Hide in Plain Sight and Lowlight vision


Rules Questions


1 person marked this as FAQ candidate.

so i know darkvision has no effect on hips, but low light vision might, i dont think it does but one of my players does. my stance is that hips works on the light conditions of the room and not how those light conditions are seen, i just need a final answer outside of my group.

thanks, also i brought up its a supernatrual effect but that got me nowhere.


Eamon Barnett wrote:

so i know darkvision has no effect on hips, but low light vision might, i dont think it does but one of my players does. my stance is that hips works on the light conditions of the room and not how those light conditions are seen, i just need a final answer outside of my group.

thanks, also i brought up its a supernatrual effect but that got me nowhere.

It depends on if you are trying to play a board game using the rules as written, or if you are playing a role playing game. If the former, yeah, sure, use the letter of the rules and have the effect work based on the light conditions of the room. If you are trying to emulate a world because you are running a role playing game, than the fact that the viewer can see him perfectly fine should be taken into account.


Complete disagreement with cranewings -- much to antagonistic to me.

The ability is supernatural -- which means it isn't bound by the 'normal' rules of stealth in many ways. hide in plain sight states that it works when you are near the correct lighting conditions, not that it is dependent on the viewers sight. As such it will function regardless of the viewers optical senses (in general).

It is not explained (in a fluff sense) how the ability works, this leaves it completely up to the players and GM on that point, meaning it can make as much or as little "sense" as the players and GM imagination allows.

The Exchange

Eamon Barnett wrote:

so i know darkvision has no effect on hips, but low light vision might, i dont think it does but one of my players does. my stance is that hips works on the light conditions of the room and not how those light conditions are seen, i just need a final answer outside of my group.

thanks, also i brought up its a supernatrual effect but that got me nowhere.

There is no direct description on how HIPS works. There a lot of flavour about the shadowdancer's weaving together of shadows to become half-seen artists of deception. Even in the class feature description is says "she cannot, however, hide IN her own shadow." (my emphasis) yet the rules lawyers on many boards have stated that the shadows don't directly conceal or cover the shadowdancer.

If you're ruling that darkvision doesn't effect HIPS I dont' see why low light vision would.


I agree for the most part, Darkvision, as i read in another thread doesnt work because its a supernatural effect, but darkvision doesnt actually change the ranges of light, low light vision changes the radius a hips character could use the ability, at least thats his stand on the issue, id just a soon leave it at no effect.

hips sight is just one of those abilities you have to find common ground on i guess


low light vision has no effect on hide in plain sight. sure the viewer sees better in shadows but dies nit change the existence if shadows which is all that is required.


Dim light is a fixed condition. And some one is hiding in plain sight. No, they don't see them - darkvision or low-light vision.

Grand Lodge

Hide in plain sight requires an area of dim light. It makes no difference to this ability whether the dim light provides concealment. I agree with the others - low-light vision or darkvision don't prevent hide in plain sight.


Low light vision only extends how far the character can see in low light areas. The area is still low light. So against these creatures yes you can hide in plain sight. Darkvision however says they see normally up to a certain range basically saying that to them the area is as bright as day. So no I would rule you can not hide in plain sight against these creatures. Spells like obscurring mist or fog cloud that provide concealment should be ruled as low vision to any vision type. At least thats how my group plays

Silver Crusade

Going to have to disagree with you there Trista. I say HIPS allows you to make your stealth check, but you don't get the additional plus to stealth from being concealed in low light that you would normally get versus a creature without low-light vision. This would also include creatures with darkvision. It'll be a hard check, but you at least get a check.

As far as the concealment from smoke and fog. That's obscured vision by something physically blocking your vision, not the absence of light. Fog doesn't effect the level of light in the area, just how far you can see. For the most part, this is just semantics, because a rogue in fog, and a rogue in low light can make a stealth check regardless.


ThornDJL7 wrote:

Going to have to disagree with you there Trista. I say HIPS allows you to make your stealth check, but you don't get the additional plus to stealth from being concealed in low light that you would normally get versus a creature without low-light vision. This would also include creatures with darkvision. It'll be a hard check, but you at least get a check.

As far as the concealment from smoke and fog. That's obscured vision by something physically blocking your vision, not the absence of light. Fog doesn't effect the level of light in the area, just how far you can see. For the most part, this is just semantics, because a rogue in fog, and a rogue in low light can make a stealth check regardless.

