Male Shifter Shifter/Ranger(shapeshifter)2
Reacting quickly to the sudden intrusion, the half-orc fires off an arrow.
1d20 + 7 ⇒ (5) + 7 = 12 ranged attack
1d8 + 2 ⇒ (4) + 2 = 6 ranged damage
1d20 + 3 ⇒ (20) + 3 = 23 initiative
If the target is within 30ft, it's a 13 on attack and 7 on damage due to Point-Blank Shot
Ormak you see before you a creature resembling a young deer but with a mouth full of teeth and claws on its feet. Your arrows strikes its flanks and though you see some blood it does not stop its rush towards you.
in a voice like a young child Food, momma says don't play with food
It bites at you, viscus green foam dripping from its opened maw.
1d20 + 4 ⇒ (18) + 4 = 22
It seems to have hit
1d6 + 2 ⇒ (2) + 2 = 4 in damage then, you need a constitution check vs DC 14 poison
Ormak since the surprise round is over you may act again then it goes to Tessara.
Female Elf Wood Mystery Oracle 11 | AC (25)21/15/18 | HP 83/83 |Init+3,Perc+2 | Low light vision | F+9,R+8,W+9 | +2 v enchantment spells and effects | +5 v charm & compulsions | Immune to Sleep | CMD 23
skill checks to try and identify the creature...
Know. Arcana 1d20 + 10 ⇒ (16) + 10 = 26
Know. History 1d20 + 8 ⇒ (13) + 8 = 21
Know. Nature 1d20 + 9 ⇒ (14) + 9 = 23
Know. Planes 1d20 + 8 ⇒ (11) + 8 = 19
Male Shifter Shifter/Ranger(shapeshifter)2
DM Jester wrote: It seems to have hit
1d6+2 in damage then, you need a constitution check vs DC 14 poison
Con check, or Fort save?
Ormak Kron wrote: DM Jester wrote: It seems to have hit
1d6+2 in damage then, you need a constitution check vs DC 14 poison Con check, or Fort save? Sorry Fort save. What I get for posting during my lunch hour
Tessara Omelian wrote: skill checks to try and identify the creature...
Know. Arcana 1d20 + 10
Know. History 1d20 + 8
Know. Nature 1d20 + 9
Know. Planes 1d20 + 8
Well you are too far away at this time to see it. You do hear the sounds of conflict in the distance, over 100 ft away.
Female Elf Wood Mystery Oracle 11 | AC (25)21/15/18 | HP 83/83 |Init+3,Perc+2 | Low light vision | F+9,R+8,W+9 | +2 v enchantment spells and effects | +5 v charm & compulsions | Immune to Sleep | CMD 23
Tess moves towards the sounds of the skirmish. Double move.
Thoian runs to the skirmish, not wanting to lose a member of this new found group. Run speed is 200 ft, double move is 80 ft. Which ever will get me there this round I'll do. With the idea of charging the creature as soon as possible.
Male Shifter Shifter/Ranger(shapeshifter)2
1d20 + 4 ⇒ (12) + 4 = 16 Fort Save
1d20 + 7 ⇒ (1) + 7 = 8 Knowledge(Nature) check to see what sort of creature this is
I will move close enough to my Eidolon and cast Mage Armor on him.
Then command him to attack.
Belneiros Veloren wrote: I will move close enough to my Eidolon and cast Mage Armor on him.
Then command him to attack.
He is 60 ft away. You can reach him but not cast yet this round.
Ormak you can not tell what the critter is.
"Play with food, play, play is fun
It moves 10 feet back and haunches down as if to pounce the moment you close.
The moonlight plays off of it's brown coat.
Male Shifter Shifter/Ranger(shapeshifter)2
Dropping his bow and unsheathing his sword, Ormak holds the blade a bit menacingly towards whatever this creature might be. "I'd rather not kill you if I don't have to. I came here to check on the little one, for I thought it was wounded"
Free action to drop the bow and a move action to draw my sword, still have a standard left
Tessara it is your turn you can make it to Ormak and engage this round if you wish.
