| Grall |
Dan not sure you saw my first post asking how high up lvl 2 was from lvl 1? Thx.
As the Gnolls fall around Grall he looks up at Kardswann, Is this all you have to offerrr me, filth and weaklings!
Do you fearrr us soo much that you hide up therrre and let yourrr pitiful minions fall like wheat to the scythe while you do nothing! I see a cowarrrd standing above us. Hide, hide while you still can...
| DM Dan E |
Gah longer post eaten. Sorry if this comes out brisk.
- Ogre grabbed at you from ten feet.
- Shot came after before your action so nothing you could do about that.
- Assumed you would step within five feet to take your attack but not sure this works on further fire because of:
"If your target (or the part of your target you're aiming at, if it's a big target) is at least 10 feet away from the nearest friendly character, you can avoid the –4 penalty, even if the creature you're aiming at is engaged in melee with a friendly character."
- If you dodged instead of took an extra hit because of any assumption made then feel free to have a retcon.
| Sajan Krama Sumna |
** spoiler omitted **
| ??? AKA Dan E |
Impulse 13
She stands motionless. As always the happenings of the outside world are remote, like she is a fish looking through glass. Sounds are muted. Feelings are muted. The only thing that is clear is the ever present darkness pressing down on her mind.
Give them the flame. Start with the race traitor.
It is so hard to think. So much easier just to obey.
She can feel the fires surging inside her begging for release. Once, when she had a different name, a different life, they scared her. Not any more.
She looks down at the melee, at her target, covered in blood and yelling out defiance. It is the same gnoll from before, the one that is so familiar.... a long buried part of her starts to scream...
The Flame Witch starts to shake, seemingly struggling against some unseen force. She opens her mouth and speaks, just barely audible over the fighting.
no…..i won’t….
……Grall…….
| DM Dan E |
The regular gnolls on the second level continue to shoot. Three focus their fire on Grall after his fearsome display while the forth aims at Linah. All three shafts strike home on the gnoll although the first just bounces off his hide.
Longbow vs Grall 1d20 + 1 ⇒ (12) + 1 = 13 hit
1d8 ⇒ 2
Longbow vs Grall 1d20 + 1 ⇒ (18) + 1 = 19 hit
1d8 ⇒ 7
Longbow vs Grall1d20 + 1 ⇒ (20) + 1 = 21 hit possible crit
1d8 ⇒ 8
Longbow vs Linah 1d20 + 1 ⇒ (4) + 1 = 5 miss
1d8 ⇒ 1
Crit confirm
1d20 + 1 ⇒ (6) + 1 = 7 no crit!
2d8 ⇒ (2, 5) = 7
Having failed to get his hands on the monk Hurvank tries a different tactic, clubbing away at Sajan with his meaty gauntleted fists. Several punches come close but the monk's ki enhanced defenses stand firm. Hurvank roars in frustration and rage as Sajan dodges his last flurry by inches.
Spiked Gauntlet 1d20 + 12 ⇒ (6) + 12 = 18 miss
1d6 + 7 ⇒ (3) + 7 = 10
Nuveril and Khalid.
| Nuveril |
Nuveril moves to the nearest stairwell and begins trying to shift the blockage. There is no reason for stealth now. Perception to see any obvious traps 1d20 + 6 ⇒ (17) + 6 = 23 Fatigued round 2/4; Move to E 5
Can't get there in a single move action, so she can roll a Strength check or whatever is needed next round. Or can she try to clamber over the top of the rubble with an Acrobatics check?
| DM Dan E |
OK if you want to try the blocked stairways starting point is that every square is treated as difficult terrain. You can clamber over, through, whatever with a succesful acrobatics check (DC 15) for each move action (so for example Sajan with his forty feet move could move four squares with a move action and a succesful check). Fail on the check and you got nowhere that move. Alternatively you can try and clear a square for every move action by making a strength check. Anyone that makes it up adjacent to a blockage should make a perception check please.
Grall and Sajan are 13' and 14' respectively with a 10' high ceiling. We'll say they take a -2 to everything for partial squeezing in the stairways.
| DM Dan E |
With Nuveril pointing it out you can see that the barricade on about the top half of the steps is coated in some kind of liquid. Its not easy to spot in the dim light. You would need to be close to identify it.
Feel free to sub that acrobatics check for your own perception check, that may reveal more information from a sensory perspective.
| Grall |
Does Grall hear the flame witch speak out?
perception 1d20 + 9 ⇒ (3) + 9 = 12...probably not, but if he does does he recognize the voice?
