Tiefling Fire Juggler / Eater


Advice


Alright guys,

I'm really wanting to build a fire juggling, fire eating tiefling bard for the Second Darkness campaign we're getting ready to start. I was hoping and praying that Ultimate Magic would having something for this, but alas it doesn't have much.

What I'm wondering is, does anyone out there in Pathfinder-land have any suggestions for how to build this? Has anyone designed a bard archetype that could fulfill my needs? I'm pretty desperate here - hit me.


Just give it juggler as a profession unless you somehow plan to use it in combat. In that case how you plan to use it combat will determine the advice you get.


You should check out The Bastard of Erebus it has info on Tieflings, including variants who get a bonus to Cha!

It also has some general fluff about tieflings in Golarion.

You could take the Throw anything feat and throw flaming balls (alchemists fire).

The Arcane Duelist archetype eventually lets you give your weapon the shocking ability, maybe your GM will let you change that to fire instead.

And as Wraith said; get Profession: Juggler and Profession: Fire eater (or maybe if your GM lets you make them into one skill).


Thanks guys!

I really like the Throw Anything idea, Montana. I'm also thinking about seeing if my GM will let me take the Wild Talent psionic feat from Dreamscarred Press's Psionic's Unleashed and then heading towards the Pyrokineticist prestige class.

Dark Archive

Some random suggestions, from an Elven carnie NPC I once made:
-The Street Performer bard archetype from the APG is pretty fun. I can also see a Magician or Arcane Duelist working for such a concept.
-The Legacy of Fire players' guide and Adventurer's Armory have a weapon called "battle poi", which is basically twirling fire.
-Sleight of Hand should cover most of your stage tricks.
-The spells spark and pyrotechnics, and the new snapdragon fireworks from Ultimate Magic will add flavor, and also be pretty useful to you.
-Alternatively, you could take improvised weapon feats and start fighting with torches.
-An elixr of fire breath is always a great addition to a fire-juggler's show, and is useful in combat.
-Good performance types to take: dance (also good for acrobatics/fly with versatile performance), act or comedy for a street-performer type, or sing (bluff/sense motive) for something you can do while twirling fire.

Hope this helps!


Someone's been playing too much DDO

Dark Archive

karlbadmanners wrote:
Someone's been playing too much DDO

What's DDO?


Dungeons and Dragons Online, its free and awesome, if you havent checked it out, you should do so, the reason I mention it here is that there is a quest where you go into this evil carnival run by tieflings, some of whom are juggling fire, etc. there's even hellhounds that run on top of flaming spheres lol.


karlbadmanners wrote:
Dungeons and Dragons Online, its free and awesome, if you havent checked it out, you should do so, the reason I mention it here is that there is a quest where you go into this evil carnival run by tieflings, some of whom are juggling fire, etc. there's even hellhounds that run on top of flaming spheres lol.

Nice. Never played it, but I can see where you would get that impression. I actually originally got the concept as an NPC in my own Dawnforge campaign. I don't know if you're familiar with the setting, but it's got a pretty radical take on races (they can get powerful through things called talents and transformations). Tieflings are a base race as are a few other odd ones. The player's were involved in this festival that the party bard wanted to do and I created a whole slew of bardic NPC's, including Free - my fire juggling tiefling bard.


malebranche wrote:

Some random suggestions, from an Elven carnie NPC I once made:

-The Street Performer bard archetype from the APG is pretty fun. I can also see a Magician or Arcane Duelist working for such a concept.
-The Legacy of Fire players' guide and Adventurer's Armory have a weapon called "battle poi", which is basically twirling fire.
-Sleight of Hand should cover most of your stage tricks.
-The spells spark and pyrotechnics, and the new snapdragon fireworks from Ultimate Magic will add flavor, and also be pretty useful to you.
-Alternatively, you could take improvised weapon feats and start fighting with torches.
-An elixr of fire breath is always a great addition to a fire-juggler's show, and is useful in combat.
-Good performance types to take: dance (also good for acrobatics/fly with versatile performance), act or comedy for a street-performer type, or sing (bluff/sense motive) for something you can do while twirling fire.

Hope this helps!

These are all really great! Thank you, I really love the feel of the battle poi. Right now, I'm trying to work up a firestaff (pretty much a staff where I set the two ends on fire) that mimics some of the real world examples. I'm not sure if there is a write up out there for something like this or if I should just save up for a flaming quarterstaff.

I really like the Fire Music feat from Ultimate Magic, but you have to have non-bardic spells to take it, which makes me sad :(

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