| KwwB |
I'm currently playing a rogue, and I'm looking at multiclassing into wizard. There are a few questions I have that I couldn't find the answer to. First off the rogue talent "Resiliency":
Resiliency (Ex): Once per day, a rogue with this ability
can gain a number of temporary hit points equal to the
rogue’s level. Activating this ability is an immediate
action that can only be performed when she is brought to
below 0 hit points. This ability can be used to prevent her
from dying. These temporary hit points last for 1 minute.
If the rogue’s hit points drop below 0 due to the loss of
these temporary hit points, she falls unconscious and is
dying as normal.
I put in bold the part that concerns me. Does this refer to how many levels in rogue you have? Or your total level? AKA Rogue3/Wizard4 would get 3 temporary hit points or 7 temporary hit points?
Secondly, wizard school specialties, example:
Illusionists use magic to weave confounding images,
figments, and phantoms to baff le and vex their foes.
Extended Illusions (Su): Any illusion spell you cast with a
duration of “concentration” lasts a number of additional
rounds equal to 1/2 your wizard level after you stop
maintaining concentration (minimum +1 round). At 20th
level, you can make one illusion spell with a duration of
“concentration” become permanent. You can have no more
than one illusion made permanent in this way at one
time. If you designate another illusion as permanent, the
previous permanent illusion ends.
Blinding Ray (Sp): As a standard action you can fire a
shimmering ray at any foe within 30 feet as a ranged touch
attack. The ray causes creatures to be blinded for 1 round.
Creatures with more Hit Dice than your wizard level are
dazzled for 1 round instead. You can use this ability a number
of times per day equal to 3 + your Intelligence modifier.
Invisibility Field (Sp): At 8th level, you can make yourself
invisible as a swift action for a number of rounds per
day equal to your wizard level. These rounds do not
need to be consecutive. This otherwise functions as
greater invisibility.
Put in bold the part in question again. Would a Rogue3/Wizard5 get access to Invisibility Field? Or only a Rogue3/Wizard8 ?
Red Wullf
|
Paul is correct.
In order to get the Invisibility Field, you must be an 8th level Illusionist - not a 3rd Level Rogue/5th level Illusionist. Said Rogue, if he had the resiliency talent, would also only get 3 temporary hit points.
All correct. If the class level is specifically mentioned, then that is your limit. Abilities that work off character level (which is the total HD/level of all classes) will say so.
| Kalyth |
Archmage_Atrus wrote:All correct. If the class level is specifically mentioned, then that is your limit. Abilities that work off character level (which is the total HD/level of all classes) will say so.Paul is correct.
In order to get the Invisibility Field, you must be an 8th level Illusionist - not a 3rd Level Rogue/5th level Illusionist. Said Rogue, if he had the resiliency talent, would also only get 3 temporary hit points.
To clarify. You should always assume a class ability only considers levels in that class. If those levels stack with a similar ability from another class this will be called out specifically. ONLY if it specifically says and ability used CHARACTER LEVEL or HITDICE would you then apply the total of all multiclassed levels.
The default is always levels in said class.