| SycoSurfer |
When I initially made my monk I looked at some of the Monk specific feats and thought trip would be a great way to take down an opponent and then be able to use a Flurry of Blows for maximum damage. Since, Flurry is a full round attack. However, the lack of opportunity to get the Greater Trip which would make a trip attack more viable vs non caster and ranged NPCs was kinda steep. Prerequisite: Feat Combat Expertise (-1 attack to get +1 dodge to AC), Int 13 (Int for most Monks is likely a dump stat)
I prefer to make sure I hit so any negatives to hit I usually avoid. I know its a give and take situation, but being forced to take this feat seems a waste of a feat that I am only taking to get a feat later on. /frustration
Anyways, the new Ki Powers come out and allow you to instead of having to take useless feats to get the Greater Combat abilities just use Ki points. Yet, they include most Combat Maneuvers except grapple, overrun, and trip?!
As a monk I would think Tripping would be used more often. They even added a Quaterstaff mastery and added 2 specific trip feats. Did they just make an oversight? Or am i missing some option where I can get the greater trip? if not this is once again frustrating!
Thanks in advance for feedback and comments!
| hogarth |
If I were your GM, I'd just let Improved Trip qualify you to take the Greater Trip feat. But in this thread there was some discussion on that topic, and the Paizo folks claimed that it wasn't a mistake and that monks weren't intended to be better at tripping than any other class.
Of course, the fact that they subsequently published a monk in the Gamemaster's Guide that had Greater Trip with 10 Int kind of makes me doubt that it was particularly intentional.
| SycoSurfer |
If I were your GM, I'd just let Improved Trip qualify you to take the Greater Trip feat. But in this thread there was some discussion on that topic, and the Paizo folks claimed that it wasn't a mistake and that monks weren't intended to be better at tripping than any other class.
Of course, the fact that they subsequently published a monk in the Gamemaster's Guide that had Greater Trip with 10 Int kind of makes me doubt that it was particularly intentional.
First: I post a question and in 5 min you have a specific post from a year and a half year ago to answer it. (quite impressive)
Second: This is an issue from a year and a half ago that they haven't addressed?!?
Third: Greater Disarm and Greater Feint both have the prerequisite Combat Expertise, but are offered as a Ki Power while Greater Trip is not. WTF? Its like they are intentionally trying to piss off monks!
I think its great that as a GM you would wave the Int requirements(seems no brainer to me too), but it seems like an issue that shouldnt have to be house ruled. I might just start looking at the Ninja seems like a rogue/monk mix that might not frustrate me as much. Thanks for the answers and its just a shame you couldnt solve the problem...