I retract any previous statement about HIPS not working in darkvision as Thorn my DM has said it works and this will very much help my character!

Silver Crusade

Trista1986 wrote:

I retract any previous statement about HIPS not working in darkvision as Thorn my DM has said it works and this will very much help my character!

LOL

Dark Archive

Just let them have it. It's a high level ability, and by then everything will have either darkvision, true sight, see invisibility, or detect magic on constantly. Meaning as long as they don't have cover made of lead, they are going to light up like a torch as long as they are carrying a few unobscured magic items.

As for mooks, let em sneak past. The lich in the room will point him out to the bugbears soon enough.


OMG NOT THIS AGAIN
*RUNS AWAY SCREAMING PULLING HAIR OUT*


Eamon Barnett wrote:
so i know darkvision has no effect on hips, but low light vision might,

It doesn't.

Hide in plain sight does not alter where areas of dim light are. Neither does low-light vision or darkvision.

The former uses the nearby presence of dim light as a requirement for the ability.. think of it as a component for a spell. It doesn't move the dim light around the user... notice that they get no miss chance if seen which someone in dim light would against those with normal vision.

The later abilities get the user to treat the actual lighting conditions differently... they don't change the lighting conditions. Low light vision for example does not comprise of headlights for eyes!

-James


Given how many ridiculous topics there are about the Shadowdancer HiPS, I am surprised there isn't at least one a day about the Ranger. He can hide anywhere any time in a favored environment! I mean, right in the middle of the day in a savannah 5 feet away from an Ogre. I have normal sight; I can see him right?!

Silver Crusade

Cartigan wrote:
Given how many ridiculous topics there are about the Shadowdancer HiPS, I am surprised there isn't at least one a day about the Ranger. He can hide anywhere any time in a favored environment! I mean, right in the middle of the day in a savannah 5 feet away from an Ogre. I have normal sight; I can see him right?!

You roll your perception check vs. his stealth. All modifiers included. HIPS isn't a god move, it just allows you the ability to sneak. Dunno why that's an issue for so many people. This Dungeons & Dragons, not commoners and big rats. You can do things that break all normal logic and feasibly real capabilities.


Cartigan wrote:
Given how many ridiculous topics there are about the Shadowdancer HiPS, I am surprised there isn't at least one a day about the Ranger. He can hide anywhere any time in a favored environment! I mean, right in the middle of the day in a savannah 5 feet away from an Ogre. I have normal sight; I can see him right?!

The only reason I bring up Shadowdancer is because I don't play rangers I play rogues. Has anyone noticed that ranger HIPS is Extraordinary and the shadowdancers HIPS is Supernatural. I thought that was kinda interesting.

As Thorn said it's still versus the ogres perception roll and at 17th level ranger would likely be fighting something of lvl 17 equivalent which would have a high perceptions roll. What if its an ogre mage? True sight? Ranger gains no benefits from stealthing. I bet you are taking the base monster class ogre what CR 2 and comparing it to something a level 17 almost god ranger has. Yes the Ogre will face swift death and probably never even know the ranger was there. Hell even a fighter would have a very good chance of sneaking up on the ogre at that level.


Trista1986 wrote:


As Thorn said it's still versus the ogres perception roll and at 17th level ranger would likely be fighting something of lvl 17 equivalent which would have a high perceptions roll. What if its an ogre mage?

:facepalm:

It doesn't matter what it is against. It doesn't matter what a creature's Perception roll is.

The fact is the Ranger is standing in the middle of a Savannah 5 feet away from A CREATURE at high noon and the DC to Spot him is higher than 0.

Why are there not thousands of threads on that instead of one about the Shadowdancer every two weeks.


Cartigan wrote:
Trista1986 wrote:


As Thorn said it's still versus the ogres perception roll and at 17th level ranger would likely be fighting something of lvl 17 equivalent which would have a high perceptions roll. What if its an ogre mage?

:facepalm:

It doesn't matter what it is against. It doesn't matter what a creature's Perception roll is.

The fact is the Ranger is standing in the middle of a Savannah 5 feet away from A CREATURE at high noon and the DC to Spot him is higher than 0.

Why are there not thousands of threads on that instead of one about the Shadowdancer every two weeks.

As long as that is his favored terrain then yes. It is not explained how he does it. Perhaps the Ogre merely saw a mirage and the ranger trained in how the savannah affects people exploited it.

Oh and it does matter what the perception roll is. If he doesn't have one he will fail and if he has a good one he might succeed.

