| leo1925 |
Hello.
I play a ranger (just finished 4th book) and i am trying to pick my favored terrain, and it's kinda an important choice since i can use camouflage only in a favored terrain.
Now i have:
Forests +2
Mountains +4 (remember that includes hills).
So what favored terrain would it be more useful on the last two books?
Thank you.
| Brian Bachman |
Hello.
I play a ranger (just finished 4th book) and i am trying to pick my favored terrain, and it's kinda an important choice since i can use camouflage only in a favored terrain.
Now i have:
Forests +2
Mountains +4 (remember that includes hills).So what favored terrain would it be more useful on the last two books?
Thank you.
Leo, my friend. That's an "ask the GM" question. If your GM thinks it is metagaming and doesn't want you to know, then none of us here on the boards should tell you. My best advice would be to look at the terrain in your kingdom and the areas immediately around it and make your best guess.
| Erik Freund RPG Superstar 2011 Top 16 |
Leo, my friend. That's an "ask the GM" question. If your GM thinks it is metagaming and doesn't want you to know, then none of us here on the boards should tell you. My best advice would be to look at the terrain in your kingdom and the areas immediately around it and make your best guess.
A hearty +1
| leo1925 |
leo1925 wrote:Leo, my friend. That's an "ask the GM" question. If your GM thinks it is metagaming and doesn't want you to know, then none of us here on the boards should tell you. My best advice would be to look at the terrain in your kingdom and the areas immediately around it and make your best guess.Hello.
I play a ranger (just finished 4th book) and i am trying to pick my favored terrain, and it's kinda an important choice since i can use camouflage only in a favored terrain.
Now i have:
Forests +2
Mountains +4 (remember that includes hills).So what favored terrain would it be more useful on the last two books?
Thank you.
First of all i understand what you are saying.
Now to give some specifics, my DM hasn't read the other two books (he never read the following book from what we were playing), so he can't really help me.Also i should have asked my question better, i am between underground and urban, so i ask which one of those two i should get.
In addition, i don't think that picking a favored terrain that can be used more than once is metagaming, especially since the player's guide does such a poor job to help you with that (water? seriously?).
| Brian Bachman |
First of all i understand what you are saying.
Now to give some specifics, my DM hasn't read the other two books (he never read the following book from what we were playing), so he can't really help me.
Also i should have asked my question better, i am between underground and urban, so i ask which one of those two i should get.
In addition, i don't think that picking a favored terrain that can be used more than once is metagaming, especially since the player's guide does such a poor job to help you with that (water? seriously?).
No problem. First, I would recommend your GM read ahead. While you can certainly GM Kingmaker without doing so, you can add a lot more depth and coolness if you know what is coming.
They wrote the player's guide before the entire AP was finished, and I would bet they included water in the reommendations based purely on the number of rivers and lakes in the region and the guess that the writers would incorporate a fair number of encounters in or on the water. That said, there are some, and depending on how your GM handles random encounters, there could be more. It wouldn't be a total waste. That's one of the nice things about the AP, in my opinion, you travel around a lot and adventure in many different environments. There aren't many bad choices (OK, desert). Both of your choices are valid and potentially useful. Neither would be a waste.
Squeatus
|
So what favored terrain would it be more useful on the last two books?
<later...>
I chose urban.
The big encounter of book 5 is at an urban enviroment.
Yeah, reading the adventure ahead of time is a way bigger advantage than any favored terrain choice.
| leo1925 |
leo1925 wrote:Yeah, reading the adventure ahead of time is a way bigger advantage than any favored terrain choice.So what favored terrain would it be more useful on the last two books?
<later...>
I chose urban.
The big encounter of book 5 is at an urban enviroment.
No i didn't read the book before we played, in fact i haven't read any of the books before we finished it (other than the kingdom building rules of course). This was one of the things that he told us (he told us that we are going to be fighting him inside his castle).
No problem. First, I would recommend your GM read ahead. While you can certainly GM Kingmaker without doing so, you can add a lot more depth and coolness if you know what is coming.
Believe me we tried, i don't why he doesn't do that, maybe he doesn't really has the time for that, i don't know.
They wrote the player's guide before the entire AP was finished, and I would bet they included water in the reommendations based purely on the number of rivers and lakes in the region and the guess that the writers would incorporate a fair number of encounters in or on the water. That said, there are some, and depending on how your GM handles random encounters, there could be more. It wouldn't be a total waste. That's one of the nice things about the AP, in my opinion, you travel around a lot and adventure in many different environments. There aren't many bad choices (OK, desert). Both of your choices are valid and potentially useful. Neither would be a waste.
I think i can understand that (the AP guide being written well before the other books), and yes if the random encounter were played a little more interesting there might be some room for water as a favored terrain, but we played (nearly) every random encounter as a white room (terrain wise) battle.
| Brian Bachman |
I think i can understand that (the AP guide being written well before the other books), and yes if the random encounter were played a little more interesting there might be some room for water as a favored terrain, but we played (nearly) every random encounter as a white room (terrain wise) battle.
That's a shame. Adding terrain, weather, mounts, etc can really spice up a game. A battle with a troll on a featureless plain is a whole different experience from a battle with a troll in a swampy (movement penalties), dark (penalties for low light) forest (obstacles and cover)during a driving rainstorm (limited visibility, penatlies for archers). Given the number of rivers and lakes in the River Kingdoms, there should be some encounters either on or in the water. I know my group has been attacked several times whole crossing rivers.
Perhaps your GM either doesn't have the time to create more interesting encounters, or doesn't have the confidence. To help out, perhaps you could buy and provide to him some of the GameMastery Map Packs which are pretty cool. Or alternatively a battlemat (which is what we use) and perhaps one of you can offer to draw the encounter area according to his description. Maybe he'll get the hint you'd like some more strawberry and chocolate to go with your plain vanilla encounters.
| leo1925 |
Yes it's truly a shame, i would love some battles that aren't white room.
The only thing that he did (and i think that he overdid it) is that from the time we get mounts then we were always on mount when the battle began, which for most meant using an action to get off the horse until we had enough ranks in ride.
I think that the problem is a little of both, and thanks for the recomendation i will consider them.
Anyway the AP is now ending (we are about to start the 6th book) and then the other DM of my group (the more experienced one) will start a campaing in his homebrew world and i hope that the current one will be able to pick a few pointers.