Ouch, those archers are on a tear...they still have a 50% miss chance and are hitting me for max damage....currently at 35hp's
Khalid Al Ha'zareen
|
With Nuveril pointing it out you can see that the barricade on about the top half of the steps is coated in some kind of liquid. Its not easy to spot in the dim light. You would need to be close to identify it.
Feel free to sub that acrobatics check for your own perception check, that may reveal more information from a sensory perspective.
I'll take you up on that. With that roll, the Perception check would be a 29.
| Nuveril |
Ordered Initiative
Zeladiel 21a
Gnoll Rangers 21b
Grall 18
Linah 17
Sajan 16
Gnoll Archers (lvl2) 12a
Hurvank 12b
Gnolls 11
Nuveril 7
Khalid 6
??
Nuveril and Khalid just went, so it's back to our mystery participants and then Zeladiel, it looks like.
| Zeladiel Araxyll |
Zeladiel's fingers twitch, ready to zap the witch and defend his allies. But she shakes her head and stares at Grall. The hostile action never appears and Zeladiel blinks in confusion, then understanding.
"Grall! If you wish to visit your friend up there, my magic can aid you."
| Nuveril |
Just waiting to see what ?? & ??? do at the bottom of the round :) ...I spoke a lot this round so as soon as the new round starts I can respond.
Yeah, I think Nuveril's filled her 6 seconds worth of speech this round; have to wait for next round to respond to Khalid. :)
| Sajan Krama Sumna |
Itching to finish this Ogre off! I'll declare my next round's action in advance.
Sajan takes a quiet satisfaction in besting the Ogre so completely thus far but does not let overconfidence overwhelm him. The brute is still standing after two titanic punches, so Sajan stands his ground and delivers two more swift blows, his left hand brushing the Ogre's arms aside and allowing his right to slam into Hurvank's face, trading any kind of finesse for sheer brutality.
1d20 + 13 ⇒ (11) + 13 = 24
2d6 + 8 ⇒ (3, 5) + 8 = 16
1d20 + 13 ⇒ (10) + 13 = 23
2d6 + 8 ⇒ (3, 4) + 8 = 15
If that drops the Ogre 5 foot step towards Linah. If it doesn't step in to the Ogre to disrupt archers.
| Kardswann AKA DM Dan E |
We're at the bottom of the round with some actions. Technically both Kardswann and the Flame Witch have been delaying.
For several moments Kardswann has been watching the Flame Witch with evidently increasing annoyance.
What are you waiting for?! Do it!
She very clearly shakes her head.
B$~%#! YOU OBEY OUR MASTER OR YOU DIE!
Face contorted with rage, the fallen Templar steps to the side, his greataxe a silvery blur of motion as it arcs through the air to slice into the Witch’s side. The axe cuts deep sending a spray of blood onto the nearby wall. He follows the axe with his shoulder, hitting the Witch squarely and sending her slender frame flying over the balcony railing. She falls the 40 feet to the battle market floor, hitting the stone floor with brutal force…
Greataxe 1d20 + 16 ⇒ (12) + 16 = 28 hit
1d12 + 11 ⇒ (6) + 11 = 17
Bull’s Rush 1d20 + 9 ⇒ (1) + 9 = 10 success
Fall 4d6 ⇒ (5, 6, 1, 1) = 13
| DM Dan E |
Assault on the Battle Market!
Round 5
Ordered Initiative
Zeladiel 21a
Gnoll Rangers 21b
Grall 18
Linah 17
Sajan 16
Gnoll Archers (lvl2) 12a
Hurvank 12b
Nuveril 7
Khalid 6
Kardswann 1
Effects
- Bless (All)
- Mage Armour (Zeladiel, Sajan)
- Bulls Strength (Grall, Sajan)
- Weapon of Awe (Khalid)
- Shield of Faith (Khalid)
- Enlarge (Grall, Sajan)
- Judgement healing (Khalid)
Zeladiel is up. Working on the map but you have no active enemies on the first level.
| Linah Jamil'Kaid |
We're at the bottom of the round with some actions. Technically both Kardswann and the Flame Witch have been delaying.
For several moments Kardswann has been watching the Flame Witch with evidently increasing annoyance.
What are you waiting for?! Do it!
She very clearly shakes her head.
B&*&*! YOU OBEY OUR MASTER OR YOU DIE!
