Megan Robertson
|
Hale, you lead the way over to the unexplored chamber and peer inside.
The brightly painted walls of this small chapel, probably meant for personal prayer and reflection, stand out as unusually garish for the otherwise reserved architecture notable elsewhere in the monastery. On the walls, numerous rectangular wooden plates traced in gold filigree depict a strapping warrior battling creatures of fire, riding a chariot on the wind, and engaging in other acts of noble heroism. It is the same figure depicted elsewhere in the monastery, but the sheer number of images here suggest that this shrine was especially important to the clerics who honoured him as a saint of Sarenrae. Perhaps a quarter of the gold plates have been pried away or hacked apart by long-absent vandals.
Opposite the door, dominating a section of the north wall, stands a man-sized statue of the warrior, its face marred by what look like numerous blows from an axe. The statue holds both hands in front of him, bent at the elbow, palms up, as if expecting an offering. Several deep rents from similar axe blows make it clear that someone tried to hack the arms from the statue decades ago, but was unable to do so.
| Hale Caress |
Hale seems uncommonly unsure on how to proceed. "You don't suppose this guy here," she points with the dagger to the statue, "is waiting for me to give him Sarenrae's gift?" She eyes the statue suspiciously. "Dawnfang is mine, you hear?" She nonetheless reaches out and places the dagger into the waiting hands of the defiled statue, half expecting nothing, half expecting Sarenrae herself to come down and thank her for this small act.
Megan Robertson
|
The walls of the shrine make out in filigreed religious iconography the bare bones of what the Sarenraen clerics were able to determine about the past of their ghostly benefactor, describing how they chose to build here, where he most often appeared.
| Gander Longstalks |
Gander shrugs. "I'd guess we'd want to move the statue." As the others look to him with uncomprehending eyes, he rolls his own in disgust.
"It's bloody obvious, you know. You have to shift the statue over to the side. Like this."
He reluctantly puts his axe back where it belongs and grips the statue with both hands, putting his weight into pivoting the statue to the side.
Megan Robertson
|
The monastery's undercrypt is a series of ten-foot-wide rough-hewn passages dug in a double-cross formation. The main thoroughfare runs north to south, with two similar eastwest passages crossing the main hall about fifty feet apart. An eerie silence pervades the cool subterranean funerary network, which must contain the bodies of scores — if not hundreds — of honoured worshipers of Sarenrae in shallow niches carved into the walls of the east-west passages. Many of these skeletal remains have been roughly tossed from their niches, and countless bones and skulls line the floor.
As you look around, you see that it is no mere peaceful burial place, however. There are signs of struggle here. Some skeletons lie jumbled up against a wall where they fell, their skulls crushed by the blow of a weapon. Many wear the faded orange robes of monastery clerics, often with signs of crippling injuries suffered at the hands of their attackers. Others, perhaps, are those attackers, wearing the remains of 'civilian' attire and armour...
Do you wish to explore or return to the surface?
| Romo Vendelev |
Romo walks down the flight of stairs in to the undercrypt. His expression changes from indifferent, to stern and serious.
"What the...
He pokes a body or two. "Does anyone know what happened here? I'm not too knowledgeable about this regions history. A battle like this wouldn't evade notice."
He walks down the main thoroughfare, looking cautiously through the bodies and rubble, trying to find anything out of the ordinary (ignoring the fact that scores of corpses are out of the ordinary)
Perception: 1d20 + 6 ⇒ (4) + 6 = 10
| Gander Longstalks |
Gander shrugs. "I don't know anything about this place. But given that it's been abandoned and infested with pugwampis and hairy men it doesn't surprise me to see something like this. Places are not abandoned for no reason, after all."
Curious, he moves deeper in to examine the dead's belongings, hoping they don't rise up to slay him for his disrespect.
Perception Check: 1d20 + 8 ⇒ (12) + 8 = 20
Megan Robertson
|
At the end of one side passage, Gander discovers a pile of skeletons bearing terrible broken bones. One skeleton has a rather nice-looking mace clutched in its bony grip.
