| Vanykrye |
| 2 people marked this as a favorite. |
The Vagrant Erudite wrote:Just a Mort wrote:But it's not you. It's exactly the same as GMing a NPC. You're simply writing a villain.I really can't play evil characters for any long stretch of time. Mercenary types, drunken sots, sure. But evil...? Kicking kittens and puppies? Torturing others?
It gives me this sick feeling inside. I can't betray or backstab my party members. I can't run to save myself and leave my party behind. Its like hard coded into my programming. Obviously I get very pissed off when that happens to me.
No; I'm on Mort's side here. I deeply identify with my PCs. Trying to play an evil one just sickens me.
It's definitely a different mental state for me when I'm running a PC vs. an NPC. I ran the Graul homestead and took great joy in doing so. If someone told me I could play Mammy Graul for a day I couldn't do it; I'd get psychologically if not physically ill at the thought of it.
When I'm at the table, playing my character, I'm actually thinking what my character thinks. People say I'm an amazing roleplayer. I feel like I'm just channeling my PC.
I can't do that with evil characters.
I'm in between NH and VE on this one...GMing Mammy? Not an issue. Actually playing her as a character for a full day or more? I can do it, but I'll feel very, very unclean doing so. Like I'm somehow violating myself to allow that mindset to come through for that long of a time.
BUT! Let's also point this one out: Mammy Graul is vile. Absolutely disgusting. I'm in the middle of converting/rewriting the Graul Family Estate right now (Aiymi is still in Book 1 right now, but hey, doing the major rewrites early makes little tweaks easier later). That's Dahmer-level ugliness on paper. If you instead take a character that's still evil, but less out-and-out disgustingly vile, such as a LE Asmodean summoner, then I could play that without a lot of internal struggle. Some, but I wouldn't feel like puking at the end of the game day.
| gran rey de los mono |
I can, and have, played Evil characters before, but I don't enjoy them. Not really because they're EVIL, the campaign was mainly an excuse to fight against things you don't normally fight (Good Outsiders and the like), but because I found it hard to understand why we were teaming up. As a Good or even Neutral character I can usually justify why I've teamed up with these other folks, but as an Evil character I found it hard to not just say "F%&$ you guys, I'm gonna stand over here and watch while the Angel kicks your asses!".
| gran rey de los mono |
Just a Mort wrote:This is why I can't play Cards Against Humanity.I really can't play evil characters for any long stretch of time. Mercenary types, drunken sots, sure. But evil...? Kicking kittens and puppies? Torturing others?
It gives me this sick feeling inside.
I can't play Cards Against Humanity because it seems to be less about being clever and more about being as crude and offensive as possible. Not my idea of fun.
| gran rey de los mono |
As an aside, and because it just came up, I hate the term "Pet Friendly" when it comes to hotels. Saying no makes it sound like we hate your dog/cat/whatever. Maybe I would hate your pet, but maybe I wouldn't. And my personal feelings don't matter. The owners decided that we won't allow pets, and so we don't. Being friendly doesn't enter in to it.
| Freehold DM |
Just a Mort wrote:This is why I can't play Cards Against Humanity.I really can't play evil characters for any long stretch of time. Mercenary types, drunken sots, sure. But evil...? Kicking kittens and puppies? Torturing others?
It gives me this sick feeling inside.
I have no problem with evil characters or cards against humanity. Just dont screw over fellow players.
Woran
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| 1 person marked this as a favorite. |
lisamarlene wrote:I have no problem with evil characters or cards against humanity. Just dont screw over fellow players.Just a Mort wrote:This is why I can't play Cards Against Humanity.I really can't play evil characters for any long stretch of time. Mercenary types, drunken sots, sure. But evil...? Kicking kittens and puppies? Torturing others?
It gives me this sick feeling inside.
I like playing cards against humanity. Its an easy time filler. And most of our games we try to find the best combo that works with the sense of humur the current card tsar has.
I also have no problem with evil character. But I like functional evil. Reach your goal no matter the consequences. Work with others to reach that goal.
Stabby McBackstabby is not my kind of play.
Just a Mort
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As an aside, and because it just came up, I hate the term "Pet Friendly" when it comes to hotels. Saying no makes it sound like we hate your dog/cat/whatever. Maybe I would hate your pet, but maybe I wouldn't. And my personal feelings don't matter. The owners decided that we won't allow pets, and so we don't. Being friendly doesn't enter in to it.
Does that mean I can't step into your hotel?
| Vanykrye |
| 3 people marked this as a favorite. |
I'm getting old.
There was a time when falling on ice wouldn't be a thing that happened to me. Just wasn't possible.
