
Jeremy Packer |
The sniper ability Accuracy (pg 134 of the Advanced Player Guide) halves the penalty for ranged increments with bows and crossbows. The Far Shot feat lowers the penalty to -1. What happens if a sniper takes the feat?
Does it eliminate the penalty completely? This I think is severly over powered.
Do they not stack? This I think is a bit low.
One of my players is looking at this option and I was hoping for a ruling or opinions. We did come to a compromise if nothing else comes out. The penalty would be -1 per 2 ranged increments. What do you people think?

Abraham spalding |

half the penalty is -1/2 per range increment. Round up for the first one so it's -1 (as the minimum is -1) and then the second one would be as you said, -1. Third would still be -1, while fourth would be -2.
Of course you still have to see the target.
But it is no worse than grabbing a +1 distance seeking composite longbow with far shot. Range increment 240, no miss chance and only a -1 to hit for every 240 feet after the first.

![]() |

If you stacked Far Shot with Accuracy, Spalding is pretty much right. You'd end up with a net -1 per 2 range increments, but you would probably round up on the odd-numbered increments. -1 for first, -2 for third, -3 for fifth, etc. Those are all for range increments beyond the initial, or 0 increment. His math is wrong on the Distance Longbow, though. It would be a 220 ft. range increment. Still, stacked with Far Shot and Accuracy, that would mean you could shoot up to 660 ft. with only a -1 penalty, -0 up to 220 ft.