Spider Step


Rules Questions

Silver Crusade

APG wrote:

Spider Step

Your physical mastery grants you an impossible stride.

Prerequisites: Acrobatics 6 ranks, Climb 6 ranks, monk level 6th.

Benefit: As a move action, you can move up to half your slow fall distance (maximum 50 feet) across a wall or ceiling or across ropes, branches, or even water or other surfaces that cannot support your weight. You must reach a solid, level surface by the end of your turn or you will fall.

Would this feat allow the monk to cross difficult terrain?


Andrew Besso wrote:
APG wrote:

Spider Step

Your physical mastery grants you an impossible stride.

Prerequisites: Acrobatics 6 ranks, Climb 6 ranks, monk level 6th.

Benefit: As a move action, you can move up to half your slow fall distance (maximum 50 feet) across a wall or ceiling or across ropes, branches, or even water or other surfaces that cannot support your weight. You must reach a solid, level surface by the end of your turn or you will fall.

Would this feat allow the monk to cross difficult terrain?

In nearly every situation that I can imagine, half a monk's slow fall distance is going to be inferior in speed to half a monk's enhanced speed due to difficult terrain.

However, I believe the specific answer to your question is 'yes'.

Silver Crusade

Kain Darkwind wrote:


In nearly every situation that I can imagine, half a monk's slow fall distance is going to be inferior in speed to half a monk's enhanced speed due to difficult terrain.

Good Point!

And even more so when you consider that the Spider Step feat does not allow a double move.


Andrew Besso wrote:
Kain Darkwind wrote:


In nearly every situation that I can imagine, half a monk's slow fall distance is going to be inferior in speed to half a monk's enhanced speed due to difficult terrain.

Good Point!

And even more so when you consider that the Spider Step feat does not allow a double move.

Yes it does. You move action to move, then move action to move and get to a stable platform before the end of your turn -- when you would fall normally.

Please note however you could move to a position you know you will fall from, vital strike something then fall if you so choose.

Scarab Sages Contributor, RPG Superstar 2008 Top 4, Legendary Games

Andrew Besso wrote:
Kain Darkwind wrote:


In nearly every situation that I can imagine, half a monk's slow fall distance is going to be inferior in speed to half a monk's enhanced speed due to difficult terrain.

Good Point!

And even more so when you consider that the Spider Step feat does not allow a double move.

Sure it does.

You take a move action.

Then you use your standard action to take ANOTHER move action (perhaps you didn't know you could do that).

Sovereign Court

Andrew Besso wrote:
Kain Darkwind wrote:


In nearly every situation that I can imagine, half a monk's slow fall distance is going to be inferior in speed to half a monk's enhanced speed due to difficult terrain.

Good Point! [b]

And even more so when you consider that the Spider Step feat does not allow a double move.[b]

Why not. using the feat is a move action and you need to End Your Turn on a level surface.

So double move action to a level surface, end your turn.

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