I used to play football in high school. I have a black belt. I'm used to hitting the ground with minimal fuss and getting back up without an issue.
Last night I fell on the ice taking the garbage and recycling out to the street. Today I feel like I was hit by a truck.
I'm getting old.
| NobodysHome |
lisamarlene wrote:I can't play Cards Against Humanity because it seems to be less about being clever and more about being as crude and offensive as possible. Not my idea of fun.Just a Mort wrote:This is why I can't play Cards Against Humanity.I really can't play evil characters for any long stretch of time. Mercenary types, drunken sots, sure. But evil...? Kicking kittens and puppies? Torturing others?
It gives me this sick feeling inside.
Even the kids don't play Cards Against Humanity any more because of its focus on crudeness over humor. They play that "finish the cartoon" one instead... blanking on the name right now.
| NobodysHome |
And re: evil characters, that was the big wall-in-the-street for us: I tried to run Council of Thieves for an evil group, because the kids really wanted to try being evil for a change, and they immediately found that their characters had no motivation whatsoever to help.
A lot of the APs have a heavy reliance on the PCs being willing to "do the right thing". If you don't have a single good-aligned character in the group, the, "What's in it for me?" takes over and many times it's extremely hard to get a group to do something without a concrete reward, and suddenly you're worrying about exceeding WBL.
I could do a homebrew evil campaign, but the APs with evil PCs are hard.
| captain yesterday |
| 1 person marked this as a favorite. |
gran rey de los mono wrote:Even the kids don't play Cards Against Humanity any more because of its focus on crudeness over humor. They play that "finish the cartoon" one instead... blanking on the name right now.lisamarlene wrote:I can't play Cards Against Humanity because it seems to be less about being clever and more about being as crude and offensive as possible. Not my idea of fun.Just a Mort wrote:This is why I can't play Cards Against Humanity.I really can't play evil characters for any long stretch of time. Mercenary types, drunken sots, sure. But evil...? Kicking kittens and puppies? Torturing others?
It gives me this sick feeling inside.
We have that one! I'm also blanking on the name.
Crookshanks has Exploding Kittens and Unstable Unicorns, both good games.
| captain yesterday |
And re: evil characters, that was the big wall-in-the-street for us: I tried to run Council of Thieves for an evil group, because the kids really wanted to try being evil for a change, and they immediately found that their characters had no motivation whatsoever to help.
A lot of the APs have a heavy reliance on the PCs being willing to "do the right thing". If you don't have a single good-aligned character in the group, the, "What's in it for me?" takes over and many times it's extremely hard to get a group to do something without a concrete reward, and suddenly you're worrying about exceeding WBL.
I could do a homebrew evil campaign, but the APs with evil PCs are hard.
Hell's Vengeance.
| Tequila Sunrise |
So remember how Kill Bill starts, with Uma Therman in a coma being raped? Well that happened.
Not how I want my adopted state to appear in national news.
| NobodysHome |
| 1 person marked this as a favorite. |
So remember how Kill Bill starts, with Uma Therman in a coma being raped? Well that happened.
Not how I want my adopted state to appear in national news.
I was going to avoid that story because of third-rail political overtones, but I am eternally amused/depressed by quotes from neighbors:
"He's a good family man! He has a wife and kids! He couldn't possibly have done it!"
"Er, you *do* know how paternity tests work, right?"
| captain yesterday |
captain yesterday wrote:We're expecting another several inches of snow Sunday night, I might hit over time for the pay period by Monday night.I hate you.
You can have it!
I used to say there wasn't anything i'd do for a million dollars, and while that's still true, there is a LOT of things i'd do for spring RIGHT NOW.
| Freehold DM |
| 5 people marked this as a favorite. |
Tequila Sunrise wrote:So remember how Kill Bill starts, with Uma Therman in a coma being raped? Well that happened.
Not how I want my adopted state to appear in national news.
I was going to avoid that story because of third-rail political overtones, but I am eternally amused/depressed by quotes from neighbors:
"He's a good family man! He has a wife and kids! He couldn't possibly have done it!"
"Er, you *do* know how paternity tests work, right?"
people in serious mental distress require the best of care. This man deserves years upon years of prison.
| The Vagrant Erudite |
Holy s!$~ Pocket Mortys is addictive.
If you don't know, it's a Rick and Morty ripoff of Pokemon. It's practically the same game. Collect variant Mortys from other dimensions and battle them against each other. It's also free. (They make money by selling premium collections and such to those too lazy to grind.)
Best part? Rick's occasional drunken ramblings.
Worst part? The random levels tend to blend together and don't vary much.