
Daviot |

My demented GMing brain has determined that with the appropriate recasting and use of Engrish, my Kingmaker game would make an amusingly typical Super Robot TV series. BEHOLD!
SUPER STEEL SAVIOUR KING MAKA
On the peaceful planet RACEWIND in the Space Kingdom of BERUVO, humans and demi-humans live in peace. But this peace is broken when PITAXIAN STEEL SOLDIERS under DARK KING IROVETSU of the EMPIRE OF NUMERION attack RACEWIND. Now, RACEWIND's only hope lies in three young heroes: MASHIRO, dashing captain of the SAPPHIRE GUARDIANS and master of the ARUDORI-KEN sword style, the android hacker N.O.R.A., and the mysterious amnesiac girl TARA. The three heroes stumble across PROJECT KOROBADU, finding that RACEWIND had secretly built their own STEEL SOLDIERS for just such an occasion, the FAUSTUS MARK IV. But to defeat the DARK KING and the PITAXIANS, the FAUSTUS shall have to find true strength and combine to form...SUPER STEEL SAVIOUR KING MAKA!!
And of course, the dubbed import was called...Kingmaker!
BERUVO = Brevoy
PITAXIAN = Pitax
DARK KING IROVETSU = Castruccio Irovetti
NUMERION = Numeria
MASHIRO = Marcian, party leader and Aldori sword scion
SAPPHIRE GUARDIANS = The party is known as the Order of the Sapphire Star
ARUDORI-KEN = Aldori sword style
N.O.R.A. = Party mage, "Nora" Nordlara
TARA = Party tank, an amnesiac named Taladael, who's had several years to build a new identity
PROJECT KOROBADU = "kobold", since my party's Kingdom allied with them
FAUSTUS MARK IV = Marcian's fabricated surname, i.e. "Marcian Faustus IV"
SUPER STEEL SAVIOUR KING MAKA = Kingmaker, as seen above