| Tinalles |
Suppose a character has Spring Attack. Can the character:
1) Charge an opponent
2) Make 1 attack
3) Make an Acrobatics check to move through the opponent's square
4) Keep moving in a straight line?
It would reduce the tactical range of the charge -- charging doubles your move speed, but using Acrobatics to avoid an AoO halves it. So it would only work on opponents within range of your base land speed.
So far I don't see anything that would explicitly rule it out. If I were GM'ing this, I might allow it but rule that doing it this way negates the +2 attack bonus from the charge while leaving the -2 AC penalty in place.
A Rogue with the Scout archetype and a heavy investment in Acrobatics could do some serious damage that way.
| Tinalles |
Too bad. I was hoping to make combat a little more dynamic this way.
The only thing I really liked about 4E was that combat involved a lot more motion -- people bouncing around the map as the result of abilities or spells. In 3.5 and Pathfinder, combat usually boils down to "walk up to the other guy and stand there hitting each other till one falls down."
Oh well.
EDIT: And good point, Zappo. I'll try that.