Half-Orc Archer Build Advice


Advice


Hi all,

I'm quite happy with my tengu monk, but I have a bloodthirsty GM, so I'm creating a backup character, just in case. I want to create a half-orc archer-type character, with the following stats from a GM-approved 21-point build, and including racial adjustments:

STR 16
DEX 16
CON 12
INT 10
WIS 14
CHA 12

I was originally thinking of a ranger, but with the new APG, I realise there may be other options, hence my request for advice.

I do not want a min-maxed character, but I do want an effective archer, and I'd prefer multiple attacks over a single strike that does lots of damage; more machine gunner than sniper, if you will. ;)

So please chime in with how you'd build the character, including statistic adjustments if necessary, with the choices you'd make up to fourth level, no higher. The character has to be a half-orc, and has to use a bow, but anything else is open. I'm very new to this version of The Game, so I need some guidance around the various abilities available.

Thanks!


kelvingreen wrote:

Hi all,

I'm quite happy with my tengu monk, but I have a bloodthirsty GM, so I'm creating a backup character, just in case. I want to create a half-orc archer-type character, with the following stats from a GM-approved 21-point build, and including racial adjustments:

STR 16
DEX 16
CON 12
INT 10
WIS 14
CHA 12

I was originally thinking of a ranger, but with the new APG, I realise there may be other options, hence my request for advice.

I do not want a min-maxed character, but I do want an effective archer, and I'd prefer multiple attacks over a single strike that does lots of damage; more machine gunner than sniper, if you will. ;)

So please chime in with how you'd build the character, including statistic adjustments if necessary, with the choices you'd make up to fourth level, no higher. The character has to be a half-orc, and has to use a bow, but anything else is open. I'm very new to this version of The Game, so I need some guidance around the various abilities available.

Thanks!

Feat I would take (Going Fighter Archer variant from APG)

1st: Point Blank Shot
1st(Fighter bonus): Percise Shot
2nd(Fighter bonus): Rapid Shot
3rd: Weapon Focus (Long Bow)
4th: Weapon Specialization (Long Bow)

Sovereign Court

With what you want do, i'd just recommend the standard human fighter approach, good dex and strength, ok con. And just pump as many feats into archery as possible. Hard to go wrong with this build.

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