4 arm build


Pathfinder First Edition General Discussion


Hey guys, long time lurker first time poster here. In a campaign where our characters have been mutated. My character has four arms now. Just wondering how the BAB would work and what kind of penalties and just overall what I would be looking out.

not to sure if there's a legit rule to it. The character is a lvl 9 fighter elf.

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Doradus wrote:

Hey guys, long time lurker first time poster here. In a campaign where our characters have been mutated. My character has four arms now. Just wondering how the BAB would work and what kind of penalties and just overall what I would be looking out.

not to sure if there's a legit rule to it. The character is a lvl 9 fighter elf.

Fighting with multiple arms is just like fighting with two weapons normally, except you use Multiweapon Fighting in place of the Two-Weapon Fighting feat.

PRD wrote:

Multiweapon Fighting (Combat)

This multi-armed creature is skilled at making attacks with multiple weapons.

Prerequisites: Dex 13, three or more hands.

Benefit: Penalties for fighting with multiple weapons are reduced by –2 with the primary hand and by –6 with off hands.

Normal: A creature without this feat takes a –6 penalty on attacks made with its primary hand and a –10 penalty on attacks made with all of its off hands. (It has one primary hand, and all the others are off hands.) See Two-Weapon Fighting in the Pathfinder RPG Core Rulebook.

Special: This feat replaces the Two-Weapon Fighting feat for creatures with more than two arms.

Note the bolded section for emphasis. Your BAB is not affected simply because you have more arms.


Doradus wrote:

Hey guys, long time lurker first time poster here. In a campaign where our characters have been mutated. My character has four arms now. Just wondering how the BAB would work and what kind of penalties and just overall what I would be looking out.

not to sure if there's a legit rule to it. The character is a lvl 9 fighter elf.

He does not get more attacks because he has more arms unless he takes multiweapon fighting(a monster feat). It is in teh bestiary.

Paizo Employee Developer

BAB is based entirely off character level. You can fight with those hands, but three are considered off-hand attacks, and you suffer the penalties appropriate for two weapon fighting should you use two or more weapons. You treat 3 hands as having the off-hand penalties, and one the main hand.

You can reduce these with the Multiweapon Fighting Feat

Quote:

Prerequisites: Dex 13, three or more hands.

Benefit: Penalties for fighting with multiple weapons are reduced by –2 with the primary hand and by –6 with off hands.

Normal: A creature without this feat takes a –6 penalty on attacks made with its primary hand and a –10 penalty on attacks made with all of its off hands. (It has one primary hand, and all the others are off hands.) See Two-Weapon Fighting.

Special: This feat replaces the Two-Weapon Fighting feat for creatures with more than two arms.


Thanks for all the information guys. makes a lot more sense now.


Interesting train of thoughts.

I haven't seen the Improved or Greater versions of the MWF (Multiweapon Fighting). Do they exist?

1) yes. Where?
2) no, and that's not possible.
3) no, but consider the following:
- MWF "replaces the TWF feat for creatures with 3 or more hands" so the character can take feats/classes/whatever that have TWF as prerequisites
- ITWF adds another off-hand attack, and GTWF yet another
- would it be considered (a) in the rules, and (b) overpowered, to allow ITWF and GTWF to add as many off-hand attacks as you have off-hands?
- if not, I guess that such a character could still use ITWF to have a only one additionnal off-hand attack (and GTWF yet another)

So, for such a character with a BAB of +11 (for GTWF) and light weapons only (for -2 to attack), it's either:
(no) +9/+9/+9/+9/+4/-1
(one) +9/+9/+9/+9/+4/+4/-1/-1
(yes) +9/+9/+9/+9/+4/+4/+4/+4/-1/-1/-1/-1

Man, the DPR could be awesome-like. How has the character been "mutated", exactly?


Louis IX wrote:

Interesting train of thoughts.

I haven't seen the Improved or Greater versions of the MWF (Multiweapon Fighting). Do they exist?

1) yes. Where?
2) no, and that's not possible.
3) no, but consider the following:
- MWF "replaces the TWF feat for creatures with 3 or more hands" so the character can take feats/classes/whatever that have TWF as prerequisites
- ITWF adds another off-hand attack, and GTWF yet another
- would it be considered (a) in the rules, and (b) overpowered, to allow ITWF and GTWF to add as many off-hand attacks as you have off-hands?
- if not, I guess that such a character could still use ITWF to have a only one additionnal off-hand attack (and GTWF yet another)

So, for such a character with a BAB of +11 (for GTWF) and light weapons only (for -2 to attack), it's either:
(no) +9/+9/+9/+9/+4/-1
(one) +9/+9/+9/+9/+4/+4/-1/-1
(yes) +9/+9/+9/+9/+4/+4/+4/+4/-1/-1/-1/-1

Man, the DPR could be awesome-like. How has the character been "mutated", exactly?