Belneiros Veloren wrote: I will move close enough to my Eidolon and cast Mage Armor on him.
Then command him to attack.
Are you wishing to use two rounds to do this?
Female Elf Wood Mystery Oracle 11 | AC (25)21/15/18 | HP 83/83 |Init+3,Perc+2 | Low light vision | F+9,R+8,W+9 | +2 v enchantment spells and effects | +5 v charm & compulsions | Immune to Sleep | CMD 23
My bad. Missed Thursday's post somehow. I still would like to try and identify the creature using my previous rolls. If it is capable of being affected by mind affecting spells...
Tess moves to the scene of the fight. She targets the enemy, and uses one of her strange powers to give it a sense of unnerving.
Evil Eye--Target within 30' takes -2 penalty to attack rolls for 7 rounds. A Will DC 16 save reduces this to one round. This is a mind affecting effect.
Sorry, I was hoping to be close enough if not it will be 2 rounds
Tessara Omelian wrote: My bad. Missed Thursday's post somehow. I still would like to try and identify the creature using my previous rolls. If it is capable of being affected by mind affecting spells...
Tess moves to the scene of the fight. She targets the enemy, and uses one of her strange powers to give it a sense of unnerving.
Evil Eye--Target within 30' takes -2 penalty to attack rolls for 7 rounds. A Will DC 16 save reduces this to one round. This is a mind affecting effect.
It looks up at you with a glazed look in his eyes.
Thoian charges the creature, swinging his mighty greatsword down onto the creatures shoulder.
Greatsword: 1d20 + 8 + 2 ⇒ (13) + 8 + 2 = 23
Damage: 2d6 + 7 ⇒ (4, 1) + 7 = 12
Thoian runs past Ormak and Tessara his blade flashes out scoring a deep wound upon the creature. It lashes out at the same time.
Thoian:
Attack 1d20 + 2 ⇒ (15) + 2 = 17
Damage 1d6 ⇒ 6in damage then, you need a constitution check vs DC 12 poison
Belnerios it is now your turn. Do you wish for your Eidolon to attack the target everyone is is with or the one closer to it?
Cast Mage Armor on Searos and closes in on to the other creature everyone is ignoring for the moment.
Searos charges in to help the others
Charge 1d20 + 6 ⇒ (11) + 6 = 17
Damage 1d6 + 1 ⇒ (3) + 1 = 4
Thoian grimaces in pain as the creature lashes back at him.
Fortitude: 1d20 + 4 ⇒ (9) + 4 = 13
Ormak it is your turn again. The creature is hemmed in with thick branches and trees to either side of it and both Thoian and the creature Searos stand between you and it.
OK so to keep things going, for anyone still playing
Ormak Moves forward holding his blade aloft stating once again, "I'd rather not kill you if I don't have to."
The Creature keeps it's eye on Tessara as if it can not look away.
Tessara it is your turn
Female Elf Wood Mystery Oracle 11 | AC (25)21/15/18 | HP 83/83 |Init+3,Perc+2 | Low light vision | F+9,R+8,W+9 | +2 v enchantment spells and effects | +5 v charm & compulsions | Immune to Sleep | CMD 23
With the creature focusing on her, Tessara attempted to lull it into a peaceful sleep.
Use Slumber hex. Will DC 17 save.
1d20 + 6 ⇒ (5) + 6 = 11
"Momm.... Snorrrr"
A loud crash as the bushes and trees move apart, a much larger creature then the first bursts upon the scene. Her eyes glow with an almost malevolent hatred, foam dripping from her jaws. She lashes out at the nearest foe striking at Searos with vengeance and furry.
If I get an AoO
Bite 1d20 + 4 ⇒ (17) + 4 = 21
1d6 + 1 ⇒ (4) + 1 = 5
Searos lashes out and green ichor splashes upon the ground.
This second larger creature plants its legs to allow it a deeper bite and attacks.