No sign of Khismia. Seems she's fled.
But it looks as if the monks made a desperate last stand against marauders here, and possibly got wiped out. Perhaps the final overthrow of the monastery...
| Hale Caress |
"Where has that girl gotten herself to?" Hale wonders towards the entrance. "Romo? Do you know anything?"
Megan Robertson
|
Welcome aboard, Erevale. Now let's get you written in...
Rest of the party:
There's someone moving on the far side of the cloister.
| Erevale Greenleaf |
Bow in hand (but no arrow nocked), Erevale moves cautiously towards the voices. Erevale tests the waters...
"Greetings. I fear I am not the Khismia you seek, but prehaps I could be of some service. You may call me Erevale. And how shall I name you?"
| Hale Caress |
"This monastry had been overrun with all manner of festering little wretches. Pugwampi and their ilk." Hale's distate of these things is evident in her voice. "Bluddy curs. Regardless, we've apparently cleared out the surface level above. Sarenrae herself saw fit to reward my efforts with the Sun's Vengeance," here Hale briefly lifts the dagger in her hand, "we've found underground areas. This one, and another at the other end of the monastry. We haven't fully explored either at this point. Have a look around, maybe you can make sense of it all."
| Erevale Greenleaf |
"I could ask you the same, uncouth halfling. Also I feel no need to answer to you, nameless human. But as a token of peace, Lady Hale, I shall reveal that I was sent as representative of the Pathfinder Society."
Erevale pulls his wayfinder from his satchel and holds it aloft for all to see.
"You do know what the Pathfinders do, don't you little halfling? Now I have explained myself, but still do not know your intent, Lady Hale. And please put down that dagger, there really is no need for that."
Megan Robertson
|
Looking round, Erevale, you see that the outer wall of the west cloister passage bears a massive carving. The central figure — an heroic-looking man with the pointed beard — preaches to a variety of human clerics from throughout the long history of the monastery. The first image depicts the figure manifesting in a spiritual manner to a small group of pilgrims of Sarenrae. Another shows the figure conversing with a man in religious finery while the monastery itself is being constructed in the background. Thereafter follows a procession of similar poses, each depicting a visit by the bearded man and the leader of each era of the temple. The depictions of these clerics often also bear an identifying inscription, complete with dates that span the last several hundred years. The most recent carving is from thirty years ago, and while ample room remains for additional carvings on the west wall, the last thirty feet or so are completely blank.
Two open arches on opposite ends of the west wall lead out into the ruined nave, you came in through one of them.
Erevale is standing in A7, the rest have just emerged into A4 from A12 and come west having heard someone...
| Hale Caress |
"Well, then." Hale loses interest in the arrival quickly, though she does seem pleased at the presence of a Pathfinder. "We've joined an expedition to strike against the scourge that are the gnolls and reclaim Kelmarane. Lady Almah is the voice that leads us in this endeavor and the three of us spearhead the recovery of the monastery to Sarenrae. You're in luck - it seems not much is left in the form of danger. If you want to join our efforts for the next few weeks you'll probably find many things of interest to the Pathfinders."
| Erevale Greenleaf |
"I gladly accept your invitation, Lady Hale."
Erevale bows slightly in Lady Hales direction while replacing his wayfinder.
"I hope your followers see the wisdom in your decision. On another note, if I might be so bold as to inquire, do you know who the bearded man is depicted on the outside of the temple?"
| Gander Longstalks |
"Pathfinder?" Gander spits in the dust and turns to Romo. "Just like a Pathfinder to show up after all the hard work's been done, isn't it?"
He turns back to the elf and shows his teeth in a not-smile. "Since her ladyship seems to be fond of interlopers, you can call me Gander. But don't think that you can just waltz in here and be welcomed into our trust. Trust and respect are things to be earned, not given freely no matter how distracted her ladyship is with the dagger she found."
Apologies for the rudeness of my PC's tongue! But Erevale did just sort of appear in a previously dangerous area without much warning. Gander, at least, is inclined to be suspicious in such circumstances. Nonetheless, welcome to the game.