Masterwork Pilum


Rules Questions

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I am thinking about having a new character throw some pilums around as his ranged weapon for a bit of flavor (the characters focus is on melee combat) and was looking at the possibility of buying a handful of them in masterwork. The only problem is this, it looks like it costs full masterwork costs per pilum RAW, but they also break after one hit.

305 gp for a single attack seems a bit pricey. Am I missing something where throwing weapons are treated as ammunition for costing purposes (I know shuriken are) in the rules, or am I gonna have to work something out with my GM?

Silver Crusade

Evil Space Mantis wrote:

I am thinking about having a new character throw some pilums around as his ranged weapon for a bit of flavor (the characters focus is on melee combat) and was looking at the possibility of buying a handful of them in masterwork. The only problem is this, it looks like it costs full masterwork costs per pilum RAW, but they also break after one hit.

305 gp for a single attack seems a bit pricey. Am I missing something where throwing weapons are treated as ammunition for costing purposes (I know shuriken are) in the rules, or am I gonna have to work something out with my GM?

If I read the rules correctly, most thrown weapons (e. g. dagger, hunga munga, spear) are not treated as ammunition, but a pilum is specifically designed to break on impact, so it is destroyed on a successful hit.

What I don't get is how the pilum can both inflict damage and ruin a shield. It seems to me that the weapon should do either one or the other, at the thrower's option, but not both.

I also think that using a standard action to pull the pilum pieces out of the shield should provoke attacks of opportunity, but I don't see that in the rules.

I also disagree with the rule that a shuriken is treated as ammunition, but that is "a story for another day".


Evil Space Mantis wrote:

305 gp for a single attack seems a bit pricey. Am I missing something where throwing weapons are treated as ammunition for costing purposes (I know shuriken are) in the rules, or am I gonna have to work something out with my GM?

I think you are going to have to take this argument to your GM. I think it is reasonable to price it as ammunition (since you can't use it as melee weapon). Either that or allow it to be re-tipped/repaired at the ammunition price.

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