| ItoSaithWebb |
Are any other additional ways to increase the DC of my Summoner's spells other than the Spell Focus line and Raising my Charisma? Is there for instance any spells or magical items that also increase the DC for my spells?
P.S. Sorry about the double post. I tried changing the title at the last second while it was loading.
| Serisan |
Are any other additional ways to increase the DC of my Summoner's spells other than the Spell Focus line and Raising my Charisma? Is there for instance any spells or magical items that also increase the DC for my spells?
P.S. Sorry about the double post. I tried changing the title at the last second while it was loading.
Heighten Spell.
| Maerimydra |
Instead of increasing the DC of your Summoner's spells, why don't you lower the saving throws of your opponents? Use your high Charisma and some skill ranks in Intimidate to Demoralize your opponents in battle before casting your spells on them, or ask one of your allies to Demoralize your opponents for you.
| ItoSaithWebb |
In theory, this would work but it seems that intimidate only effects one person at a time unless you have an ability that changes that.
That is a problem because that simply tactically won't do for me because I want to use create pit spells effectively and put the drop on as many enemies as I can for control purposes.
The only thing that I can come up with is dazzling display, but this require weapon focus and dazzling display that almost seems like a waste of two feat slots.
Also if I were to do that I would like to do it with my eidolon natural attacks coupled with the skilled evolution for a real high skill in intimidate but I am not sure if weapon focus would work with her pumped up slam attack. Although I could imagine her slamming her fist while screaming like a banshee.
Edit: I did a little more searching and my eidolon can at 11th level gain the Frightful Presence evolution. However, for even that to be effective especially at that level my eidolon would need some major charisma. Because my summoner is a half-elf I will have at least 19 to 19 evolution points to play with, if I take at least two extra evolution feats, but even still I have my doubts even with eagle splendor buffs.
Even if I waited to level 12 gave her two shots of ability increase for Cha, increased her Cha by one as part of her natural and slapped on eagles splendor that ability would only have a DC of 21. At level 12 that is no where nearly enough.
| ItoSaithWebb |
A summoner isn't really about debuffing he simply does not have the toolkit of a wizard or sorcerer for this task. He does have of course his summons and a fair kit of battlefield control spells, that is really where you should be focusing your attentions on.
Hence the title of my original post. You are correct about focusing my attention on control spells but if my spells do not get a hold on my targets well then they are not controlling very well. Summoners also are gimped in the number of spells they can cast so I can't keep casting and hope one hits, they all have to count. This is why I wanted to either increase the DCs of my spells or as others have mentioned lower their Saving Throws. I am trying to see if I can get my comrades to handle the lowering part so that leaves me once again with raising my DC.
The best thing that I can figure I can due is take Craft Wondrous Item and when I have the cash create a real high level Charisma belt. Unless I am mistaken, bonus numbers do not stack unless they are a different category, so I can't have multiple Charisma magical item boosters because only the highest enhancement bonus for Charisma counts.
| thepuregamer |
well if I were trying to boost my summoner's save dc's I would probably go synthesist and pick up the ability increase evolution boosting my charisma.
By lvl 20 you can boost your charisma by 8. So your spell dcs will be 1 ahead of regular casters who are using their 9th lvl spells.
So if you wanna be a min maxer and mess around, you can start at 18 base charisma +2 age(old age so -3 to all your physical stats)+2 racial+8 evolutions+6 enhancement+5 lvls+5 inherent=46 charisma.
thus your lvl 6 spells will be dc 36 or so with the spell focus feats.
| davidvs |
The only thing that I can come up with is dazzling display, but this require weapon focus and dazzling display that almost seems like a waste of two feat slots.
I do not know what your group is like, but an eidolon can make a great dazzler if your group has other tanks.
With those two feats and the evolution Skilled (Intimidate) it can Dazzle with the best of them.