Since you say that this is impossible lets look at a monk.

level 20 move speed is +60 base 30 so 90 altogether.

Thats 180 if double moving. 180 feet in 6 seconds is 30 feet per second.

Now the fastest olympic runner ran the mile in 3:43 which is 223 seconds. 30 times 223 is 6690 feet which is about 1.26 miles. If the Monk has a ridiculously high con score he could "run" the whole time and make it 2 times as far. Now if you have a problem with HIPS for a ranger then you most assuradely must have a problem with that.

I would still allow it because it is an Extraordinary ability and these are supposed to be heroes.


I don't think you are remotely understanding what I am getting at.


A lot of this debate depends on whether you think the reference to shadowdancers hiding in their own shadows is useful to understanding how HiPS works or is a throw-away bit of fluff. If it matters, then yes - low-light vision and darkvision can affect whether or not HiPS works when those vision abilities apply. If you think it's a bit of throw away fluff, then no, neither matters.


Not only is that fluff, it's fluff made up by players. The Shadowdancer hides. In plain sight. While being observed. End of rules debate.

Liberty's Edge

Cartigan wrote:
I don't think you are remotely understanding what I am getting at.

...Allow me, stewardess! I Speak Jive!

Trista, Cartigan is saying that he doesn't understand why there are less forum threads started about the Ranger being able to hide in broad daylight in the middle of a wide open area with no cover than there are about a Shadowdancer being able to hide while being a reasonable distance from shadow in what is likely to be a less-than amply illuminated area.

You would think (right?) that the ranger situation would cause more confusion than the Shadowdancer situation. But, using forum thread frequency as a guide, you'd be wrong.

I agree, Cartigan - 100%.


Cartigan wrote:
Not only is that fluff, it's fluff made up by players. The Shadowdancer hides. In plain sight. While being observed. End of rules debate.

Only if they are near an area of dim light. HIPS for a rogue is a Supernatural ability which means magic is at work here. When you throw in magic most logic and science goes out the window.


Cartigan wrote:
Not only is that fluff, it's fluff made up by players. The Shadowdancer hides. In plain sight. While being observed. End of rules debate.

If, by "fluff made up by players" you mean the players who actually wrote the rules, then yes. It's right there on page 392 of the Core rules.

The question remains - is that an important bit of text to use in understanding how the power works. Is the shadowdancer hiding in a remote shadow or do the shadows allow the character to make a stealth check without us contemplating that they are effectively in a shadow? Differing interpretations of that lead to different conclusions.


Jeremiziah wrote:
Cartigan wrote:
I don't think you are remotely understanding what I am getting at.

...Allow me, stewardess! I Speak Jive!

RotFL. I still wish that the DVD had a 'Jive' subtitle option!

Cartigan wrote:
Not only is that fluff, it's fluff made up by players. The Shadowdancer hides. In plain sight. While being observed. End of rules debate.

If he actually were hiding in the low-light of a shadow, then a normal visioned opponent even when making the perception check would suffer a miss chance.

They do not, thus the shadowdancer is not gaining concealment from the low-light shadows near it, rather he is using the proximity of shadows to power a supernatural ability.

Meanwhile superior vision like low-light and darkvision do not remove dim light like a light spell would (i.e. headlights) but rather they can negate the concealment granted by it to those within.

So darkvision and low-light have no effect on Hide in Plain Sight, they just remove something unrelated (concealment).

-James


The reason why shadowdancer is brought up is because HIPS for it says in an area of dim light. We are trying to determine whether darkvision can ever be an area of dim light and I think for the most part people have said it doesn't matter what kind of vision it matters what the light level is.

Rangers HIPS simply says when they are being observed and in their favored terrain. Perhaps a gust of wind masks the ranger or something else similar who knows but there is nothing specified like in the shadowdancer hence the confusion with SD. Could also be that not alot of people play as rangers on the boards and thus don't care about their abilities.


Bill Dunn wrote:
Cartigan wrote:
Not only is that fluff, it's fluff made up by players. The Shadowdancer hides. In plain sight. While being observed. End of rules debate.
If, by "fluff made up by players" you mean the players who actually wrote the rules, then yes. It's right there on page 392 of the Core rules.

Not in the SRD, don't care.

Quote:
The question remains - is that an important bit of text to use in understanding how the power works.