Face contorted with rage, the fallen Templar steps to the side, his greataxe a silvery blur of motion as it arcs through the air to slice into the Witch’s side. The axe cuts deep sending a spray of blood onto the nearby wall. He follows the axe with his shoulder, hitting the Witch squarely and sending her slender frame flying over the balcony railing. She falls the 40 feet to the battle market floor, hitting the stone floor with brutal force…
** spoiler omitted **
Ouch....
| Grall |
Assumes Zeladiel is delaying for Gralls response?
Time stands still for Grall...the voice...its her, that beautiful voice. He dared to think he would hear it again! Why was it coming from the flame witch unless....Haleen is the flame witch, why does she disobey...burn me please, don't bring on Kardwanns wrath...he strikes her, NO! She is falling...
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!!! Grall screams...
Gralls Round 5 Action
Haleen! Grall will single or double to to the fallen flame witch and use his larger frame to shield her from any further harm. If its a single move he will go fully defensive.
He looks over to Linah and starts begging, Please Linahrrr, help herrr, it is my Haleen!
| Kardswann AKA DM Dan E |
Assumes Zeladiel is delaying for Gralls response?
Time stands still for Grall...the voice...its her, that beautiful voice. He dared to think he would hear it again! Why was it coming from the flame witch unless....Haleen is the flame witch, why does she disobey...burn me please, don't bring on Kardwanns wrath...he strikes her, NO! She is falling...
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!!! Grall screams...
Gralls Round 5 Action
Haleen! Grall will single or double to to the fallen flame witch and use his larger frame to shield her from any further harm. If its a single move he will go fully defensive.
He looks over to Linah and starts begging, Please Linahrrr, help herrr, it is my Haleen!
Kardswann smiles grimly, flicking the axe to clear it of blood.
Come to me slayers. Let us finish this. Tempest or not, you will not beat me.
He moves back from the edge of the balcony and out of your line of sight.
Grall will have endless rage until Kardswann is defeated.
| Zeladiel Araxyll |
Zeladiel watches the fragile form fall from the balcony. He had known of the cliffs and wondered if this trick might be needed but he hadn't suspected he would need this inside. But he isn't unprepared. He gestures and summons the power from his bow.
Feather Fall on the witch. Arcane object. Immediate action.
Sorry Grall. I can no longer magic you up there.
As Kardswann rages, Zeladiel directs the flaming sphere at the nearest gnoll ranger where it flares finally and vanishes. Move action.
flaming sphere (DC16) Damage: 3d6 ⇒ (6, 6, 3) = 15
He then unleashes the magic missiles at his new target. Kardswann or if he's gone, the other gnoll ranger. Standard action.
Magic missile damage: 2d4 + 4 ⇒ (4, 2) + 4 = 10
| DM Dan E |
Zeladiel watches the fragile form fall from the balcony. He had known of the cliffs and wondered if this trick might be needed but he hadn't suspected he would need this inside. But he isn't unprepared. He gestures and summons the power from his bow.
Feather Fall on the witch. Arcane object. Immediate action.Sorry Grall. I can no longer magic you up there.
As Kardswann rages, Zeladiel directs the flaming sphere at the nearest gnoll ranger where it flares finally and vanishes. Move action.
flaming sphere (DC16) Damage: 3d6He then unleashes the magic missiles at his new target. Kardswann or if he's gone, the other gnoll ranger. Standard action.
Magic missile damage: 2d4+4
That is a really neat idea I hadn't thought of but your outside the 35' range (and frankly I was really surprised when I double checked).
Reflex 1d20 + 4 ⇒ (9) + 4 = 13 fail
Again the target of Zeladiel's evocation tries to dodge but the sphere tracks it unerringly, impacting squarely on the gnoll's chest before fading away. For a moment the ranger's screams are all that can be heard. The gnoll is left staggered, blackened and smoking. 0hp!
The elf is not finished, his darts of force slamming into the other ranger who sways on its feet, blood tricking from its mouth before collapsing to the ground. -1hp!
The remaining ranger is just barely on its feet. Its steps back from the edge, retrieving a small vial. Big turn! It can only draw and not drink the potion while staggered.
Grall dashes across the open arena floor to reach the fallen Flame Witch, bending over her to shield her with his body.
There is blood, so much blood but Haleen's green eyes flicker open as you bend down. Her veil and hood have partly fallen off revealing that she is completely bald as if every hair on her head has been crisped off by fire but she is still alive!
