Combat Patrol


Rules Questions


I'm trying to understand combat patrol. It sounds like a fighter can sort of guard an area and as enemies move through the area or cast spells etc he can attack all of them until his movement runs out. Is that for real?


And until his AoO's run out, but yes.

Although movement only ever provokes the 1 AoO, and he is giving up his entire action to do so. Its an interesting feat, and fun, but can be very situational.


Seems great for one fighter vs a horde of low level mosters coming up to attack him.

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Here's a post that I had awhile back on Combat Patrol. It got some good discussion for uses of it. My plan is to have my dwarven Mr. Hyde (melee alchemist) with it. Enlarge + Dwarven Dorn-derger + Feral Mutagen = a large area of threatened squares. His 3/4 BAB should be a little more effective since he should be making more attacks at primary AB instead of iteratives. At least that's the plan. I have a few more levels until I can finish up the feat chain.

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