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Enchantment is not great against necromancy (and, from an ethical standpoint, the magical Roofie school is *far* more dubious). Illusion may have a few issues as well, as undead scoff at patterns and phantasms.
Evocation is pretty decent, since fire burns most undead, and magic missile scuppers the incorporeal ones nicely.
Command undead is a nice spell to seize control of a necromancer's critters, and to turn undead against each other, but it targets the undead's best save, so you might want to save it for the mindless peons. Chill touch even has it's uses against the undead.
Breakfast's Undead Bloodline sorcerer idea is, of course, awesome, as it gives the son a very strong reason to hate 'dad,' for having done whatever negative energy experiments he did to warp the son's expression of magical talent.

Kevin Andrew Murphy Contributor |

Honestly, just make him a general purpose wizard and let his father rail about how he's an utter failure as a wizard because he can't properly command the undead and "Do you want to drive me to an early lichdom? Do you? Do you? I wanted my son to succeed me as the commander of my undead legions while I retire to my laboratory to write my memoirs and invent new undead and horrific necromantic spells but he's all 'No, father, I want to do 'good'! Pfah! Ungrateful brat! What would your mother say if she could see you now? Oh, I forgot--I'm a necromancer! Let me get the OUIJA board and we can talk to her right now...."

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Definitely go with Breakfast's idea. Focus his spells and feats on the undead, but play it as an unwanted talent. Have the charcter be jealous of other sorcerers and wizards for the amzing spells they use, while all his are dark and morbid. Remember, the player gets to pick the spells, the character does not.
Also, you should make sure the father is played as completely evil, but not a bad father. He is disappointed in his son for not following in his footsteps, but still loves the boy. He might kill the rest of the party, but he will animate them so his son will not miss his friends.
You could also play with the idea of whether or not undead are inherently evil. The character grew up with a skeleton nanny and loved her greatly. He uses undead, just not for evil purposes.

Sannos |

Definitely go with Breakfast's idea. Focus his spells and feats on the undead, but play it as an unwanted talent. Have the charcter be jealous of other sorcerers and wizards for the amzing spells they use, while all his are dark and morbid. Remember, the player gets to pick the spells, the character does not.
Also, you should make sure the father is played as completely evil, but not a bad father. He is disappointed in his son for not following in his footsteps, but still loves the boy. He might kill the rest of the party, but he will animate them so his son will not miss his friends.
You could also play with the idea of whether or not undead are inherently evil. The character grew up with a skeleton nanny and loved her greatly. He uses undead, just not for evil purposes.
Thank you everyone for your ideas.
I like Breakfast's idea. I will run it by my player. I was going to to make the father evil.
Nathan

Drejk |

Or maybe he should make him into swordwielding Magus with his father whinning about him being failure unable to grasp higher magic and instead bashing people with piece of steel. No, I am in no way hinting to certain popular webcomic. Not at all. Besides Roy was fighter not magus.
And seriously, Undead-bloodline sorcerer is great idea for that character.