| Raistlin745 |
I started the LoF campaign a couple weeks ago for my group.I'm running the game as well as playing. Our party consists of,
Male Half-orc Oracle
Female Human Witch
Male Human Rogue
Male Human Fighter
In the last three to four sessions we have sped through to the first half of part three. Our last session we just finished the set peice The Refuge Of Nethys, for the book.
This is only the third time I've ran a game so I am fairly new to DM'ing. Any suggestions or advice?
| TerraZephyr |
Read through this forum is my first advice. Make sure and check the threads marked GM Reference for each of the adventures. Most errors are fixed. You'll also find a link somewhere converting 3.5 to Pathfinder for the first half or so of the campaign, I believe there's conversions in the pathfinder wiki as well.
Obviously there won't be anything specifically for Witchs or Oracles. There's not many traps in the entire campaign if your rogue is built for that you'll want to add some but there's plenty of other things for a rogue.
Good luck, have fun, post if you have any questions!
| TerraZephyr |
Oh, one thing I would definitely change:
In Book 4 the PCs get a chance to find a special weapon to use to battle the final enemy, however, Zayifid in Book 2 uses the same exact weapon, so if they defeat him and get that weapon in Book 2, it's not quite as exciting to get another one in Book 4.
I'd suggest making Zayifid's weapon less and also making the weapon in Book 4 a little better than listed (it's a special named weapon after all)
| Lord Pel |
Oh, one thing I would definitely change:
In Book 4 the PCs get a chance to find a special weapon to use to battle the final enemy, however, Zayifid in Book 2 uses the same exact weapon, so if they defeat him and get that weapon in Book 2, it's not quite as exciting to get another one in Book 4.
I'd suggest making Zayifid's weapon less and also making the weapon in Book 4 a little better than listed (it's a special named weapon after all)
I believe the special weapon that is being mentioned in book 4 is the...
vials that can be obtained off the guy in the volcano.
...at least that is how I read it. I know that my players were VERY excited at being able to obtains some of that Formula X.
| Raistlin745 |
In the monastery it didn't make sense to me that the Geier would not be tending to it's nest so I kept it in the courtyard and removed the babboons for a later encounter. I had already decided which way the Geier was facing, my players just happened to get behind it our rogue sneaked up to it I was under the impression he would stab it.
He ended up jumping on it's back and trying to ride it. Next our fighter used handle animal to calm it. Now the party has payed Dashki a nice sum of gold in exchange for training it.
I got to admit I never saw it coming, but it was fun.
| TerraZephyr |
You know, I completely skipped over that paragraph that describes that weapon. That is how underwhelmed I was with it! Heh.
It gets me to thinking...what if there was an Oil of Formula X? You could apply it to a weapon and turn it into a fire outsider bane frost weapon.
I like that with the oil, still I think something needs to happen with the weapon, there's multiple references to a weapon to use against Jhavul, so either those references need to be deleted or maybe make the weapon better.
I didn't realize this and kept Zayifid's as is, but I changed Zenzirad to Frost Band instead, but still my player's were all "oh gee another icey sword, whoohoo". (: So, it's just something I noticed in my game and I've read others have had a similar experience with that.
| TerraZephyr |
In the monastery it didn't make sense to me that the Geier would not be tending to it's nest so I kept it in the courtyard and removed the babboons for a later encounter. I had already decided which way the Geier was facing, my players just happened to get behind it our rogue sneaked up to it I was under the impression he would stab it.
He ended up jumping on it's back and trying to ride it. Next our fighter used handle animal to calm it. Now the party has payed Dashki a nice sum of gold in exchange for training it.
I got to admit I never saw it coming, but it was fun.
I liked the idea of the Geier coming back and had fun with this since the PCs were off exploring at the time and so I handed my players sheets for the npcs left at the monastery (the mercenaries, the pactmaster guards, and garavel) to fight the Geier. It killed one of the mercs and I continued to tease that player for multiple sessions on getting an npc killed. (: