Knight of the Post (Cavalier / Rogue Build Critique)


Advice


So, I was considering the best use of the 'Braggart' ability from the Cockatrice order of Cavaliers. It occurred to me that it might work well with Shatter Defenses, and thought I'd play around with a build based on that combo. The idea is to leave his opponents shaken, and then get as many SAs as possible in on them. I'm not the best min-maxer in the world, so if people'll tell me what they think, I'd appreciate it.

Flavour-wise, it works for one of those would-be knights that were more bandits than anything else. Possibly a half-orc that was a scavenger in an orcish horde, and stripped a dead knight of his gear and went off on his own.

Class: Cavalier (Order of the Cockatrice) 7 / Rogue (Thug Variant) 5
Race: Half-Orc

Attributes (High Fantasy 20pt spread)
Str 18
Dex 15
Con 14
Int 10
Wis 11
Cha 12

BAB: +10/+5

Special Abilities:
Darkvision 60’
+2 Racial Intimidation
Toothy (Alternate Orc trait – 1d4 bite attack)
Racial Weapon Proficiency
Evasion
Frightening
Brutal Beating
Uncanny Dodge
Sneak Attack +3d6
Rogue Talents (Minor Magic – Mage Hand, Major Magic – Vanish)
Challenge 3/Day
Mount
Tactician (Precise Strike)
Cavalier’s Charge
Expert Trainer
Banner
Order of the Cockatrice Abilities
Braggart

Feats:
Two Weapon Fighting
Intimidating Prowess
Weapon Focus – Orc Double Axe
Double Slice
Two-Weapon Defense
Improved Two-Weapon Fighting
Dazzling Display (Braggart Bonus)
Shatter Defenses
Precise Strike (Tactician Bonus)


Ya just HAD to rag on the Half-Orcs, din´chya?.... ;-)


I'd dump two weapon defense, swap for Power Attack, (your eventual bab of 17 makes it worth it)

Get Conrugan smash- free intimidate check when you hit with PA.
You suffer when you move because you can't TWF. Swap the rogue Varient to scout, free SA when you move 10ft or charge (including mounted charges).


Ardenup wrote:

I'd dump two weapon defense, swap for Power Attack, (your eventual bab of 17 makes it worth it)

Get Conrugan smash- free intimidate check when you hit with PA.
You suffer when you move because you can't TWF. Swap the rogue Varient to scout, free SA when you move 10ft or charge (including mounted charges).

What's Conrugan Smash from? I'm not familiar with it; we're just using PF sources, if it's a 3.5 feat. I'd picked up the Thug variant because of the +1 round of shaken (since the build is based a lot around keeping the enemy shaken) but Scout could work too.

I'd also considered picking up Enforcer, and getting one head of his weapon enchanted Merciful - to get constant free intimidation checks.


It is a PF source feat. Check SRD. No keed to worry about merciful or thug since you'll be getting a check EVERY round you hit them with PA on.

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