| Pansy Overlord |
We're starting a "side" campaign from our current Kingmaker campaign. I'm looking at the Inquisitor class, and thought it would be interesting. With its [seeming] focus on ranged weapons, I was thinking of, as the title says, a kind of crossbow fighter, something I've never done before.
Any suggestions on feat progression and spell selection? As we're first level, I figure Point-blank Shot, and True Strike as a spell. Beyond that? I'm thinking some healing abilities on the side.
Kortz
|
We're starting a "side" campaign from our current Kingmaker campaign. I'm looking at the Inquisitor class, and thought it would be interesting. With its [seeming] focus on ranged weapons, I was thinking of, as the title says, a kind of crossbow fighter, something I've never done before.
Any suggestions on feat progression and spell selection? As we're first level, I figure Point-blank Shot, and True Strike as a spell. Beyond that? I'm thinking some healing abilities on the side.
I'd suggest staying away from crossbows. You have to burn two feats, Rapid Reload and Crossbow Mastery, to get off more than one shot a round with a Heavy Crossbow, and you will never be able to add STR damage to them. Also the upgrade to 1d10 for a Heavy Crossbow only represents a 1 point difference in average damage compared to a Light Crossbow.
| Mr.Alarm |
I'd suggest staying away from crossbows. You have to burn two feats, Rapid Reload and Crossbow Mastery, to get off more than one shot a round with a Heavy Crossbow, and you will never be able to add STR damage to them. Also the upgrade to 1d10 for a Heavy Crossbow only represents a 1 point difference in average damage compared to a Light Crossbow.
I have to disagree, if you want to make a sniper crossbows have the advantage over bows in that they can be fired from prone.
I made a sniper-type rogue myself back when I was playing 3.5, depending on how open your DM is look into "Crossbow sniper" from the 3.5's PH2. It lets you add half your dex to a crossbow shot, making your damage roughly on par with a composite bow's. And if he really doesn't mind there are some feats that let you reduce your stealth penalty after making an attack.
Also depending on how nice your DM is, you can spend a bit of gold and try to start with an "ever-loading crossbow", which generates bolts and self loads them as a free action, which lets you skip over those 2 feats. If they deny that consider a quick dip into fighter for the extra feats.
PS: Ring of invisibility, try to get one.
| Pansy Overlord |
Kortz wrote:I'd suggest staying away from crossbows. You have to burn two feats, Rapid Reload and Crossbow Mastery, to get off more than one shot a round with a Heavy Crossbow, and you will never be able to add STR damage to them. Also the upgrade to 1d10 for a Heavy Crossbow only represents a 1 point difference in average damage compared to a Light Crossbow.I have to disagree, if you want to make a sniper crossbows have the advantage over bows in that they can be fired from prone.
I made a sniper-type rogue myself back when I was playing 3.5, depending on how open your DM is look into "Crossbow sniper" from the 3.5's PH2. It lets you add half your dex to a crossbow shot, making your damage roughly on par with a composite bow's. And if he really doesn't mind there are some feats that let you reduce your stealth penalty after making an attack.
Also depending on how nice your DM is, you can spend a bit of gold and try to start with an "ever-loading crossbow", which generates bolts and self loads them as a free action, which lets you skip over those 2 feats. If they deny that consider a quick dip into fighter for the extra feats.
PS: Ring of invisibility, try to get one.
Thanks for the suggestions, folks! To be honest, I rarely ever make an "optimized" character. I'm just no good at it. Though such unoptimized characters have proven fun in both life and in their epic deaths.
Question: What about the chu-ko-nu (repeating crossbow; yeah, I had to nerd out there)? It's one of the weapons an Inquisitor is proficient with. It allows for five shots before reloading. Until the character can commission an ever-loading crossbow, would that suffice?
I'm starting to think that the Inquisitor, on paper, really isn't that good for the "assassin of axiomatic justice!" concept, but if there's really a good way to work it out, I'd love to know! :D
I'm sure I'll get that ring soon enough, too!