Eidolon petrification, what happens?


Rules Questions


3 people marked this as FAQ candidate. Answered in the errata.

So...

In the weekly game, my Eidolon was petrified.

What happens? If I dismiss it, does it come back still as stone when resummoned?

Technically, petrification is treated as unconsciousness, and when a normal summoned creature loses consciousness, it is dismissed, but the eidolon can remain after being knocked unconscious.

Clarification would be wonderful!


Well, the simple method is to sunder the Eidolon Statue so that it 'dies' and will come back the next day ;)

I don't know what happens if you leave it petrified though. I don't think the Eidolon has the ability to spontaniously recover from status effects.

Edit: Wait, that's right. It was dismissed since it lost consiousness. That does make things harder. As a GM I would say that you'd just have to wait a day to resummon it and it will come back fine.


This is an issue that I raised in the playtest. It was not solved in final.

If any Eidolon dies to anything other than hit point damage, by the rules as written it is permanently dead. Why? Because, while you can re-summon it, it is re-summoned with the exact same statuses that it had when it was banished, with the exception of recovering half of its hit points if it was banished due to HP death.

That means that if, for example, the Eidolon died due to taking Con damage equal to its Con score, sorry, it's dead, Jim. You can re-summon it the next day, but it will still have Con damage equal to its Con score and will still be dead (and instantly unsummon).

Dark Archive

Zurai wrote:

This is an issue that I raised in the playtest. It was not solved in final.

If any Eidolon dies to anything other than hit point damage, by the rules as written it is permanently dead. Why? Because, while you can re-summon it, it is re-summoned with the exact same statuses that it had when it was banished, with the exception of recovering half of its hit points if it was banished due to HP death.

That means that if, for example, the Eidolon died due to taking Con damage equal to its Con score, sorry, it's dead, Jim. You can re-summon it the next day, but it will still have Con damage equal to its Con score and will still be dead (and instantly unsummon).

that.... SUCKS

needs errata much?

If it died of con damage i'd atleast let it be resummoned the next day with 1 con.

you should not permanently lose your main class feature (short of mages disjunction :P or screwing up as a pally)


Well....

Sundering wouldn't work, would it?

When in a petrified state, damage to the statue doesn't do anything UNTIL the flesh is restored, and then the damage is done.

---

And any death other then damage perm destroys the eidolon? That sounds extremely wrong... it's dead, so the next day it would be restored to half hitpoints on summon.

Quote:
The only exception to this is if the eidolon was slain, in which case it returns with half its normal hit points.

Doesn't say anything about statuses sticking when it dies....


If I were GMing what I would do is as follows:
The eidolon remains stone but can be resummoned long enough for someone to cast stone to flesh. That way you don't lose your main class feature but it may require you to look for a way to get this done. Side adventure.
Unless someone has the spell in which case, memorize it and done.

Silver Crusade

Of course, no fair GM in his right mind would rule an Eidolon permanently dead.

But this hole does need to be officially patched shut so that those that look for any excuse to screw a player out of the entire point of choosing the class have one less weapon in their arsenal.

At worst, it should hinder the Summoner's attempts to bring back their Eidolon temporarily, preferably working through penalties and solutions that are both evocative, flavorful, and reasonable.


This is definitely a hole in the rules. When I GM, as a house-rule I consider ANY effect that effectively removes the Eidolon as a 'death', in order to allow the Summoner to re-call 'Big E' the following day.

Con reduced to 0 ? Next day he comes back with 1.
Death by Negative Levels equal to HD ? Next day he comes back with all negative levels save one (in order to 'stay alive').
Petrified ? Treat it as 'dead', next day comes back with half hp (as per normal death).

These are obviously 'patchworks', but they are necessary IMHO since the Eidolon is not replaceable (like an Animal COmpanion, for example), and being the main feature of the Summoner it is simply not fair to totally screw it with a rather common effect like Con Drain or Petrification.

But I surely hope in an official errata anyway.

Just my 2c.


Matrixryu wrote:

Well, the simple method is to sunder the Eidolon Statue so that it 'dies' and will come back the next day ;)

I don't know what happens if you leave it petrified though. I don't think the Eidolon has the ability to spontaniously recover from status effects.

Edit: Wait, that's right. It was dismissed since it lost consiousness. That does make things harder. As a GM I would say that you'd just have to wait a day to resummon it and it will come back fine.

It says "The Eidolon forms a link with the summoner, who, forever after, summons an aspect of the same creature"

Course I could be wrong but as I see it, "an aspect of the same creature", would mean a copy of the original creature each time summoned and therefore reset (though with half hit points).

I would still rule it as "slain" and say it cannot be resummoned 'till the following day.

Grand Lodge

Matrixryu wrote:
It was dismissed since it lost consiousness. That does make things harder. As a GM I would say that you'd just have to wait a day to resummon it and it will come back fine.

It only gets dismissed if the summoner loses consciousness, or the eidolon dies. Unconscious eidolons stick around, so you can Stone to Flesh it just fine.

Zurai wrote:
That means that if, for example, the Eidolon died due to taking Con damage equal to its Con score, sorry, it's dead, Jim. You can re-summon it the next day, but it will still have Con damage equal to its Con score and will still be dead (and instantly unsummon).

If you have Augment Summoning and the Summon Eidolon spell or Summoner's Call feat, you can use that to get it back. Also, when you gain a level you can respec the eidolon with additional Ability Increase (Con) evolutions.

The easiest way though is through the Purified Calling spell. Keep a scroll of that handy (assuming you can find one for sale).


Where can the answer to this be found? I checked the errata for the Advanced Player's Guide (based on the question being labeled as "Answered in the errata"), but I can't find an official answer anywhere.

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