Spellstoring Weapon and Chill Touch / Frostbite?


Rules Questions


Anyone have any opinions on how these interact?

I'd like to put Frostbite or Chill Touch at a moderate caster level in side spellstoring weapons, but I am unsure how to adjudicate the results after the initial hit. Does the weapon keep dealing the extra damage, does the spell stay, but you can only use it making melee touch attacks? How would this work if I was dual wielding two spellstoring daggers and had Frostbite in one and Chill Touch in the other? Would each weapon do its own thing, or would the spells cancel out because I can't "hold the charge" for two spells at once. Do you even need to "hold the charge" for these spells?

Silver Crusade

Sorry to say but about...ohhh 8 months ago I posed this same question and I'm sure the consensus was that the spell is immediately discharged once it hit and was gone forever. Though I personally would say you could hold the charge on one until the spell dissipated.


Hmm. That's a shame if that's the case. Darn.


With chill touch, our GM let the spell continue till all the uses where done. Even on a missed attack he said that a "charge" was not used up. And this is from a guy who rule lawyers everything.


I agree that once the weapon hits the spell discharges... but I would like to add the possibility that in intelligent weapon could possibly hold the charge for the extra attacks. DM rule I would say, but could work well for the Black Blade dudes.


An intelligent weapon holding its own charges....I love it. That's an awesome idea.


I've been reading Spell Storing as it is literally written.

Spell Storing:
A spell storing weapon allows a spellcaster to store a single targeted spell of up to 3rd level in the weapon. (The spell must have a casting time of 1 standard action.) Anytime the weapon strikes a creature and the creature takes damage from it, the weapon can immediately cast the spell on that creature as a free action if the wielder desires. (This special ability is an exception to the general rule that casting a spell from an item takes at least as long as casting that spell normally.) Once the spell has been cast from the weapon, a spellcaster can cast any other targeted spell of up to 3rd level into it. The weapon magically imparts to the wielder the name of the spell currently stored within it. A randomly rolled spell storing weapon has a 50% chance to have a spell stored in it already.

The text doesn't say that it casts the spell's effects on the struck creature, it says that it casts the spell. From a literal interpretation standpoint, that's saying to me that you would be casting Chill Touch on the creature you just attacked as if you had cast the spell directly and touched that creature as the target of the spell. Basically, instead of hurting it as intended, you would be giving it the Chill Touch attack for a number of attacks equal to the CL of the caster who placed Chill Touch into the weapon's spell storage.


The target of a spell gets the effects of the spell done to them. So if you put in chill touch... they get hit with the damage of a chill touch. If you put in haste they get hasted. If you put in Vamp Touch they get drained and you get healed. At least that is how I read it and have used it for a decade or so in play.


Thazar wrote:
The target of a spell gets the effects of the spell done to them. So if you put in chill touch... they get hit with the damage of a chill touch. If you put in haste they get hasted. If you put in Vamp Touch they get drained and you get healed. At least that is how I read it and have used it for a decade or so in play.

While I can see why you would do it that way... that isn't how the text is written.

Spells like Inflict Wounds and Shocking Grasp are targeted spells that inflict damage on their target. Chilling Touch is a targeted spell that places a buff on its target that then allows the target to inflict damage.

Spell Storing is effectively giving you a free cast of a spell to augment your damage on a single attack. It's a rechargeable Spellstrike.


AerynTahlro wrote:

I've been reading Spell Storing as it is literally written.

** spoiler omitted **
The text doesn't say that it casts the spell's effects on the struck creature, it says that it casts the spell. From a literal interpretation standpoint, that's saying to me that you would be casting Chill Touch on the creature you just attacked as if you had cast the spell directly and touched that creature as the target of the spell. Basically, instead of hurting it as intended, you would be giving it the Chill Touch attack for a number of attacks equal to the CL of the caster who placed Chill Touch into the weapon's spell storage.

You don't cast spells' effects on people, you cast spells on people. You're thinking about this way too much.


Sylvanite wrote:


You don't cast spells' effects on people, you cast spells on people. You're thinking about this way too much.

I'm really not... I'm just offering a differing opinion on the game mechanics based on what the text says. If there's official text somewhere that indicates that the devs wanted Spell Storing to allow you to cast a spell's effect on a target then I'll happily adjust my view on the enchant.

If you cast Chill Touch on yourself, do you take 1d6 damage, or do you get buffed with the capability to inflict damage? The Spell Storing is casting the spell on the target you just struck as if you cast the spell.


Chill Touch is a targeted spell that inflicts damage on the target. It gives the caster the ability to make further touch attacks. I don't even see where the issue is.


Sylvanite wrote:
Chill Touch is a targeted spell that inflicts damage on the target. It gives the caster the ability to make further touch attacks. I don't even see where the issue is.

The issue is that it's been a long day and I misread some of the text for Chill Touch. I see what you're saying now, my mistake!


AerynTahlro wrote:
Sylvanite wrote:
Chill Touch is a targeted spell that inflicts damage on the target. It gives the caster the ability to make further touch attacks. I don't even see where the issue is.
The issue is that it's been a long day and I misread some of the text for Chill Touch. I see what you're saying now, my mistake!

We've all been there, mate. I know I certainly have!

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