
SciVo |
1 person marked this as FAQ candidate. |
This one seems obvious, but I just want to make sure, since I'm building a PFS character. Let's say that you start out with Dodge, and as a waves oracle with the Fluid Nature revelation, later gain Dodge as a bonus. That means you can choose any feat (that you meet the requirements for) as a replacement, right? Again, it seems obvious, but I can't find it in the RAW.

Bobson |

Thats how it worked in 3.5, unless the case said otherwise, allowed you to pick from a specific list, (like ranger style, or monk). But organized play has always been very restrictove so probably not for PFS.
I'm pretty sure that in 3.5 the default was not to allow replacement, unless the ability text said you could choose something else. In PF, it's definitely the case that you lose out if you take a bonus feat early. As a GM, I'd certainly consider allowing a character to take a new feat instead, but only if they were a newish player who might not have been thinking levels ahead, or if they started multiclassing to help the party. I wouldn't allow it for experienced players who are just doing it to benefit from a feat earlier than they ordinarily would.
In PFS, though, you're out of luck.

SciVo |
Beckett wrote:Thats how it worked in 3.5, unless the case said otherwise, allowed you to pick from a specific list, (like ranger style, or monk). But organized play has always been very restrictove so probably not for PFS.I'm pretty sure that in 3.5 the default was not to allow replacement, unless the ability text said you could choose something else. In PF, it's definitely the case that you lose out if you take a bonus feat early. As a GM, I'd certainly consider allowing a character to take a new feat instead, but only if they were a newish player who might not have been thinking levels ahead, or if they started multiclassing to help the party. I wouldn't allow it for experienced players who are just doing it to benefit from a feat earlier than they ordinarily would.
In PFS, though, you're out of luck.
Ouch. At least now I don't feel so silly for asking what seemed to me like a stupid question! I just really wanted to be sure... and now I know. Thanks!

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It was either in the FAQ or Sages Advice, but the defualt was you could choose a different feat instead, unless the case said otherwise. I want to say the specifics involved a FS/Ftr that already had WF. But it is still probably no on PFS, and PF has a terrible habit of saying the exact oposite about unclear questions than 3.5's rulings.

Quandary |

If you don´t want to ´waste´ the Feat slot, the only RAW way is taking the Feat (Dodge in this case) as a Fighter Bonus Feat (Combat Feats only), and using the Fighter Class Ability to re-train it to something else once you gain the Feat by other means. Now if only Fighters could cast spells, too... ;-)

Michael F |

If you don´t want to ´waste´ the Feat slot, the only RAW way is taking the Feat (Dodge in this case) as a Fighter Bonus Feat (Combat Feats only), and using the Fighter Class Ability to re-train it to something else once you gain the Feat by other means. Now if only Fighters could cast spells, too... ;-)
It's too bad fighters are the only ones who can retrain.

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Quandary wrote:If you don´t want to ´waste´ the Feat slot, the only RAW way is taking the Feat (Dodge in this case) as a Fighter Bonus Feat (Combat Feats only), and using the Fighter Class Ability to re-train it to something else once you gain the Feat by other means. Now if only Fighters could cast spells, too... ;-)It's too bad fighters are the only ones who can retrain.
Yeah - for instance making a char and giving it a better armour proficiency and then later crossing to fighter leaves you down a feat, almost encouraging anyone who is thinking of multiclassing to do Fighter first before anything else (for either weapon or armour proficiencies)