Bite 1d20 + 7 ⇒ (17) + 7 = 24
damage1d8 + 2 ⇒ (7) + 2 = 9
if it does damage you need to make a fort save vs poison DC18
Thoian and Belneiros you are both up
Thoian sees the beast lash out at Searos. Anger begins to build up from within Thoian. He lets out a primal yell and swings full at the creature before him.
Attacking the new creature. Don't want to wake the baby.
Greatsword: 1d20 + 10 ⇒ (12) + 10 = 22
Damage: 2d6 + 10 ⇒ (6, 4) + 10 = 20
Searos Fortitude Save
1d20 + 4 ⇒ (11) + 4 = 15
Cast defensively Rejuvenate on Searos
1d10 + 3 ⇒ (7) + 3 = 10
Again Ichor flows fast and freely from this large beast, it lashes out in pain as it searches across the group.
Sorry for the delay folks
Ormak and Tessara you are up.
Female Elf Wood Mystery Oracle 11 | AC (25)21/15/18 | HP 83/83 |Init+3,Perc+2 | Low light vision | F+9,R+8,W+9 | +2 v enchantment spells and effects | +5 v charm & compulsions | Immune to Sleep | CMD 23
Tessara moves to jinx teh still standing creature with one of her nasty tricks.
Use Evil Eye--Target within 30' takes -2 penalty on attack rolls for 7 rounds. A Will DC 16 save reduces this to one round.
Tessara Omelian wrote: Tessara moves to jinx teh still standing creature with one of her nasty tricks.
Use Evil Eye--Target within 30' takes -2 penalty on attack rolls for 7 rounds. A Will DC 16 save reduces this to one round.
Will 1d20 + 5 ⇒ (1) + 5 = 6
Male Shifter Shifter/Ranger(shapeshifter)2
Ormak decides to hold his action, trying to determine if these beasts are children of nature or if they are foul corruptions that need to be put down.
The larger creature bounds past and to the smaller one leaving a vile mucus upon the ground. The stench of death flows freely from her, even the plants seem to shrink from her presence.
Everyone who wishes to may now make an attack of opportunity
Thoian kicks out at the creature as it bounds past him.
AoO
Improved Unarmed: 1d20 + 11 ⇒ (9) + 11 = 20
IU Damage: 1d6 + 10 ⇒ (1) + 10 = 11
Thoian Urthadar wrote: Thoian kicks out at the creature as it bounds past him.
AoO
Improved Unarmed: 1d20+11
IU Damage: 1d6+10
Your foot strikes it's side and foulness covers your boot. You have never smelt anything so awful before.
Male Shifter Shifter/Ranger(shapeshifter)2
Seeing that this no creature of nature, Ormak lashes out with his sword, hoping to put this foul being down.1d20 + 6 ⇒ (12) + 6 = 18 attack. 1d6 + 2 ⇒ (6) + 2 = 8 damage.
Ormak Kron wrote: Seeing that this no creature of nature, Ormak lashes out with his sword, hoping to put this foul being down.1d20+6 attack. 1d6+2 damage. Ormak's sword hits with a resounding smack upon the creature its foreleg all but bare to the bone.
Waiting for the last two AoO.
Female Elf Wood Mystery Oracle 11 | AC (25)21/15/18 | HP 83/83 |Init+3,Perc+2 | Low light vision | F+9,R+8,W+9 | +2 v enchantment spells and effects | +5 v charm & compulsions | Immune to Sleep | CMD 23
Tess doesn't have a weapon in hand, so she is not taking an AoO.
That leaves Belneiros and friend :D
I love the concept of the Scarred Lands, and thought that this would be very enjoyable. However.
I'm sorry but I'm going to have to back out of this PbP. It's obviously dead in the water and I'm not going to waste my time trying to find it everyday and see if anyone has posted anything.
I am in two other PbP's that both started after this one. One is well over 1,000 posts and the other is close to 1,000. It saddens me to see this happen. I now understand the frustration some people show in the open Gaming forum about PbP's that die off in just a few posts.
Goodbye. Happy Gaming.
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