Carion Crown advice


Carrion Crown


I am writting up a character for Carion Crown and would like any advice i can get, is there anything i shouldnt worry about or anything they seems like a must have. Right now the party consists of a Undine Bard, Ifrit Paladin, Sylph rogue and a tengu druid, my character will be an oread and my class is a homebrewed unarmed class.

i just want any advice for our upcoming game without spoilers please


My group actually just finished Carrion Crown, it was quite the adventure.

I chuckle at your party composition, not because of the classes you chose, but because of your races. In Carrion Crown, the starting town of Ravengro, all of the people are highly prejudice against anyone/thing that is non-human (especially against monstrous races as the ones you have chosen) so you may want to reconsider putting some "normal" looking folk into your party. We (my group) had the most difficult time walking around town trying to get answers and I was only an elf alongside a half-orc and half-elf. (Ustalav is rather prejudice as a whole towards outsiders).

On the other hand, though, that would provide from some great added conflict to the story and make the rewards so much sweeter as you win over the town's admiration and respect . . . (as you can tell, I'm thinking about all of this as I type haha).

Each installment of this AP is based on different horror styles/movie classics such as Frankenstein, a haunted house, etc. so that is always something to keep in mind while you're outfitting your character with feats, equipment, and abilities. Undead are pretty prevalent throughout.

I hope this answered something for you . . .

EDIT: Also, since this is a horror game, my personal belief and experience with this genre of AP, is that power gaming your way through isn't that much fun. All of the fun, for my gaming group, came out of the fact that we were scared @#*$less and felt out of our element in fighting the creatures that go bump in the night. It is okay if you're not in control of the situation or the battlefield because it adds to the suspense and horror.


Robot GoGo Funshine wrote:

My group actually just finished Carrion Crown, it was quite the adventure.

Great stuff

Emphasis mine.

Again great stuff (my group is thinking about starting carrion crown) but i have a question: how did you finish carrion crown since it's not yet complete?


northbrb wrote:

Right now the party consists of a Undine Bard, Ifrit Paladin, Sylph rogue and a tengu druid, my character will be an oread and my class is a homebrewed unarmed class.

I would swap the Druid to be Cleric. Also maybe make sure that at least somewone has some KNOWLEAGE skills. CC is not hack-and-slay and A->B Adventure, you will need most of your skills.

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+1 on "those are weird races"; the game has actual mechanics for racism built in. You are asking for a world of hurt and dead-ends by not playing humans. The Player's Guide tried to make that really clear, I would double-check that. but that looks like a great group of races for Legacy of Fire! It's all about elemental stuff!

This is really an urban campaign. Make sure all your characters are "city friendly." Ditch the Druid. Playing an unarmed class is nice, because that lets you go around in the city without anyone thinking you're armed - a real advantage in this sort of game.

You know the game is hard core investigation and roleplay, right? Like, you'll be rolling "Knowledge:Local" and Diplomacy more than you will be rolling Initiative. Make sure you keep that in mind.

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leo1925 wrote:
Robot GoGo Funshine wrote:

My group actually just finished Carrion Crown, it was quite the adventure.

Great stuff

Emphasis mine.

Again great stuff (my group is thinking about starting carrion crown) but i have a question: how did you finish carrion crown since it's not yet complete?

I'm pretty sure he actually meant the Carrion Hill mod.

I'll also echo Robot's statement, your party is a circus. But hey what do I know, I'm playing an unusual anthro-equine. I have the good sense though to buy a hat of disguise and I suggest the same. }; P

Our party's half-orc never takes his helmet off because of Ustalavian prejudice. He's kinda creepy armor guy. Maybe he's shooting for turning into a Graveknight.

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