
KaeYoss |

I was surprised that there's no list of favoured class bonuses for the magus in Ultimate Magic.
An official list of bonuses would be nice, though, and I think the blog is the ideal place for it. It's not as if this is going to be a huge pile of work (I guess).
Some suggestions (Sometimes more than one suggestion for a race):
Human: +1 magus spell of any level except the highest (like all the other spellcaster classes)
Half-elf: +1/4 to arcane pool
Half-elf: +1/4 of your magus levels count as fighter levels for feats etc. Only kicks in after you get the fighter training class feature.
Elf: +1 round to duration of basic arcane pool ability (+1 or higher to weapon)
Elf: Select one of the following: ranged touch attacks, spellstrike, (something else maybe, can't think of anything right now). You gain +1/2 to crit conformation rolls to that. Max +4 and you can have different stuff (i.e. like elven ranger, but with magus-like attacks)
Gnome: +1/4 (or 1/5? 1/6?) new wizard spell from the illusion school for the magus list. You need to take it 4 (or more, depending on what number is going to be decided upon) times to get a new spell, which can be of any level you can cast at the time.