
Fractured DM |

Just wondering, the text of the Ring of Regeneration seems to indicate that the ring only functions while the character is alive, so does this mean if they drop below negative their CON score they're dead?
I recall in 1st edition it could bring you back to live unless the damage that killed you was acid or fire, is this still the case?
Thanks in advance
FDM

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Here's another similar question.
If you have on a Belt of Giant Strength + 2 and fight some baddie undead that do Strength damage, can they do so much Strength damage to turn you while wearing the belt?
Presumably, your STR could not go below 0 and the belt would always grant you a +2.
Similar situation came up recently in a PFS game. My Pally was drained of CON by an infestation, but before reaching zero, the cleric hit me with a Bear's Endurance. The GM ruled the the bonus CON could not be drained during the duration of the spell. I dropped to zero CON, but was kept alive until the infestation could be nullified and they could hit me with some lesser resto. I have no idea if that is RAW, but I'm glad he ruled it that way :-)

Oliver McShade |

Here's another similar question.
If you have on a Belt of Giant Strength + 2 and fight some baddie undead that do Strength damage, can they do so much Strength damage to turn you while wearing the belt?
Presumably, your STR could not go below 0 and the belt would always grant you a +2.
If you have been wearing the belt for 24 hour or more. It counts as your strength score.
If you have not been wearing the belt for 24 hour or more. Then it is just a spell effect.
.....
A better question i always had was, how do you use the rest room or change your pants, without taking the belt off :)

GravesScion |

A better question i always had was, how do you use the rest room or change your pants, without taking the belt off :)
This has been a question that I and many of the people I have played with have wondered. Who would want to wear belts and headbands (plus gloves, amulets, capes, etc in 3.x) all the time?
One of my former Dungeon Master allowed players to craft stat boosting items as piercings, tattoos, or other things that wouldn't need to be removed often.

Drejk |

Actually by RAW anything that improves ability score would only increase amount of ability damage you can withstand.
If the amount of ability damage you have taken equals or exceeds your ability score, you immediately fall unconscious until the damage is less than your ability score.
Fighter with Strength of 18 and belt +4 has effectively Strenth of 22 so he'll fall unconscious (or die and become shadow if shadow inflicted final damage) after suffering at least 22 points of Strength damage.
Note that actually it does not matter if the bonus to ability score is permanent (24 hours+) or permanent. Both increases ability score and thus amount of ability damage that can be suffered, difference lies in that permanent bonus grants additional effects (bonus spells, bonus daily uses of Channel Energy, bonus skill points, etc).

Raging Hobbit |

I don't think that item/effect would be ever drained. Instead character is effectively at negative ability score but does not feel it as long as bonus keeps him at 1+. Once the drain is greater than score+bonus or the bonus is gone... Ouch.
I guess the question is, can your ability scores go into the negative? If so, are there any modifiers? Undead do not have negative Con scores.
Could you then take the belt off and put it back on before fighting the shadows so the bonus is not counted as permanent?

Aelryinth RPG Superstar 2012 Top 16 |

Untrue. It does not give you Regeneration (ex), which turns normal dmg into nonlethal damage. It just allows you to heal them both, and to regenerate limbs. If you actually got Regeneration, it would say so.
Note that it is a HUGE upgrade from 3.5, because the healing is now per round. 360 hp/hr of healing, baby!
==Aelryinth

Aelryinth RPG Superstar 2012 Top 16 |

Drejk wrote:I don't think that item/effect would be ever drained. Instead character is effectively at negative ability score but does not feel it as long as bonus keeps him at 1+. Once the drain is greater than score+bonus or the bonus is gone... Ouch.I guess the question is, can your ability scores go into the negative? If so, are there any modifiers? Undead do not have negative Con scores.
Could you then take the belt off and put it back on before fighting the shadows so the bonus is not counted as permanent?
You can't drain an ability score below 0. Taking it off and putting it back on means you've still taken 22 pts of Str drain and are at 0. I'd personally note that you've got 18 drain to your Str, and another +4 related to the attunement with your belt...and the enhancement bonuses get restored last. So trying to play games by taking it on and off, or swapping with someone else, aren't going to work.
Really, just think it through, and don't try to game the system. Taking it off doesn't eliminate the Str dmg you took, allowing you to put it back on for an instant bonus. Explain why it wouldn't work, and go on.
==Aelryinth

Abraham spalding |

Untrue. It does not give you Regeneration (ex), which turns normal dmg into nonlethal damage. It just allows you to heal them both, and to regenerate limbs. If you actually got Regeneration, it would say so.
Note that it is a HUGE upgrade from 3.5, because the healing is now per round. 360 hp/hr of healing, baby!
==Aelryinth
hm... you are correct -- it does regrow stuff for what that matters.
I was thrown off by the Ioun stone whichsays you regenerate 1 per in 10 minutes -- inferring regeneration.

Oliver McShade |

I think they left the ring description vague enough were the DM can interpret it any way they want for there home-brew game. So ask your DM.
With the addition of the rules, your not dead till you fall below negative your con score. Some DM, might rule that when that happens, your dead, and can not regenerate.
.............
In past editions, the ring keep you from dieing, even if you lost all your hp, and you would heal back up.
Unless the ring was removed, your body was completely destroyed (disintegrate spell), or you were total eaten (slimes, oozes, etc).
.............

Drejk |

You can't drain an ability score below 0. Taking it off and putting it back on means you've still taken 22 pts of Str drain and are at 0. I'd personally note that you've got 18 drain to your Str, and another +4 related to the attunement with your belt...and the enhancement bonuses get restored last. So trying to play games by taking it on and off, or swapping with someone else, aren't going to work.
Also improtant difference between Pathfinder and 3.5. Ability damage can exceed ability score (unless there were some clarification/errata/FAQ note). Ability drain probably not but it would require lots of fine-print reading to be completly sure.