Half-Orc Stalwart Defender Build


Advice


This is a character I'm about to start using this Sunday and could use some community opinions. This concept is a Half-Orc Shielded-Fighter/Stalwart Defender.

He specifically uses a Heavy-Shield to attack and a Tower Shield for defense. I understand shields do not stack, so the heavy is strictly a weapon. With my choice of feats, he should get extra attacks of opportunities. This in turn allows him to burn those attacks to defend allies or prevent enemy movement.

I am pretty set on the classes. He will be my first tank and I would appreciate any build advice.

//**************************************************************//
Attributes

STR 15
DEX 15
CON 14
INT 13
WIS 10
CHA 08

//**************************************************************//
Feats (10base/5class)

Endurance
Dodge
Toughness

*Shield Focus
*Greater Shield Focus

*Improved Shield Bash
*(Two-Weapon Fighting
*Shield Slam
*Shield Master

*Combat Reflexes
*Stand Still
*Bodyguard
*In Harm's Way

//**************************************************************//
Defense Stance Powers

Bulwark
Intercept
Smash
Increased DR
Unexpected Strike

//**************************************************************//
Traits

Indomitable Faith (+1 Will)
Deft Dodger (+1 Ref)

//**************************************************************//
Gear

Shield, Heavy Steel (1D6x2)
+Armor Spikes
Tower Shield (+4 AC)
Scale Mail (+5 AC)


I've been looking to make a stalwart defender too. Can anyone just give some basic advice?

Shadow Lodge

I played a stalwart defender when it was still new. Here are a few pieces of advice.

As a stalwart defender you don't need a shield, you need a reach weapon. If you want a shield anyways I recommend taking levels in the Phalanx Fighter. If you don't, go two handed fighter.

Here is the thing. You will have an awesome AC. It will be so good that no one will want to try to bother unless you are laying their allies out.

You mobility will also be terrible so when you can't stack up enemies on a choke point you will want to be able to reach them and keep them from going around.

A reach weapon and spiked armor are the best ways to do this. This will also help you with you ally defense feats (because you need to reach them too).

I used a paladin for this when I first played it. Worked very well and was alot of fun.

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