| Mauril |
In short, yes. I can hunt around for the rules on this, but suffice to say that the answer is yes. This is the reason that headbands that grant an INT bonus have skills associated with them. Also, it was decided upon for ease in making high level characters. You just look at the current INT and figure skill points rather than having to figure out at each level what their INT was.
| Abraham spalding |
If someone could show this in RAW i would be very happy.
Ugh:
Ability bonuses with a duration greater than 1 day actually increase the relevant ability score after 24 hours. Modify all skills and statistics related to that ability. This might cause you to gain skill points, hit points, and other bonuses. These bonuses should be noted separately in case they are removed.
| HaraldKlak |
If someone could show this in RAW i would be very happy.
It has been stated by the developers somewhere around here.
EDIT: Here it is
| kikanaide |
Hey, no sweat. I have too. I imagine we are not in this boat alone haha
Yes, the devs have argued that there was no need to call it out because it was an exception in 3.5, and is consistent now. I am curious why they had to repeatedly talk about spellcasters not losing spells when knocked unconscious, if that is the case..."exactly as if they had never been unconscious" seems to carry it fairly well, to me.