Inquisitor based gunslinger.


Gunslinger Discussion: Round 1


since it will be a while til the official release of the paizo gunslinger.

And Im a little bored waiting for it.

What do you all think of an inquisitor based gunslinger? I just want to mess around with it.
Im thinking something using the SSG justicar (no spells version) as a basis and trading in what the current gunslinger has and trading out a few things.

Anyone have opinions?

I think this will give him (using judegments) a "draw, you yellow bellied gutter rat" feel to him.

thoughts?


there is so much happening in both these classes in the range of special it's hard to drop and switch:

1st level: Firearm, Stern Gaze, Deeds, Grit
2nd: Judgement 1/day, Gunslinger Initiative
3rd: Deeds, Solo tatics, Teamwork/judgement feat
4th: Judgement 2/day, additional judgement known
5th: Gun Training, Bane, bonus deed feat
6th: judgement 3/day, teamwork/judgement feat
7th: deeds, additional judgement
8th: judgement 4/day, second judgement
9th: Gun training 2, Teamwork/judgement Feat
10th: Additional Judgement, Bonus Deed Feat
11th: Deeds, judgement 5/day
12th: Greater Bane, Bonus Teamwork/judgement Feat
13th: gun training 3, additional judgement known, judgement 6/day
14th: Bonus Deed Feat
15th: Deeds, Teamwork/judgement feat
16th: additional judgement known, judgement 7/day, third judgement
17th: Gun training 4, Bonus deed Feat
18th: judgement 8/day , bonus teamwork/judgement feat
19th: Deeds, Additional Judgement known
20: True Grit.

Weapons and armor: Light and medium armor only.
no shields
All simple weapons, Guns, and two martial weapons of choice.

Skills:
As justicar, plus craft alchemy (gun powder only)

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