So, what Low Level Spells are still great at high level?


Pathfinder First Edition General Discussion

RPG Superstar 2012 Top 16

Like, level 1 spells that you'd cast as an archmage, or archpriest.

1) True Strike. +20 is ALWAYS useful.

Shield: mage can always use the shield bonus, if he's not carrying a +5 mithral buckler by then. And it works against incorps!

Grease: Maybe. Funny how much stuff still doesn't have ranks in Acrobatics or Balance or whatnot at high level...

Divine Favor: Even at high levels, a hard bonus to replicate, right?

And then I kind of run dry for level 1's...

Any others you can think of?

==Aelryinth


Protection from Evil is always good.

Remove Fear is occasionally useful.


Shield of Faith: Lets you wear two non Protection Rings (since it scales to +5 on its own) and is castable on others.

Enlarge Person: Giving the fighter reach is almost always helpful, and it's a cheap slot.

Expeditious Retreat (You can't always fly, and +30 move is good when you can't)


Wizard.
Silent image.
Mount.
Hold portal.
Unseen servant.
Magic Missle.
Magic aura.
Disguise self.
Summon monster 1

Bard
Undetectable Alignment.
borrow skill
timely inspiration

others as wizard.

Druid
Faerie fire. SNA 1. Attack fodder
Hydraulic push
Keen senses
aspect of the falcon

Cleric.
Bless.
Divine favor.
Remove fear.

Alchemist
Bombers eye
Keen senses

I'm sure there are more but these are a start.

Grand Lodge

I can't believe no one mentioned Floating Disk.

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