| Lanfear |
Heya Mates :)
i´m working on my new character for the Legacy of Fire Adventure Path.
It will be the first one for a very long time i am playing, the last one i played in D&D Universe was AD&D 2nd :)
Ok, so this is the concept:
Somewhere, two decades ago, at a small Oasis in the middle of nowhere an Angel spent his night with a beautiful girl. He went, where Angels tend to go, not realizing that he has spend life to an offspring, carrying the blood of both Angel and Human.
The young girl, her heart utterly brocken, saw herself faced to parent this offspring.
Angelica (name wip) was not human. A pale white skin, black feathered wings, silver hair and silver in black eyes, a fine and slender body, all of this bear witness to her heritage.
But on top of all of this, she didnt behave like a human at all. Angelica is short tempered, hotheaded and tend to see everything black and white. either it is good, or its bad, nothing in between. She seems to fade out everything that doesnt need a right-now decision. if it is brought to her attention, she will come to a decision, tell it and expect that others follow her advice.
he does not sleep at all, but meditating for hours where she "listens to the voices talking to her, telling her the progress ofthe eternal war and other things" sometimes she sings with an empyrian voice in a language noone told her.
Every time the tribe visited one of the larger cities, the easiest was to just bring angelica to one of the good temples, just to avoid the many many possibilities to get into trouble because of angelica.
As she was 7 years old, her wings were strong enough to carry her weight. but that took her out of the control of the tribesmen, and having her not under control is bad. so the leader of the tribe decided to send her to the temple of xxx (big church, sacred/hallowed ground, combat oriented, good). There she sat day for day and meditated. the clerics tried to advice her in their believe, but angelica didnt accept it for her own. also teaching her was not easy.
only physical training found her acceptance. as she rose, she got stronger and faster. soon she followed the combat excercises and matched with the other aspirants, not the deliberatly and thoughtful way the clerics tried to teach her, angelica achived with force and voilence what she should with grace and skill.
Half Celestial Barbarian -> Runed Berserker
Starting with lvl 3, she will be Barbarian 2/Half Celestial 1.
i split the boni of half celestial for 3 racial levels, taking the first at start, second at lvl7(maybe 8) and the last one at lvl11.
for Skills, i want to focus on Intimidate, Fly, Perception, survival, acrobatics and knowledge (planes).
later, i want to take levels in the Runed Berserker Prestige Class.
I change the appearance of the runes to be scribed as tattoos with black ink into the pale skin of angelica (man, i really need a better name).
http://www.pathfinderdb.com/character-options/prestige-classes/1042-runed-b erserker
as the weapon, i think about a self-written twohanded type of a glaive, just a bit shorter and without reach. im feeling that reach is a disadvantage, because i cant attack enemies in the square right in front of my character.
feats are not really planned so far, do you have a good advice?
i have to read the new stuff from the APG too, as i didnt have time so far to read into the barbarian.
what do you think so far?
| Erik Freund RPG Superstar 2011 Top 16 |
I would encourage you to read the Legacy of Fire player's guide, and if not that, at least the chapter in the setting book on Katapesh.
I don't see anything in here that has to do with the region or plots of the AP. That's not nessecarily a bad thing, depending on your group's playstyle, but it does mean that this forum can't give you much help. It's a neat story, and seems to have some life to it... but I don't think that's the commentary you're looking for.
I see that you want to have Angelica be at odds with a church. The principal (civilized) religions in the area are Sarenrae, Abadar and Nethys. I would not play a character that is opposed to or has bad feelings towards Sarenrae however - if you do, you put yourself at odds with numerous aspects of the plot.
When you say "tribe": what do you mean? A desert nomad? Are you a gnoll, or travel with them? (They are the most common type of "tribe" in the area, with humans tending to hole up in cities.)
Also, the AP starts at level 1, not level 3. (Though it does ramp you up pretty fast.) But I'm assuming you've talked with your GM on that one already.
"Glaive" is not a common weapon in the area. Besides simply "looking out of place", the other large ramification is that you won't find many magical glaives as treasure (except as GM intervention), so you won't be able to keep up that image once you get into the middle-tier levels.
Skill selection is fine. For feats, either go for standard Barbarian fare (look to any of the zillions of op guides on the internet for this), or if you're looking for campaign-specific, just remember that you'll be in a hot desert for much of the campaign.
I'm really not sure what you were looking for. (But luckily you caught me very bored at work!) Hope I was able to help.
| Lanfear |
thanks for your reply!
you gane me a right hint, that the whole is some sort of generic so far.
in one thing i want you to gainsay, there are numerous normad (tribes) who wander the deserts. The Players Guide says:
Outside the cities,
tiny communities of miners, farmers, and craftsmen scrape simple lives from the harsh lands. Such villagers form relationships with the ancient nomad tribes that wander the nation’s deserts and central veldt, though these proudvwanderers are sometimes aloof and even openly hostile, both to settled peoples and other nomads.
i thought about some old mid 70s movies i saw set in the sahara, where normad tribes wander the desert and walking from oasis to oasis, hostile to everyone and at the same time being aware that they must be diplomatic to other tribes or the fight for water escalates quick.
the the religions, Angelica is fine with any religion that is "good", i thought about a big temple of Sarenrae (didnt find infos of a main site of Sarenrae ad hoc) where she lived. but i will have a look into the other gods you told :)
you are right in the lvl3 thingy, our group starts at lvl3, just because we want to play with non-core races. we will have a weretiger monk for example.
| hellharlequin |
you are right in the lvl3 thingy, our group starts at lvl3, just because we want to play with non-core races. we will have a weretiger monk for example.
I'll think the GM(guess who?)
might after a little recosideration use his Vetoagainst the weretiger (knowing the player well enough)