Grall! Am I dreaming... you need to get away, save yourself. You can't let him take you!
The battle between monk and ogre continues. It is Sajan's turn to go onto offense and the mighty Hurvank falls back before Sajan's determined assault. The monk sweeps aside the ogre's attempts at defense almost contemptiously, both blows with his right hand landing with bone breaking force. Bruised and bleeding heavily, the ogre spits several teeth onto the ground along with a mouthful of blood. Only its rage is keeping it on its feet.
A little out of order but it doesn't matter. Linah is up. Its just you and the archers so feel free to post ahead, we'll move back to strict turn order when it becomes relevant.
| Linah Jamil'Kaid |
Round 5
Linah stands frozen for a moment, utterly perplexed. A few seconds ago she was about to run to Grall and heal whatever hurts the flame witch had bestowed opon him, but now her enemy was lying on the stone floor with the gnoll beside her, pleading to Linah to save her life. Linah felt as she was watching the scene from a distance, with someone else's eyes on her, juding her actions.
Reality came crashing back with the sound of battle, it's smells and it's choices. Grall had never given her a reason to doubt him and she was not going to falter when he was in need. "See that we get a way upstairs", she calls out and rushes towards the fallen form of the flame witch (Run action to move adjacent to Haleen, since i don't think i can get within 30 feet with just one move action (20 feet)).
Halfway there Linah once again closes her eyes and spreads her arms in a perfect replica of the birthmark on her left palm (Move 20 feet toward Haleen as a move action then Channel positive energy as a standard action, 2d6 ⇒ (6, 2) = 8)
| Grall |
Grall, bursting with Rage, tenderly lifts Haleen's head.
When she speaks the blinding hatred recinds just a little, Grall's tone comes out with more anger in it than he can currently control, I came forrr you, Sarrrenrrrae brrrought me to you, to frrrree you frrrom evil's grrrasp. You will be frrree now and Karrrrdswann will die for all that he has done...
Grall grips the Falchion so tight in his other hand that the leather on the grip of the sword starts to separate...
| DM Dan E |
Linah will need the run. Sorry having map problems will have this up later. Having a look at the third level map shows the balcony positioning.
Linah dashes across the open arena area toward Grall.
The regular archers continue to fire but throw nervous looks at each other. Their morale was clearly stiffened by the presence of the rangers. Two shoot at Linah while she runs while the other two take the opportunity to shoot Grall. Each takes a hit, Linah catches an arrow in the ribs only partly turned by her armour while Grall takes yet another hit this time to the side. Its becoming difficult to tell how much of the blood on him is his own and how much your enemies.
Longbow vs Linah 1d20 + 1 ⇒ (15) + 1 = 16 miss
1d8 ⇒ 4
Longbow vs Linah 1d20 + 1 ⇒ (20) + 1 = 21 hit possible crit
1d8 ⇒ 5
Longbow vs Grall 1d20 + 1 ⇒ (15) + 1 = 16 hit
1d8 ⇒ 5
Longbow vs Grall 1d20 + 1 ⇒ (5) + 1 = 6 miss
1d8 ⇒ 3
Crit 1d20 + 1 ⇒ (5) + 1 = 6 no crit!
2d8 ⇒ (5, 4) = 9
Hurvank desperately rushes forward at Sajan trying to bury him under a flurry of blows which pay little regard for defense or accuracy. This time Sajan isn't quite fast enough to get out of the way. He takes several brusing hits but is not nearly out. The ogre pauses for breath, coughing out more blood and seemingly waiting for the inevitable.
Hurvank 1d20 + 12 - 2 ⇒ (10) + 12 - 2 = 20 (power attack) hit
1d6 + 7 + 4 ⇒ (1) + 7 + 4 = 12
Nuveril
Khalid Al Ha'zareen
|
Assuming Khalid wants to use both move actions to get through the barrier.
Acrobatics 1d20 + 4 success
Puts him to E,0 with oiled squares in front of him. From here he can make another perception check.
Correct assumption.
Perception:1d20 + 9 ⇒ (8) + 9 = 17
| DM Dan E |
Through the tangle of furniture, corpses and debris you can see 2 gnolls standing at the top of the other set of steps (I,-6). Both have throwing spears in one hand and lit torches in the other. They've turned toward you, evidently aware of your presence from the noise you made navigating the barrier. The other set of steps seemed to be unblocked.
Technically should be a spoiler but your just going to tell Nuveril so lets skip the step.