Druid with a Sorcerer spell mechanic


Homebrew and House Rules


I was thinking of playing a Druid and want to play a spell casting one. I do not like the low spells per day even though one gets to choose them each day. What do you think of giving the druid the spells per day and the spells known of a sorcerer. Maybe instead of being able to channel any spell into summon animal it would be a automatic spell like the oracles cures. Would this be a broken game mechanic?


Are there specific spells you wish to cast that an Oracle of Nature couldn't?

Grand Lodge

Spontaneous Divine Casters.

You should be able to use this in Pathfinder with no problems.


There are no specific spells that I can think of right now. It would be cool to play a druid from the role playing stand point plus the animal companion does not have to be a mount.


Though power wise if the druid is not doing shape shifting the nature oracle might be more powerful with the revlations.

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