Close call (spoiler alertness)


Rise of the Runelords


My grp of 5 people started 2nd book with jumping passed everything that should lead them to the manor and went straight away, so i thought okay fine you never know what hit you. So their searching the house hitting all the haunts 1 allmost dies by the scarf with a fail save roll. Anyways they come to the loft and when they hear the scream they head for the last door. Everyone standing in the narrow path with a dwarven warrior and human cleric hitting down the door.

Well cleric and undead never walks hand in hand so fight emerges, shes trying to reach the back of the grp. But they decide to enter the room with the burn haunt, well hello there with big panick killing the rev we have a guy jumping out the window only caught by the vines. The cleric the gets hit twice and hes down, im the kind of gm that wants them to have a nice time and that doesnt involve alot of rerolling chars so she heads for aldern in the basement but damn the chaos.

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