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So my girlfriend is going to be joining us for our RotRL campaign. She started out playing the iconic cleric. After my party wiped, we were talking about what she wanted to play next. She's never played PFRPG or DnD, she's mostly done white wolf. She wants to play something that can really dish out damage as well as heal. We mentioned paladin, but she doesn't want to be that goody-goody. Was thinking maybe druid, but we've already got one in the party. Maybe try cleric with different spells? Any ideas?

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I like the inquisitor idea. If you have a theme that involves fighting a certain creature, a half elf inquisitor/ranger could be pretty nasty. Of course healing and dealing lots of damage can be a tough combination to build.
Also, an Oracle with Battle Mystery could have some cool possibilities. Dip into barbarian or fighter for a little added mayhem.

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Battle Oracle pick up a reach polearm. Im a big fan of thes build after making one.
After using thes in game. The only real draw back is the size of the weapon can make it tricky. That when I take out a back up weapon. Other then the few times I need to do this. I keap the party figher in front of me. This lets me cast with out concentration checks. And heal him as needed with out moving.

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Battle Oracle pick up a reach polearm. Im a big fan of thes build after making one.
After using thes in game. The only real draw back is the size of the weapon can make it tricky. That when I take out a back up weapon. Other then the few times I need to do this. I keap the party figher in front of me. This lets me cast with out concentration checks. And heal him as needed with out moving.
Oh, yes. Especially with Maneuver Mastery from battle and a guisarme. Nothing says "I am here for you" like knocking an enemy prone for your fighter and provoking AoOs for both of you.

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I was all about the Guisarme. Till I found this.
Fauchard 1d10 18-20/x2 reach, trip
This is legal for Pathfinder Society Organized Play games.
My character on a 15 point buy.
Str 17
Dex 12
Con 14
Int 10
Wis 7
Cha 14
Traits: Reactionary, Vagabond Child (Disable Device)
Skills: Acrobatics, Diplomacy, Disable Device, Perception, Sense Motive. ( Spending some of my favord class bouns on exta linguistics. To learn languages.)
Feats:
Human: Improved Initiative
1st: Exta Revelation: War Sight
3rd: Exotic Weapon Fauchard
Revelations
1st: Skill at Arms
3rd: Weapon Master: Fauchard
The nice part is +7 initiative and rolling two dice. +3 to hit is not bad for a 3/4 BAB at low levels. It's easy to recover with divine favor and later with divine power. Geting enlarge person at 2nd level helps alot to. That gives you a 15ft reach with the Fauchard.