is not raw, but because i am the dm it is ho wi run it much more fulfilling having the halfling wizard throwing fireballs at his own party.That's fine, but it will make an already powerful ability that much more powerful.
yeah but it helps bump up the cr with out me having to add more monsters cause basically the apl7 last night took down a el9-10 with out any problems and they have hero points so if they are desprate they can burn a hero point. but i will talk with them and see how they want to do it. cause i want them to succeed so badly and i try not to be a cheap down dirty murder you in the sleep kinda dm. i tend to be a have the devil show up and have a fiddle contest or get turned into a weresquirell kinda dm.
| Lobolusk |
Indeed, it's one of the things that keeps the spell from being overwhelmingly powerful. I can see where you would think it was too powerful for the vampire spawn if that's how you're adjudicating the spell.
However, the party wizard is going to have a LOT MORE fun with that spell now.
then what is the point of dominate really? have the fighter moon the priest? they should call it ominate instead of dominate
it is more of powerful "hey if it is not to much trouble could you...." than " look into my eyes you want to kill for me bwahaaa bwahaa" it should be called passive agressive not dsominate. i am joking of course i like to wing it.| Lobolusk |
Indeed, it's one of the things that keeps the spell from being overwhelmingly powerful. I can see where you would think it was too powerful for the vampire spawn if that's how you're adjudicating the spell.
However, the party wizard is going to have a LOT MORE fun with that spell now.
then what is the point of dominate really? have the fighter moon the priest? they should call it ominate instead of dominate
it is more of powerful "hey if it is not to much trouble could you...." than " look into my eyes you want to kill for me bwahaaa bwahaa" it should be called passive agressive not dominate. i am joking of course i like to wing it.
Magicdealer
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then what is the point of dominate really? have the fighter moon the priest? they should call it ominate instead of dominate
it is more of powerful "hey if it is not to much trouble could you...." than " look into my eyes you want to kill for me bwahaaa bwahaa" it should be called passive agressive not dsominate. i am joking of course i like to wing it.
The point of the spell is exactly what the spell says. Let me point out a few things.
Dominate person has a duration of 1 DAY/level. And you can receive sensory input from your target by concentrating on the spell for a round.
Yeah, you could cast it, and then immediately give the target a command that is against its nature so it only lasts for a second.
Or you could use it to... well, many, many things. You can dominate the fighter and then let him go. Then you can use him to infiltrate an area for you. To gain access to knowledge about plans and plots. You can send him to retrieve a particular item that you feel is too dangerous for you to pursue, even if it's days of travel away.
Put another way: Do you think a spell with a duration of days is primarily meant to be expended in one encounter? Hold person, which just takes the fighter out of combat, is only a round per level.
Of course, most people assume wrongly that dominate is just a better version of hold person. Dominate can TRY to turn the fighter against his allies in an emergency. But the intent of the spell is to last for some time, which means that it is primarily a way to gather intel.