Rules are things written down. Dim light is a concrete condition. Where and how it exists is a concrete condition. A shadowdancer can perform Stealth while being observed within a concrete distance of said concrete condition. Fluff is irrelevant. That is what happens. That is how it works. Nothing written could possibly interfere with any of that so fluff is irrelevant.

Lantern Lodge

Cartigan wrote:
Trista1986 wrote:


As Thorn said it's still versus the ogres perception roll and at 17th level ranger would likely be fighting something of lvl 17 equivalent which would have a high perceptions roll. What if its an ogre mage?

:facepalm:

It doesn't matter what it is against. It doesn't matter what a creature's Perception roll is.

The fact is the Ranger is standing in the middle of a Savannah 5 feet away from A CREATURE at high noon and the DC to Spot him is higher than 0.

Why are there not thousands of threads on that instead of one about the Shadowdancer every two weeks.

I'll take a crack at this one.

I think the reason you don't see many ranger threads is because there's no real easy way to get x-ray vision or some other ability that lets you see through solid objects. The whole shadowdancer HiPS debate comes from the fact that "Well my character can see through darkenss, and if I can see through it, then there's nothing for the shadowdancer to hide behind". Even in a wide open savanna, a ranger could still drop prone in the grass, behind a shrub, or anything else. Again its just people's real world perceptions hoisted onto a game of fantasy.

Of course you can always slap real world equivalents on to screw the entire argument up :) "Darkvision" (ie goggles of night) sounds a hell of a lot like night vision goggles. And I bet if you were standing in a savanna with an army forces ranger in a ghillie suit hiding 5' away from you, you'd fail your spot check as well. :)

Logic seems to rarely apply in fantasy, but hey thats why we play the game.I always liked the phrase "fantasy is where the impossible is probable, and sci-fi is where the improbable is possible".


Jeremiziah wrote:


Trista, Cartigan is saying that he doesn't understand why there are less forum threads started about the Ranger being able to hide in broad daylight in the middle of a wide open area with no cover than there are about a Shadowdancer being able to hide while being a reasonable distance from shadow in what is likely to be a less-than amply illuminated area.

You would think (right?) that the ranger situation would cause more confusion than the Shadowdancer situation. But, using forum thread frequency as a guide, you'd be wrong.

I think there's a perfectly good explanation for this. Before rangers get the ability to hide in plain sight, they get camouflage, the ability to hide in their favored terrain even if there's no cover or concealment. HiPS for rangers allows them to do it that even while observed. It's easy to make the connection that he's blending into his surroundings as an extension of his camouflage ability.

Contrast that with hiding in poor lighting conditions - an ability easily countered by having the right type of vision that extends your ability to see into those conditions. The ability to hide in poor lighting is one of the most easily defeated forms of hiding in D&D - turn on a light or even look in that direction with the ability to see throught he darkness and it's beaten. Hide behind a shrub (or in front of it if you look enough like the shrub) and lighting or other vision abilities really doesn't matter. It's harder to strip away that condition in order to defeat the ability to hide.
Shadowdancers and assassins, relying on poor lighting to hide in plain sight, touch on that territory. Hence, you get many more messageboard questions about it.


Kassegore wrote:


I'll take a crack at this one.

I think the reason you don't see many ranger threads is because there's no real easy way to get x-ray vision or some other ability that lets you see through solid objects.

But I'm standing in a savannah, or a grassy plain if you want to be difficult, in the middle of the day. If the Ranger was treated like the Shadowdancer, there would be infinite threads going "But I'm not blind, he's standing right there! Why do I have to make a Perception check?!"


Cartigan wrote:


Not in the SRD, don't care.

Guess again.

Shadowdancer


Cartigan wrote:
Kassegore wrote:


I'll take a crack at this one.

I think the reason you don't see many ranger threads is because there's no real easy way to get x-ray vision or some other ability that lets you see through solid objects.

But I'm standing in a savannah, or a grassy plain if you want to be difficult, in the middle of the day. If the Ranger was treated like the Shadowdancer, there would be infinite threads going "But I'm not blind, he's standing right there! Why do I have to make a Perception check?!"

Pointless! if you wanna argue About rangers then start a new thread this threa is about shadowdancers HIPS.


Bill Dunn wrote:
Cartigan wrote:


Not in the SRD, don't care.

Guess again.

Shadowdancer

Quote:
A shadowdancer can use the Stealth skill even while being observed. As long as she is within 10 feet of an area of dim light, a shadowdancer can hide herself from view in the open without anything to actually hide behind. She cannot, however, hide in her own shadow.

