| ohako |
plainly put: which is better for, say, a 6th level barbarian?
a) lesser beast totem and animal fury for the claw/claw/bite?
b) a two-handed weapon, with its two iterative attacks?
I think that asking about two-weapon or sword-and-board (or polearm) sort of muddy the issue here, but I think my basic question remains
a) stick with three high attack low-ish damage attacks through your career? buff up with an amulet of mighty fists, there's that silver claws feat, (maybe two-weapon rend?) stuff like that. Also that nice pounce ability at 10th
b) get more attacks (eventually), more damage if the attack hits (especially with stackers like Power Attack), but low low modifies for those last attacks?
Also, I guess this should go into the Rules forum.
Does the natural armor bonus from Beast Totem stack with the natural armor bonus from Savage Barbarian?
Eric Clingenpeel
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plainly put: which is better for, say, a 6th level barbarian?
a) lesser beast totem and animal fury for the claw/claw/bite?
b) a two-handed weapon, with its two iterative attacks?Does the natural armor bonus from Beast Totem stack with the natural armor bonus from Savage Barbarian?
a & b is just asking opinions, and you'll get so many different opinions on things like that I'm not even going to bother.
However for your other question: Both provide a natural armor bonus so they wouldn't stack with each other.
Name Violation
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ohako wrote:plainly put: which is better for, say, a 6th level barbarian?
a) lesser beast totem and animal fury for the claw/claw/bite?
b) a two-handed weapon, with its two iterative attacks?Does the natural armor bonus from Beast Totem stack with the natural armor bonus from Savage Barbarian?
a & b is just asking opinions, and you'll get so many different opinions on things like that I'm not even going to bother.
However for your other question: Both provide a natural armor bonus so they wouldn't stack with each other.
just because they are natural armor bonuses doesnt mean they dont stack. if they are both unnamed bonus to natural armor, they do stack. like a kobold who takes levels in dragon deciple increases their natural armor. they also stack with barkskin or an amulet of nat. armor
if they are named (enhancement, circumstance,ect) bonuses then they dont stack.
Mergy
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just because they are natural armor bonuses doesnt mean they dont stack. if they are both unnamed bonus to natural armor, they do stack. like a kobold who takes levels in dragon deciple increases their natural armor. they also stack with barkskin or an amulet of nat. armorif they are named (enhancement, circumstance,ect) bonuses then they dont stack.
From http://www.d20pfsrd.com/basics-ability-scores/glossary#TOC-Natural-1 :
Natural armor bonuses stack with all other bonuses to Armor Class (even with armor bonuses) except other natural armor bonuses. Some magical effects (such as the barkskin spell) grant an enhancement bonus to the creature's existing natural armor bonus, which has the effect of increasing the natural armor's overall bonus to Armor Class.
From this I'd say that they don't in fact stack; neither would a kobold dragon disciple's respective natural armor bonuses.
Eric Clingenpeel
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Name Violation wrote:
just because they are natural armor bonuses doesnt mean they dont stack. if they are both unnamed bonus to natural armor, they do stack. like a kobold who takes levels in dragon deciple increases their natural armor. they also stack with barkskin or an amulet of nat. armorif they are named (enhancement, circumstance,ect) bonuses then they dont stack.
From http://www.d20pfsrd.com/basics-ability-scores/glossary#TOC-Natural-1 :
Natural armor bonuses stack with all other bonuses to Armor Class (even with armor bonuses) except other natural armor bonuses. Some magical effects (such as the barkskin spell) grant an enhancement bonus to the creature's existing natural armor bonus, which has the effect of increasing the natural armor's overall bonus to Armor Class.
From this I'd say that they don't in fact stack; neither would a kobold dragon disciple's respective natural armor bonuses.
Right, for DD example, the ability the DD gets specifies it increases natural armor, the beast totem and savage barbarian just gain a natural armor bonus, they aren't enhancements to or increases to, they gain a NA bonus of +whatever. Thus they don't stack with one another.
Now, barkskin or ammy of nat armor would stack with the bonuses from either (though barkskin and ammy of nat armor wouldn't stack with each other as they're both enhancement bonuses to natural armor and technically from the same source since the ammy requires barkskin)
xevious573
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It used to be in 3.5, they would make the distinction between granting natural armor bonus and many abilities would say either increase your current natural armor bonus by 1 (or whatever) or, if you don't have any, this ability grants you a natural armor bonus of whatever. The important thing to keep in mind is that magic natural armor is different from natural natural armor. This pair of abilities in my opinion should stack but unfortunately they aren't worded properly for that.