| Realmwalker |
I sat down and worked on this a few nights ago tell me what you think
Half-Nymph
Half-Nymphs Racial Traits
-2 Strength,+2 Dexterity, +2 Charisma: Half-Nymphs are beautiful and graceful but weak.
Subtype: Humanoid
Medium: Half-Nymphs are medium creatures and do not gain any bonuses or penalties due to their size.
Normal Speed: Half-Nymphs have normal speed for their size and have a base speed of 30 feet.
Low-Light Vision: Half-Nymphs can see twice as far as humans in conditions of dim light.
Dazzlling Beauty (sp): Half-Nymphs may may dazzle a single target as a gaze attack (-1 to all attack rolls for the next round. Usable 3 times per day)
Inspiration (sp): Touch inspires a target for Charisma modifier in rounds adding +1 to all performance skill checks.
Stunning Grace (sp): may use the Daze spell 3 times per day as a Spell-Like ability.
Languages: Half-Nymphs speak Common and Sylvan.
Half-Nymphs with high intelligence scores may choose from the following: Aquan, Celestial, Elf, Gnome, Gnoll, Goblin,Kobold, and Orc.
| Kierato |
Kierato wrote:The fey sub-type will make it a +1 ecl race, change it too human and it should be good. Have you seen Voodoomikes race builder?No I generally work off what feels right and how it works in game.
How does the Fey Type make it +1 ecl, I though Pathfinder did not use that.
You are immune to the spells that specifically target humanoids(charm, dominate, hold, etc). They do use it, they just don't call it that.
| Realmwalker |
Realmwalker wrote:You are immune to the spells that specifically target humanoids(charm, dominate, hold, etc). They do use it, they just don't call it that.Kierato wrote:The fey sub-type will make it a +1 ecl race, change it too human and it should be good. Have you seen Voodoomikes race builder?No I generally work off what feels right and how it works in game.
How does the Fey Type make it +1 ecl, I though Pathfinder did not use that.
Ah now I understand.
| NorthernOkie |
Here's a Re-work that we've used with very successful Balance. Most of it is patterned after the "Power Levels" of the Gnome's Racial Traits, although the Stat bumps and Spell-like Abilities still cause the Half-Nymph to have the +1CR.
(Sometimes, you have a QUALITY player with a great idea and you just want to find a way to reward her....)
HALF-NYMPH (HouseRule)
• +3 to any TWO of the following abilities: Dexterity, Constitution, and Charisma
OR
• +2 to any FOUR of the following abilities: Intelligence, Wisdom, Charisma, Dexterity, and Constitution
The grace, health, intelligence, wisdom, and/or personal charm of a Half-Nymphs is enriched by their strong Fey Bloodline but the diversity of Human Blood varies it across different half-Nymph individuals.
• Low-Light Vision: Half-Nymphs can see twice as far as humans in conditions of dim light
• Nymph Magic: Half-Nymphs add +1 to the DC of any saving throws against Enchantment spells that they cast.
• Half-Nymps with a Charisma of 13 or higher also gain the following spell-like abilities:
1/day—charm animal, endure elements, entangle, obscuring mist, produce flame
The caster level for these effects is equal to the Half-Nymph's level. The DC for these spells is equal to 10 + the spell's level + the Half-Nymph’s Charisma modifier.
• Half-Nymphs with a Charisma of 16 or higher also gain ONE of the following spell-like abilities 1/day - barkskin, flame blade, resist energy, or tree shape
The caster level for these effects is equal to the Half-Nymph's level. The DC for these spells is equal to 10 + the spell's level + the Half-Nymph’s Charisma modifier.
• Charm Resistance: Half-Nymphs get a +2 racial saving throw bonus against Enchantment spells or spell-like effects.
• Influential Charm: Half-Nymphs receive a +2 racial bonus on Diplomacy skill checks.
• Languages: Half-Nymphs begin play speaking Common if they were raised by their Human parentage OR with Common and Sylvan if raised by their Nymph parent. Half-Nymphs with high Intelligence scores can choose from the following: Sylvan, Aquan, Elvish, Gnomish, Halfling, Giant, or Draconic.