| Quandary |
Why? Because there is no better solution. These abilities don`t grow you arms.
(I suppose the abilities fall apart if you try to add Barbarian Levels w/ Beast Totem to a Gelatinous Cube. )
The general assumption in all other places in the rules is that `2 claws` by itself means 2 fore-claws that overlap with humanoid arm/hand limbs (this is how Bestiary works - creatures with 2 claws don`t have them specified as fore-claws, yet they are mutually exclusive with using that limb for held weapons).
Since both abilities are providing the same general thing (2 fore-limb claws), you use the best stats. Same as if you gain Bite from 3 different sources... you use the best of any over-lapping stats, but any special abilities apply even if from multiple sources (e.g. Rake from one, Grapple bonus from anothe).
Yes, this `rule`, or the fact that creatures normally can have only one Bite unless explicitly specified otherwise, aren`t printed out themselves, though they probably should be, but you can see how the game works (e.g. Bestiary) and connect the dots.
| Davick |
Why? Because there is no better solution. These abilities don`t grow you arms.
(I suppose the abilities fall apart if you try to add Barbarian Levels w/ Beast Totem to a Gelatinous Cube. )
The general assumption in all other places in the rules is that `2 claws` by itself means 2 fore-claws that overlap with humanoid arm/hand limbs (this is how Bestiary works - creatures with 2 claws don`t have them specified as fore-claws, yet they are mutually exclusive with using that limb for held weapons).
Since both abilities are providing the same general thing (2 fore-limb claws), you use the best stats. Same as if you gain Bite from 3 different sources... you use the best of any over-lapping stats, but any special abilities apply even if from multiple sources (e.g. Rake from one, Grapple bonus from anothe).Yes, this `rule`, or the fact that creatures normally can have only one Bite unless explicitly specified otherwise, aren`t printed out themselves, though they probably should be, but you can see how the game works (e.g. Bestiary) and connect the dots.
Well there is some precedence in 3.5 for multiple additions of the same attack to cause it to go up in size, so I wasn't so much expecting claws to come from the torso as I was that.
0gre
|
Well there is some precedence in 3.5 for multiple additions of the same attack to cause it to go up in size, so I wasn't so much expecting claws to come from the torso as I was that.
Well in the FAQ they say specifically getting two bite attacks from different sources offers you no additional benefit. I would suggest getting claws would work the same.
| Quandary |
Ideally, the base assumptions behind this could be better enunciated in the rules themselves...
Also, many Bestiary monsters with Claws only list ONE Claw attack along with a Manufactured Weapon as their attack combo (which is itself legit as a default attack combo), but it isn´t made clear that they actually have 2 (arm-connected, rather than feet-connected) Claw attacks available but one isn´t used because of the Wielded Weapon... Bestiary monsters never say arm-based Claw attacks and that´s never said to be the default to my knowledge.