The one multiweapon fighting feat covers all of them.

PRD=This feat replaces the Two-Weapon Fighting feat for creatures with more than two arms.

You don't have to take an extra feat for each arm you have though. It just allows you to take on off-hand attack for each arm.


on the same train of thought, if say, a Marilith wields a greatsword specifically built for her to use with all six arms, would her strength bonus to her damage be 50% of her STR bonus per hand (equating to3 times her strength bonus)?


Ekeebe wrote:
on the same train of thought, if say, a Marilith wields a greatsword specifically built for her to use with all six arms, would her strength bonus to her damage be 50% of her STR bonus per hand (equating to3 times her strength bonus)?

There is no rule for using additional hands on one weapon. It would be up to the DM as would the creation of any special weapon to take advantage of the new special rule.


concerro wrote:


The one multiweapon fighting feat covers all of them.

PRD=This feat replaces the Two-Weapon Fighting feat for creatures with more than two arms.

You don't have to take an extra feat for each arm you have though. It just allows you to take on off-hand attack for each arm.

I know that MWF replaces TWF. What replaces ITWF and GTWF?


Louis IX wrote:
concerro wrote:


The one multiweapon fighting feat covers all of them.

PRD=This feat replaces the Two-Weapon Fighting feat for creatures with more than two arms.

You don't have to take an extra feat for each arm you have though. It just allows you to take on off-hand attack for each arm.

I know that MWF replaces TWF. What replaces ITWF and GTWF?

There is no replacement. MWF allows the monster to attack with all of its additional weapons at a -2 penalty.

PRD: Benefit: Penalties for fighting with multiple weapons are reduced by –2 with the primary hand and by –6 with off hands.

Note that the word "hands" is plural


Louis IX wrote:
concerro wrote:


The one multiweapon fighting feat covers all of them.

PRD=This feat replaces the Two-Weapon Fighting feat for creatures with more than two arms.

You don't have to take an extra feat for each arm you have though. It just allows you to take on off-hand attack for each arm.

I know that MWF replaces TWF. What replaces ITWF and GTWF?

There's nothing that grants you extra attacks with your other arms. So for a 3-armed PC, they'd actually be better off without the extra arm (and taking GTWF) than taking MWF. Assuming they had the dex to do that. With 4 or more arms, MWF is just flat-out better.


All understandable, but I'm not comparing MWF to ITWF/GTWF. I'm wondering what happens when you have both. For instance, the character had the whole TWF tree before being mutated, and takes MWF afterwards. What of the following is correct?
a) The I/G feats don't work anymore.
b) Additional attacks with only one of the off-hands.
c) Additional attacks with all off-hands.

Seeing that MWF can actually "replace TWF", it can act as prerequisite for ITWF, so (a) should be incorrect, AFAIK. What do you think?


I'd either do a and let them retrain I/GTWF, or do b.


Louis IX wrote:

All understandable, but I'm not comparing MWF to ITWF/GTWF. I'm wondering what happens when you have both. For instance, the character had the whole TWF tree before being mutated, and takes MWF afterwards. What of the following is correct?

a) The I/G feats don't work anymore.
b) Additional attacks with only one of the off-hands.
c) Additional attacks with all off-hands.

Seeing that MWF can actually "replace TWF", it can act as prerequisite for ITWF, so (a) should be incorrect, AFAIK. What do you think?

The "correct" answer is "there is none," because it's not something that can happen under RAW. The answer in your situation is "Ask your GM", because he gave you the arms in the first place.

If you asked me, I'd say that c is way overpowered, b is slightly overpowered, and a is sad for the character, so I'd suggest one of two other options:
d: The TWF feat you already had (presumably) would swap to MWF, and the improved/greater versions could be replaced the next time you level up (or the next time you gain a feat, or one each the next two times you leveled, or the next downtime) with a new feat.
e: Keep all the TWF feats you have (you can take MWF normally with your next feat). You can't use the extra two arms to attack (so you're still only attacking with two arms in normal TWF manner), although they can hold things (like a shield) normally.


Bobson wrote:


The "correct" answer is "there is none," because it's not something that can happen under RAW. The answer in your situation is "Ask your GM", because he gave you the arms in the first place.

If you asked me, I'd say that c is way overpowered, b is slightly overpowered, and a is sad for the character, so I'd suggest one of two other options:
d: The TWF feat you already had (presumably) would swap to MWF, and the improved/greater versions could be replaced the next time you level up (or the next time you gain a feat, or one each the next two times you leveled, or the next downtime) with a new feat.
e: Keep all the TWF feats you have (you can take MWF normally with your next feat). You can't use the extra two arms to attack (so you're still only attacking with two arms in normal TWF manner), although they can hold things (like a shield) normally.

I haven't thought of these. Thanks.

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