True Res vs. Raise Dead & Gr Rest.


Pathfinder First Edition General Discussion

Grand Lodge

In our group's session this week we lost a PC and were looking at the costs of bringing him back, weighing losing 2 levels or paying for a True Res.

And we found this:

Cost of True Res = $25K

Cost of Raise Dead & Gr Restoration = $16.8K

So, why in the name of Zeus's b@$@%++~ would anyone pay for a True Res when they can save over 8 grand?!?!?!?

WTF?!

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Now, sure, in those it-happened-one-time-in-a-billion sessions over the years where you need to raise an NPC that's been dead for a hundred million years or you don't have the corpse with you to raise -- use the True Res.

But that's not what we always -- always -- use True Res for; we use it when a PC dies fighting the dragon and we want him back without losing a level or two.

Dark Archive RPG Superstar 2013 Top 32

W E Ray wrote:

Now, sure, in those it-happened-one-time-in-a-billion sessions over the years where you need to raise an NPC that's been dead for a hundred million years or you don't have the corpse with you to raise -- use the True Res.

But that's not what we always -- always -- use True Res for; we use it when a PC dies fighting the dragon and we want him back without losing a level or two.

Raise Dead wrote:
A creature who has been turned into an undead creature or killed by a death effect can't be raised by this spell.

So there's another instance in which raise dead won't work. But yes, for the most part, unless you need the dead person back at full strength to continue the fight that same day, true resurrection is overkill.

You'd be surprised at how often the corpse of a fallen party member is difficult to collect, though. At least in my experience. Maybe I'm meaner to dead bodies than you are.

Grand Lodge

Fatespinner wrote:
You'd be surprised at how often the corpse of a fallen party member is difficult to collect, though. At least in my experience.

I guess I would be.

I'll say this about my range of experiences, though: in my 3 decades I've played with scores of different groups across nearly a dozen cities. True, usually as DM rather than Player but still, with enough different DMs that really, I don't know how much an exageration my "it-happened-one-time-in-a-billion sessions over the years" statement.

We've (seemingly) always just needed it when a PC falls and we want him back.

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Fatespinner wrote:
Maybe I'm meaner to dead bodies than you are.

Ewww, gross Zach.

Some things in your personal life you shouldn't share.


Whether the corpse is available or not is kind of a player/gm call.

I mean, they found the T-Rex poop, and there was some +1 chainmail in it (chewed and acid scored), so it's probably Elvaran's remains, but, I'm not sure if it counts as a corpse or not.


Thanks to the reworking of of how the level loss works, True Rezzy is ONLY useful if you don't have even a scrap of the corpse.

If you have a complete corpse; Raise Dead + Gr Resto. Scrolls cost 13,400 gp. Casting time 2 min

If the vic has been dead awhile, killed by a death effect, or you only have a peice of the body, (Disintegrate dust counts); Ressy + Resto. Scrolls cost 13,975. Casting time 11 min

True Rezzy, Scroll costs 28,825 (more than double) casting time 10 min.

True Rezzy can restore elementals and outsiders, which, IMO, is the primary function of the spell now.

If you really want to raise on the cheap, you can get a Raise Dead and two Restos. But you can't use both Restos in the same week. Which is why I prefer to do all my adventuring non Friday. If I die, my party can raise me on Sat and hit me with the first Resto, then on Sun (new week) hit me again. :)


Quantum Steve wrote:
If I die, my party can raise me on Sat and hit me with the first Resto, then on Sun (new week) hit me again. :)

I don't think the Cosmos keeps the same calendar you do, but you get an A for effort.

Liberty's Edge

I have to admit that I have gotten a jaw dropped look from my players one time when they were fighting a fairly high level BBEG caster who hit one of them with a disintegrate that worked and he dusted one of them, then gave a smirk and quickened a gust of wind to scatter the ashes.

Of course this had been an ongoing antagonistic thing between him and the players for a good while and it was a bit more personal than just 'they are trying to stop my plans'. Made him willing to drop a 5th level spell slot to basically just make them sad.

RPG Superstar 2011 Top 16

You can't always find the body.

- Tarlane's disintigrate + gust of wind is a great example of this.

- And seriously, you've never had a character fall into lava?

- Once you get above a certain level, "death effects" are the primary means by which a character dies.

- Back in 3.0, the rule was if your character's HP ever hit "-50" then there was not enough of him left to use raise dead on. Some GMs have carried forward that rule.


Erik Freund wrote:

You can't always find the body.

- Tarlane's disintigrate + gust of wind is a great example of this.

sad face

I thought my example of the guy's equipment in the T-rex poop was a good one too...

shuffles off muttering

:)

RPG Superstar 2011 Top 16

Tarlane got his bonus points for the OOTS reference.

Yes, I know there's dinos eating people in OOTS, too, but it's less iconic


Erik Freund wrote:

You can't always find the body.

- And seriously, you've never had a character fall into lava?

If not, you need this:

It really clears things up

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