Where?


Trista1986 wrote:
Cartigan wrote:
Kassegore wrote:


I'll take a crack at this one.

I think the reason you don't see many ranger threads is because there's no real easy way to get x-ray vision or some other ability that lets you see through solid objects.

But I'm standing in a savannah, or a grassy plain if you want to be difficult, in the middle of the day. If the Ranger was treated like the Shadowdancer, there would be infinite threads going "But I'm not blind, he's standing right there! Why do I have to make a Perception check?!"
Pointless! if you wanna argue About rangers then start a new thread this threa is about shadowdancers HIPS.

I don't think Trista speaks Jive. I think we need a different translator.

Lantern Lodge

Cartigan wrote:
Kassegore wrote:


I'll take a crack at this one.

I think the reason you don't see many ranger threads is because there's no real easy way to get x-ray vision or some other ability that lets you see through solid objects.

But I'm standing in a savannah, or a grassy plain if you want to be difficult, in the middle of the day. If the Ranger was treated like the Shadowdancer, there would be infinite threads going "But I'm not blind, he's standing right there! Why do I have to make a Perception check?!"

I agree with you, there should be more ranger threads, but i think its a simple matter of 2 things, player perception and how often they see it in their games.

I think Savannah or desert specialized rangers are probably pretty rare, while shadowdancers are pretty common as a player class.

Its all about the players' perceptions of what the character is hiding behind? If the player say's my ranger is hiding in the savanna grass, most DM's and other player's shrug their shoulders and let it fly because its not that different that normal stealth, and they, as people, can picture it. Think Lion in the grass. When someone says " I hide in plain sight using the shadows as concealment, the half-orc player looks over and says, "Um I see through darkenss, to me there are no shadows".

Yes its two sides of the same coin, but one is easier to grasp to peopl who live in the real world.

RPG Superstar 2008 Top 32

I removed a post. Please don't make things personal.

The Exchange

Camouflage, however unlikely the environment, is a concept SO much easier to swallow than a Shadowdancer using shadow to enact their supernatural hiding ability without the shadow in some way concealing them. You can't blame anyone for thinking the hiding has something to do with the lighting conditions other just being a prerequisite.

James' analogue of "thinking of it has a component of a spell" is the least jarring frame I've heard for this but the controversy would be absent if the ability was better written. The "fluff" and the "crunch" shouldn't be divorced.

Liberty's Edge

RizzotheRat wrote:
Camouflage, however unlikely the environment, is a concept SO much easier to swallow than a Shadowdancer using shadow to enact their supernatural hiding ability without the shadow in some way concealing them. You can't blame anyone for thinking the hiding has something to do with the lighting conditions other just being a prerequisite.

You'd be right, except a Ranger doesn't have to smear dirt all over his face and lie in the grass in a ghille suit in order to receive his HiPS. He can be standing right in front of you and waving his arms, wearing a Megadeath tee-shirt, with nothing to hide in or behind, and no explanation whatsoever as to why you suddenly can't see him. Doesn't matter, you still can't see him (pending a perception check).

Put that way, it's just as difficult to grasp (if not moreso) as 'dancer HiPS.


Jeremiziah wrote:


Put that way, it's just as difficult to grasp (if not moreso) as 'dancer HiPS.

I'd go for moreso.

For the shadowdancer they have a supernatural connection to the plane of shadow. Mere proximity to the stuff gives them unworldly powers.

The ranger in contrast has a mundane extraordinary ability that sounds quite magical.

-James

The Exchange

Jeremiziah wrote:


Put that way, it's just as difficult to grasp (if not moreso) as 'dancer HiPS.

Sure, if you want to play it that way. The concept as least gives to opportunity for verisimilitude. Any self respecting role-player with a high level ranger is going to crack out his giraffe print on a trip to the savannah.


RizzotheRat wrote:
Jeremiziah wrote:


Put that way, it's just as difficult to grasp (if not moreso) as 'dancer HiPS.
Sure, if you want to play it that way. The concept as least gives to opportunity for verisimilitude. Any self respecting role-player with a high level ranger is going to crack out his giraffe print on a trip to the savannah.

No because pathfinder or DnD has never been for roleplaying its purely combat comon! ;)

Liberty's Edge

To the OP:
I'd say 'no', because it makes things too complicated if those two interact at all.

But I might give the low-light vision folks an additional bonus (no more than +2).

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